diff options
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 309 |
1 files changed, 266 insertions, 43 deletions
diff --git a/src/map.cpp b/src/map.cpp index e4992618d..ba958d148 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -1741,10 +1741,10 @@ ServerMap::ServerMap(std::string savedir): //m_chunksize = 2; // TODO: Save to and load from a file - m_seed = (((u64)myrand()<<0)%0x7fff) - + (((u64)myrand()<<16)%0x7fff) - + (((u64)myrand()<<32)%0x7fff) - + (((u64)myrand()<<48)%0x7fff); + m_seed = (((u64)(myrand()%0xffff)<<0) + + ((u64)(myrand()%0xffff)<<16) + + ((u64)(myrand()%0xffff)<<32) + + ((u64)(myrand()%0xffff)<<48)); /* Experimental and debug stuff @@ -1774,16 +1774,24 @@ ServerMap::ServerMap(std::string savedir): } else { - // Load master heightmap - loadMasterHeightmap(); + // Load map metadata (seed, chunksize) + loadMapMeta(); - // Load sector (0,0) and throw and exception on fail + // Load chunk metadata + loadChunkMeta(); + + /*// Load sector (0,0) and throw and exception on fail if(loadSectorFull(v2s16(0,0)) == false) - throw LoadError("Failed to load sector (0,0)"); + throw LoadError("Failed to load sector (0,0)");*/ - dstream<<DTIME<<"Server: Successfully loaded master " - "heightmap and sector (0,0) from "<<savedir<< + /*dstream<<DTIME<<"Server: Successfully loaded chunk " + "metadata and sector (0,0) from "<<savedir<< ", assuming valid save directory." + <<std::endl;*/ + + dstream<<DTIME<<"INFO: Server: Successfully loaded map " + <<"and chunk metadata from "<<savedir + <<", assuming valid save directory." <<std::endl; m_map_saving_enabled = true; @@ -1798,13 +1806,13 @@ ServerMap::ServerMap(std::string savedir): } catch(std::exception &e) { - dstream<<DTIME<<"Server: Failed to load map from "<<savedir + dstream<<DTIME<<"WARNING: Server: Failed to load map from "<<savedir <<", exception: "<<e.what()<<std::endl; - dstream<<DTIME<<"Please remove the map or fix it."<<std::endl; - dstream<<DTIME<<"WARNING: Map saving will be disabled."<<std::endl; + dstream<<"Please remove the map or fix it."<<std::endl; + dstream<<"WARNING: Map saving will be disabled."<<std::endl; } - dstream<<DTIME<<"Initializing new map."<<std::endl; + dstream<<DTIME<<"INFO: Initializing new map."<<std::endl; // Create zero sector emergeSector(v2s16(0,0)); @@ -2062,6 +2070,8 @@ double base_rock_level_2d(u64 seed, v2s16 p) return h; } +#define VMANIP_FLAG_DUNGEON VOXELFLAG_CHECKED1 + /* This is the main map generation method */ @@ -2195,6 +2205,9 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, vmanip.initialEmerge(bigarea_blocks_min, bigarea_blocks_max); } + // Clear all flags + vmanip.clearFlag(0xff); + TimeTaker timer_generate("generateChunkRaw() generate"); // Maximum height of the stone surface and obstacles. @@ -2414,7 +2427,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, /* Make dungeons */ - u32 dungeons_count = relative_volume / 600000; + u32 dungeons_count = relative_volume / 400000; u32 bruises_count = relative_volume * stone_surface_max_y / 40000000; if(stone_surface_max_y < WATER_LEVEL) bruises_count = 0; @@ -2424,7 +2437,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, { s16 min_tunnel_diameter = 2; s16 max_tunnel_diameter = 6; - u16 tunnel_routepoints = 15; + u16 tunnel_routepoints = 25; bool bruise_surface = (jj < bruises_count); @@ -2464,14 +2477,14 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, of -= v3s16(1,0,1) * more; s16 route_y_min = 0; - //s16 route_y_max = ar.Y-1; - s16 route_y_max = -of.Y + stone_surface_max_y + max_tunnel_diameter/2; - // If dungeons + // Allow half a diameter + 7 over stone surface + s16 route_y_max = -of.Y + stone_surface_max_y + max_tunnel_diameter/2 + 7; + + /*// If dungeons, don't go through surface too often if(bruise_surface == false) - { - // Don't go through surface too often - route_y_max -= myrand_range(0, max_tunnel_diameter*2); - } + route_y_max -= myrand_range(0, max_tunnel_diameter*2);*/ + + // Limit maximum to area route_y_max = rangelim(route_y_max, 0, ar.Y-1); if(bruise_surface) @@ -2489,10 +2502,24 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, /*dstream<<"route_y_min = "<<route_y_min <<", route_y_max = "<<route_y_max<<std::endl;*/ + s16 route_start_y_min = route_y_min; + s16 route_start_y_max = route_y_max; + + // Start every 2nd dungeon from surface + bool coming_from_surface = (jj % 2 == 0 && bruise_surface == false); + + if(coming_from_surface) + { + route_start_y_min = -of.Y + stone_surface_max_y + 5; + } + + route_start_y_min = rangelim(route_start_y_min, 0, ar.Y-1); + route_start_y_max = rangelim(route_start_y_max, 0, ar.Y-1); + // Randomize starting position v3f orp( (float)(myrand()%ar.X)+0.5, - (float)(myrand_range(route_y_min, route_y_max))+0.5, + (float)(myrand_range(route_start_y_min, route_start_y_max))+0.5, (float)(myrand()%ar.Z)+0.5 ); @@ -2509,18 +2536,35 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, s16 max_d = max_tunnel_diameter; s16 rs = myrand_range(min_d, max_d); - v3s16 maxlen(15, 5, 15); - + v3s16 maxlen; if(bruise_surface) { maxlen = v3s16(rs*7,rs*7,rs*7); } + else + { + maxlen = v3s16(15, myrand_range(1, 20), 15); + } + + v3f vec; + + if(coming_from_surface && j < 3) + { + vec = v3f( + (float)(myrand()%(maxlen.X*2))-(float)maxlen.X, + (float)(myrand()%(maxlen.Y*1))-(float)maxlen.Y, + (float)(myrand()%(maxlen.Z*2))-(float)maxlen.Z + ); + } + else + { + vec = v3f( + (float)(myrand()%(maxlen.X*2))-(float)maxlen.X, + (float)(myrand()%(maxlen.Y*2))-(float)maxlen.Y, + (float)(myrand()%(maxlen.Z*2))-(float)maxlen.Z + ); + } - v3f vec( - (float)(myrand()%(maxlen.X*2))-(float)maxlen.X, - (float)(myrand()%(maxlen.Y*2))-(float)maxlen.Y, - (float)(myrand()%(maxlen.Z*2))-(float)maxlen.Z - ); v3f rp = orp + vec; if(rp.X < 0) rp.X = 0; @@ -2553,7 +2597,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, //s16 si2 = rs - MYMAX(0, maxabsxz-rs/4); s16 si2 = rs - MYMAX(0, maxabsxz-rs/7); //s16 si2 = rs - abs(x0); - for(s16 y0=-si2+1+1; y0<=si2-1; y0++) + for(s16 y0=-si2+1+2; y0<=si2-1; y0++) { s16 z = cp.Z + z0; s16 y = cp.Y + y0; @@ -2580,6 +2624,12 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, // water afterwards u32 i = vmanip.m_area.index(p); vmanip.m_data[i] = airnode; + + if(bruise_surface == false) + { + // Set tunnel flag + vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON; + } } } } @@ -3000,13 +3050,17 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, break; } - n->d = CONTENT_WATERSOURCE; - n->setLight(LIGHTBANK_DAY, light); + // Make water only not in dungeons + if(!(vmanip.m_flags[i]&VMANIP_FLAG_DUNGEON)) + { + n->d = CONTENT_WATERSOURCE; + //n->setLight(LIGHTBANK_DAY, light); - // Add to transforming liquid queue (in case it'd - // start flowing) - v3s16 p = v3s16(p2d.X, y, p2d.Y); - m_transforming_liquid.push_back(p); + // Add to transforming liquid queue (in case it'd + // start flowing) + v3s16 p = v3s16(p2d.X, y, p2d.Y); + m_transforming_liquid.push_back(p); + } // Next one vmanip.m_area.add_y(em, i, -1); @@ -3519,6 +3573,7 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, //TimeTaker timer("generateChunkRaw() blitBackAll"); vmanip.blitBackAll(&changed_blocks); } + /* Update day/night difference cache of the MapBlocks */ @@ -3553,14 +3608,22 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, } /* - Set central chunk non-volatile and return it + Set central chunk non-volatile */ MapChunk *chunk = getChunk(chunkpos); assert(chunk); // Set non-volatile //chunk->setIsVolatile(false); chunk->setGenLevel(GENERATED_FULLY); - // Return it + + /* + Save changed parts of map + */ + save(true); + + /* + Return central chunk (which was requested) + */ return chunk; } @@ -4543,7 +4606,8 @@ void ServerMap::save(bool only_changed) dstream<<DTIME<<"ServerMap: Saving whole map, this can take time." <<std::endl; - saveMasterHeightmap(); + saveMapMeta(); + saveChunkMeta(); u32 sector_meta_count = 0; u32 block_count = 0; @@ -4601,8 +4665,9 @@ void ServerMap::loadAll() { DSTACK(__FUNCTION_NAME); dstream<<DTIME<<"ServerMap: Loading map..."<<std::endl; - - loadMasterHeightmap(); + + loadMapMeta(); + loadChunkMeta(); std::vector<fs::DirListNode> list = fs::GetDirListing(m_savedir+"/sectors/"); @@ -4657,6 +4722,7 @@ void ServerMap::loadAll() dstream<<DTIME<<"ServerMap: Map loaded."<<std::endl; } +#if 0 void ServerMap::saveMasterHeightmap() { DSTACK(__FUNCTION_NAME); @@ -4685,6 +4751,163 @@ void ServerMap::loadMasterHeightmap() if(is.good() == false) throw FileNotGoodException("Cannot open master heightmap");*/ } +#endif + +void ServerMap::saveMapMeta() +{ + DSTACK(__FUNCTION_NAME); + + dstream<<"INFO: ServerMap::saveMapMeta(): " + <<"seed="<<m_seed<<", chunksize="<<m_chunksize + <<std::endl; + + createDir(m_savedir); + + std::string fullpath = m_savedir + "/meta.txt"; + std::ofstream os(fullpath.c_str(), std::ios_base::binary); + if(os.good() == false) + { + dstream<<"ERROR: ServerMap::saveMapMeta(): " + <<"could not open"<<fullpath<<std::endl; + throw FileNotGoodException("Cannot open chunk metadata"); + } + + Settings params; + params.setU64("seed", m_seed); + params.setS32("chunksize", m_chunksize); + + params.writeLines(os); + + os<<"[end_of_params]\n"; + +} + +void ServerMap::loadMapMeta() +{ + DSTACK(__FUNCTION_NAME); + + dstream<<"INFO: ServerMap::loadMapMeta(): Loading chunk metadata" + <<std::endl; + + std::string fullpath = m_savedir + "/meta.txt"; + std::ifstream is(fullpath.c_str(), std::ios_base::binary); + if(is.good() == false) + { + dstream<<"ERROR: ServerMap::loadMapMeta(): " + <<"could not open"<<fullpath<<std::endl; + throw FileNotGoodException("Cannot open chunk metadata"); + } + + Settings params; + + for(;;) + { + if(is.eof()) + throw SerializationError + ("ServerMap::loadMapMeta(): [end_of_params] not found"); + std::string line; + std::getline(is, line); + std::string trimmedline = trim(line); + if(trimmedline == "[end_of_params]") + break; + params.parseConfigLine(line); + } + + m_seed = params.getU64("seed"); + m_chunksize = params.getS32("chunksize"); + + dstream<<"INFO: ServerMap::loadMapMeta(): " + <<"seed="<<m_seed<<", chunksize="<<m_chunksize + <<std::endl; +} + +void ServerMap::saveChunkMeta() +{ + DSTACK(__FUNCTION_NAME); + + u32 count = m_chunks.size(); + + dstream<<"INFO: ServerMap::saveChunkMeta(): Saving metadata of " + <<count<<" chunks"<<std::endl; + + createDir(m_savedir); + + std::string fullpath = m_savedir + "/chunk_meta"; + std::ofstream os(fullpath.c_str(), std::ios_base::binary); + if(os.good() == false) + { + dstream<<"ERROR: ServerMap::saveChunkMeta(): " + <<"could not open"<<fullpath<<std::endl; + throw FileNotGoodException("Cannot open chunk metadata"); + } + + u8 version = 0; + + // Write version + os.write((char*)&version, 1); + + u8 buf[4]; + + // Write count + writeU32(buf, count); + os.write((char*)buf, 4); + + for(core::map<v2s16, MapChunk*>::Iterator + i = m_chunks.getIterator(); + i.atEnd()==false; i++) + { + v2s16 p = i.getNode()->getKey(); + MapChunk *chunk = i.getNode()->getValue(); + // Write position + writeV2S16(buf, p); + os.write((char*)buf, 4); + // Write chunk data + chunk->serialize(os, version); + } +} + +void ServerMap::loadChunkMeta() +{ + DSTACK(__FUNCTION_NAME); + + dstream<<"INFO: ServerMap::loadChunkMeta(): Loading chunk metadata" + <<std::endl; + + std::string fullpath = m_savedir + "/chunk_meta"; + std::ifstream is(fullpath.c_str(), std::ios_base::binary); + if(is.good() == false) + { + dstream<<"ERROR: ServerMap::loadChunkMeta(): " + <<"could not open"<<fullpath<<std::endl; + throw FileNotGoodException("Cannot open chunk metadata"); + } + + u8 version = 0; + + // Read version + is.read((char*)&version, 1); + + u8 buf[4]; + + // Read count + is.read((char*)buf, 4); + u32 count = readU32(buf); + + dstream<<"INFO: ServerMap::loadChunkMeta(): Loading metadata of " + <<count<<" chunks"<<std::endl; + + for(u32 i=0; i<count; i++) + { + v2s16 p; + MapChunk *chunk = new MapChunk(); + // Read position + is.read((char*)buf, 4); + p = readV2S16(buf); + // Read chunk data + chunk->deSerialize(is, version); + m_chunks.insert(p, chunk); + } +} void ServerMap::saveSectorMeta(ServerMapSector *sector) { |