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-rw-r--r--src/localplayer.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index b613fdb0f..9d1829db8 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -22,53 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "player.h"
-struct PlayerControl
-{
- PlayerControl()
- {
- up = false;
- down = false;
- left = false;
- right = false;
- jump = false;
- aux1 = false;
- sneak = false;
- pitch = 0;
- yaw = 0;
- }
- PlayerControl(
- bool a_up,
- bool a_down,
- bool a_left,
- bool a_right,
- bool a_jump,
- bool a_aux1,
- bool a_sneak,
- float a_pitch,
- float a_yaw
- )
- {
- up = a_up;
- down = a_down;
- left = a_left;
- right = a_right;
- jump = a_jump;
- aux1 = a_aux1;
- sneak = a_sneak;
- pitch = a_pitch;
- yaw = a_yaw;
- }
- bool up;
- bool down;
- bool left;
- bool right;
- bool jump;
- bool aux1;
- bool sneak;
- float pitch;
- float yaw;
-};
-
class LocalPlayer : public Player
{
public:
@@ -91,9 +44,6 @@ public:
void applyControl(float dtime);
v3s16 getStandingNodePos();
-
- PlayerControl control;
-
private:
// This is used for determining the sneaking range
v3s16 m_sneak_node;