diff options
Diffstat (limited to 'src/mapgen/mapgen_carpathian.h')
-rw-r--r-- | src/mapgen/mapgen_carpathian.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/mapgen/mapgen_carpathian.h b/src/mapgen/mapgen_carpathian.h new file mode 100644 index 000000000..31b2b91d8 --- /dev/null +++ b/src/mapgen/mapgen_carpathian.h @@ -0,0 +1,114 @@ +/* +Minetest +Copyright (C) 2017-2019 vlapsley, Vaughan Lapsley <vlapsley@gmail.com> +Copyright (C) 2017-2019 paramat + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include "mapgen.h" + +#define MGCARPATHIAN_CAVERNS 0x01 +#define MGCARPATHIAN_RIVERS 0x02 + +class BiomeManager; + +extern FlagDesc flagdesc_mapgen_carpathian[]; + + +struct MapgenCarpathianParams : public MapgenParams +{ + float base_level = 12.0f; + float river_width = 0.05f; + float river_depth = 24.0f; + float valley_width = 0.25f; + + float cave_width = 0.09f; + s16 large_cave_depth = -33; + u16 small_cave_num_min = 0; + u16 small_cave_num_max = 0; + u16 large_cave_num_min = 0; + u16 large_cave_num_max = 2; + float large_cave_flooded = 0.5f; + s16 cavern_limit = -256; + s16 cavern_taper = 256; + float cavern_threshold = 0.7f; + s16 dungeon_ymin = -31000; + s16 dungeon_ymax = 31000; + + NoiseParams np_filler_depth; + NoiseParams np_height1; + NoiseParams np_height2; + NoiseParams np_height3; + NoiseParams np_height4; + NoiseParams np_hills_terrain; + NoiseParams np_ridge_terrain; + NoiseParams np_step_terrain; + NoiseParams np_hills; + NoiseParams np_ridge_mnt; + NoiseParams np_step_mnt; + NoiseParams np_rivers; + NoiseParams np_mnt_var; + NoiseParams np_cave1; + NoiseParams np_cave2; + NoiseParams np_cavern; + NoiseParams np_dungeons; + + MapgenCarpathianParams(); + ~MapgenCarpathianParams() = default; + + void readParams(const Settings *settings); + void writeParams(Settings *settings) const; + void setDefaultSettings(Settings *settings); +}; + +class MapgenCarpathian : public MapgenBasic +{ +public: + MapgenCarpathian(MapgenCarpathianParams *params, EmergeParams *emerge); + ~MapgenCarpathian(); + + virtual MapgenType getType() const { return MAPGEN_CARPATHIAN; } + + virtual void makeChunk(BlockMakeData *data); + int getSpawnLevelAtPoint(v2s16 p); + +private: + float base_level; + float river_width; + float river_depth; + float valley_width; + + Noise *noise_height1; + Noise *noise_height2; + Noise *noise_height3; + Noise *noise_height4; + Noise *noise_hills_terrain; + Noise *noise_ridge_terrain; + Noise *noise_step_terrain; + Noise *noise_hills; + Noise *noise_ridge_mnt; + Noise *noise_step_mnt; + Noise *noise_rivers = nullptr; + Noise *noise_mnt_var; + + s32 grad_wl; + + float getSteps(float noise); + inline float getLerp(float noise1, float noise2, float mod); + int generateTerrain(); +}; |