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Diffstat (limited to 'src/mapgen/mapgen_flat.h')
-rw-r--r-- | src/mapgen/mapgen_flat.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/mapgen/mapgen_flat.h b/src/mapgen/mapgen_flat.h new file mode 100644 index 000000000..635d40625 --- /dev/null +++ b/src/mapgen/mapgen_flat.h @@ -0,0 +1,76 @@ +/* +Minetest +Copyright (C) 2015-2017 paramat +Copyright (C) 2015-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include "mapgen.h" + +/////// Mapgen Flat flags +#define MGFLAT_LAKES 0x01 +#define MGFLAT_HILLS 0x02 + +class BiomeManager; + +extern FlagDesc flagdesc_mapgen_flat[]; + +struct MapgenFlatParams : public MapgenParams +{ + u32 spflags = 0; + s16 ground_level = 8; + s16 large_cave_depth = -33; + s16 lava_depth = -256; + float cave_width = 0.09f; + float lake_threshold = -0.45f; + float lake_steepness = 48.0f; + float hill_threshold = 0.45f; + float hill_steepness = 64.0f; + NoiseParams np_terrain; + NoiseParams np_filler_depth; + NoiseParams np_cave1; + NoiseParams np_cave2; + + MapgenFlatParams(); + ~MapgenFlatParams() = default; + + void readParams(const Settings *settings); + void writeParams(Settings *settings) const; +}; + +class MapgenFlat : public MapgenBasic +{ +public: + MapgenFlat(int mapgenid, MapgenFlatParams *params, EmergeManager *emerge); + ~MapgenFlat(); + + virtual MapgenType getType() const { return MAPGEN_FLAT; } + + virtual void makeChunk(BlockMakeData *data); + int getSpawnLevelAtPoint(v2s16 p); + s16 generateTerrain(); + +private: + s16 ground_level; + s16 large_cave_depth; + float lake_threshold; + float lake_steepness; + float hill_threshold; + float hill_steepness; + Noise *noise_terrain; +}; |