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Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp17
1 files changed, 1 insertions, 16 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 6b7b0943c..13117d881 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -154,9 +154,6 @@ void LocalPlayer::move(f32 dtime, ClientEnvironment *env, f32 pos_max_d,
// This should always apply, otherwise there are glitches
assert(d > pos_max_d);
- float player_radius = BS*0.30;
- float player_height = BS*1.55;
-
// Maximum distance over border for sneaking
f32 sneak_max = BS*0.4;
@@ -184,24 +181,12 @@ void LocalPlayer::move(f32 dtime, ClientEnvironment *env, f32 pos_max_d,
}
}
- /*
- Calculate player collision box (new and old)
- */
- core::aabbox3d<f32> playerbox(
- -player_radius,
- 0.0,
- -player_radius,
- player_radius,
- player_height,
- player_radius
- );
-
float player_stepheight = touching_ground ? (BS*0.6) : (BS*0.2);
v3f accel_f = v3f(0,0,0);
collisionMoveResult result = collisionMoveSimple(env, m_gamedef,
- pos_max_d, playerbox, player_stepheight, dtime,
+ pos_max_d, m_collisionbox, player_stepheight, dtime,
position, m_speed, accel_f);
/*