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-rw-r--r--src/map.h22
1 files changed, 16 insertions, 6 deletions
diff --git a/src/map.h b/src/map.h
index 9ab77b25f..41eadb080 100644
--- a/src/map.h
+++ b/src/map.h
@@ -333,25 +333,33 @@ public:
blockref->setNode(relpos, n);
}*/
- void unspreadLight(core::map<v3s16, u8> & from_nodes,
+ void unspreadLight(enum LightBank bank,
+ core::map<v3s16, u8> & from_nodes,
core::map<v3s16, bool> & light_sources,
core::map<v3s16, MapBlock*> & modified_blocks);
- void unLightNeighbors(v3s16 pos, u8 lightwas,
+ void unLightNeighbors(enum LightBank bank,
+ v3s16 pos, u8 lightwas,
core::map<v3s16, bool> & light_sources,
core::map<v3s16, MapBlock*> & modified_blocks);
- void spreadLight(core::map<v3s16, bool> & from_nodes,
+ void spreadLight(enum LightBank bank,
+ core::map<v3s16, bool> & from_nodes,
core::map<v3s16, MapBlock*> & modified_blocks);
- void lightNeighbors(v3s16 pos,
+ void lightNeighbors(enum LightBank bank,
+ v3s16 pos,
core::map<v3s16, MapBlock*> & modified_blocks);
- v3s16 getBrightestNeighbour(v3s16 p);
+ v3s16 getBrightestNeighbour(enum LightBank bank, v3s16 p);
s16 propagateSunlight(v3s16 start,
core::map<v3s16, MapBlock*> & modified_blocks);
+ void updateLighting(enum LightBank bank,
+ core::map<v3s16, MapBlock*> & a_blocks,
+ core::map<v3s16, MapBlock*> & modified_blocks);
+
void updateLighting(core::map<v3s16, MapBlock*> & a_blocks,
core::map<v3s16, MapBlock*> & modified_blocks);
@@ -367,7 +375,9 @@ public:
Updates the faces of the given block and blocks on the
leading edge.
*/
- void updateMeshes(v3s16 blockpos);
+ void updateMeshes(v3s16 blockpos, u32 daylight_factor);
+
+ void expireMeshes();
//core::aabbox3d<s16> getDisplayedBlockArea();