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-rw-r--r--src/localplayer.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 857d95d8b..33932df0b 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -655,6 +655,18 @@ v3s16 LocalPlayer::getStandingNodePos()
return floatToInt(getPosition() - v3f(0, BS, 0), BS);
}
+v3s16 LocalPlayer::getFootstepNodePos()
+{
+ if (touching_ground)
+ // BS * 0.05 below the player's feet ensures a 1/16th height
+ // nodebox is detected instead of the node below it.
+ return floatToInt(getPosition() - v3f(0, BS * 0.05f, 0), BS);
+ // A larger distance below is necessary for a footstep sound
+ // when landing after a jump or fall. BS * 0.5 ensures water
+ // sounds when swimming in 1 node deep water.
+ return floatToInt(getPosition() - v3f(0, BS * 0.5f, 0), BS);
+}
+
v3s16 LocalPlayer::getLightPosition() const
{
return floatToInt(m_position + v3f(0,BS+BS/2,0), BS);