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-rw-r--r--src/mapblock.h66
1 files changed, 0 insertions, 66 deletions
diff --git a/src/mapblock.h b/src/mapblock.h
index 368290065..22b3b7db6 100644
--- a/src/mapblock.h
+++ b/src/mapblock.h
@@ -29,7 +29,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "exceptions.h"
#include "serialization.h"
#include "constants.h"
-#include "mapblockobject.h"
#include "voxel.h"
#include "nodemetadata.h"
#include "staticobject.h"
@@ -423,68 +422,6 @@ public:
// Copies data from VoxelManipulator getPosRelative()
void copyFrom(VoxelManipulator &dst);
- /*
- MapBlockObject stuff
- DEPRECATED
- */
-
- /*void serializeObjects(std::ostream &os, u8 version)
- {
- m_objects.serialize(os, version);
- }*/
- // If smgr!=NULL, new objects are added to the scene
- void updateObjects(std::istream &is, u8 version,
- scene::ISceneManager *smgr, u32 daynight_ratio)
- {
- m_objects.update(is, version, smgr, daynight_ratio);
-
- raiseModified(MOD_STATE_WRITE_NEEDED);
- }
- void clearObjects()
- {
- m_objects.clear();
-
- raiseModified(MOD_STATE_WRITE_NEEDED);
- }
- void addObject(MapBlockObject *object)
- throw(ContainerFullException, AlreadyExistsException)
- {
- m_objects.add(object);
-
- raiseModified(MOD_STATE_WRITE_NEEDED);
- }
- void removeObject(s16 id)
- {
- m_objects.remove(id);
-
- raiseModified(MOD_STATE_WRITE_NEEDED);
- }
- MapBlockObject * getObject(s16 id)
- {
- return m_objects.get(id);
- }
- JMutexAutoLock * getObjectLock()
- {
- return m_objects.getLock();
- }
-
- /*
- Moves objects, deletes objects and spawns new objects
- */
- void stepObjects(float dtime, bool server, u32 daynight_ratio);
-
- // origin is relative to block
- void getObjects(v3f origin, f32 max_d,
- core::array<DistanceSortedObject> &dest)
- {
- m_objects.getObjects(origin, max_d, dest);
- }
-
- s32 getObjectCount()
- {
- return m_objects.getCount();
- }
-
#ifndef SERVER // Only on client
/*
Methods for setting temporary modifications to nodes for
@@ -688,9 +625,6 @@ private:
bool m_generated;
- // DEPRECATED
- MapBlockObjectList m_objects;
-
#ifndef SERVER // Only on client
/*
Set to true if the mesh has been ordered to be updated