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-rw-r--r--src/main.cpp44
1 files changed, 5 insertions, 39 deletions
diff --git a/src/main.cpp b/src/main.cpp
index b747da66a..7d146835f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -172,10 +172,6 @@ TODO: Check what goes wrong with caching map to disk (Kray)
TODO: Remove LazyMeshUpdater. It is not used as supposed.
-TODO: Node cracking animation when digging
- - TODO: A way to generate new textures by combining textures
- - TODO: Mesh update to fetch cracked faces from the former
-
TODO: Add server unused sector deletion settings to settings
TODO: TOSERVER_LEAVE
@@ -183,6 +179,10 @@ TODO: TOSERVER_LEAVE
Doing now:
======================================================================
+TODO: Node cracking animation when digging
+ - TODO: A way to generate new textures by combining textures
+ - TODO: Mesh update to fetch cracked faces from the former
+
======================================================================
*/
@@ -298,41 +298,7 @@ bool g_viewing_range_all = false;
Settings g_settings;
-// Sets default settings
-void set_default_settings()
-{
- // Client stuff
- g_settings.setDefault("wanted_fps", "30");
- g_settings.setDefault("fps_max", "60");
- g_settings.setDefault("viewing_range_nodes_max", "300");
- g_settings.setDefault("viewing_range_nodes_min", "35");
- g_settings.setDefault("screenW", "");
- g_settings.setDefault("screenH", "");
- g_settings.setDefault("host_game", "");
- g_settings.setDefault("port", "");
- g_settings.setDefault("address", "");
- g_settings.setDefault("name", "");
- g_settings.setDefault("random_input", "false");
- g_settings.setDefault("client_delete_unused_sectors_timeout", "1200");
- g_settings.setDefault("enable_fog", "true");
-
- // Server stuff
- g_settings.setDefault("creative_mode", "false");
- g_settings.setDefault("heightmap_blocksize", "32");
- g_settings.setDefault("height_randmax", "constant 50.0");
- g_settings.setDefault("height_randfactor", "constant 0.6");
- g_settings.setDefault("height_base", "linear 0 0 0");
- g_settings.setDefault("plants_amount", "1.0");
- g_settings.setDefault("ravines_amount", "1.0");
- g_settings.setDefault("objectdata_interval", "0.2");
- g_settings.setDefault("active_object_range", "2");
- g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
- g_settings.setDefault("max_simultaneous_block_sends_server_total", "4");
- g_settings.setDefault("disable_water_climb", "true");
- g_settings.setDefault("endless_water", "true");
- g_settings.setDefault("max_block_send_distance", "5");
- g_settings.setDefault("max_block_generate_distance", "4");
-}
+extern void set_default_settings();
/*
Random stuff