summaryrefslogtreecommitdiff
path: root/src/main.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp73
1 files changed, 72 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp
index ffbdb7b5b..543b70333 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "player.h"
#include "porting.h"
#include "network/socket.h"
+#include "mapblock.h"
#if USE_CURSES
#include "terminal_chat_console.h"
#endif
@@ -111,6 +112,7 @@ static bool determine_subgame(GameParams *game_params);
static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args);
static bool migrate_map_database(const GameParams &game_params, const Settings &cmd_args);
+static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr);
/**********************************************************************/
@@ -302,6 +304,8 @@ static void set_allowed_options(OptionList *allowed_options)
_("Migrate from current auth backend to another (Only works when using minetestserver or with --server)"))));
allowed_options->insert(std::make_pair("terminal", ValueSpec(VALUETYPE_FLAG,
_("Feature an interactive terminal (Only works when using minetestserver or with --server)"))));
+ allowed_options->insert(std::make_pair("recompress", ValueSpec(VALUETYPE_FLAG,
+ _("Recompress the blocks of the given map database."))));
#ifndef SERVER
allowed_options->insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
_("Run speed tests"))));
@@ -875,7 +879,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
return false;
}
- // Database migration
+ // Database migration/compression
if (cmd_args.exists("migrate"))
return migrate_map_database(game_params, cmd_args);
@@ -885,6 +889,9 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
if (cmd_args.exists("migrate-auth"))
return ServerEnvironment::migrateAuthDatabase(game_params, cmd_args);
+ if (cmd_args.getFlag("recompress"))
+ return recompress_map_database(game_params, cmd_args, bind_addr);
+
if (cmd_args.exists("terminal")) {
#if USE_CURSES
bool name_ok = true;
@@ -1034,3 +1041,67 @@ static bool migrate_map_database(const GameParams &game_params, const Settings &
return true;
}
+
+static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr)
+{
+ Settings world_mt;
+ const std::string world_mt_path = game_params.world_path + DIR_DELIM + "world.mt";
+
+ if (!world_mt.readConfigFile(world_mt_path.c_str())) {
+ errorstream << "Cannot read world.mt at " << world_mt_path << std::endl;
+ return false;
+ }
+ const std::string &backend = world_mt.get("backend");
+ Server server(game_params.world_path, game_params.game_spec, false, addr, false);
+ MapDatabase *db = ServerMap::createDatabase(backend, game_params.world_path, world_mt);
+
+ u32 count = 0;
+ u64 last_update_time = 0;
+ bool &kill = *porting::signal_handler_killstatus();
+ const u8 serialize_as_ver = SER_FMT_VER_HIGHEST_WRITE;
+
+ // This is ok because the server doesn't actually run
+ std::vector<v3s16> blocks;
+ db->listAllLoadableBlocks(blocks);
+ db->beginSave();
+ std::istringstream iss(std::ios_base::binary);
+ std::ostringstream oss(std::ios_base::binary);
+ for (auto it = blocks.begin(); it != blocks.end(); ++it) {
+ if (kill) return false;
+
+ std::string data;
+ db->loadBlock(*it, &data);
+ if (data.empty()) {
+ errorstream << "Failed to load block " << PP(*it) << std::endl;
+ return false;
+ }
+
+ iss.str(data);
+ iss.clear();
+
+ MapBlock mb(nullptr, v3s16(0,0,0), &server);
+ u8 ver = readU8(iss);
+ mb.deSerialize(iss, ver, true);
+
+ oss.str("");
+ oss.clear();
+ writeU8(oss, serialize_as_ver);
+ mb.serialize(oss, serialize_as_ver, true, -1);
+
+ db->saveBlock(*it, oss.str());
+
+ count++;
+ if (count % 0xFF == 0 && porting::getTimeS() - last_update_time >= 1) {
+ std::cerr << " Recompressed " << count << " blocks, "
+ << (100.0f * count / blocks.size()) << "% completed.\r";
+ db->endSave();
+ db->beginSave();
+ last_update_time = porting::getTimeS();
+ }
+ }
+ std::cerr << std::endl;
+ db->endSave();
+
+ actionstream << "Done, " << count << " blocks were recompressed." << std::endl;
+ return true;
+}