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-rw-r--r--src/mapblock_mesh.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h
index 36cc9be24..4d3e7d29d 100644
--- a/src/mapblock_mesh.h
+++ b/src/mapblock_mesh.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common_irrlicht.h"
#include "mapblock_nodemod.h"
+#include "tile.h"
#include "voxel.h"
class IGameDef;
@@ -125,6 +126,8 @@ private:
// Helper functions
video::SColor MapBlock_LightColor(u8 alpha, u8 light);
+TileSpec getNodeTile(MapNode mn, v3s16 p, v3s16 face_dir,
+ NodeModMap *temp_mods, ITextureSource *tsrc, INodeDefManager *ndef);
class MapBlock;
@@ -140,6 +143,11 @@ struct MeshMakeData
parent of block.
*/
void fill(u32 daynight_ratio, MapBlock *block);
+
+ /*
+ Set up with only a single node at (1,1,1)
+ */
+ void fillSingleNode(u32 daynight_ratio, MapNode *node);
};
// This is the highest-level function in here