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Diffstat (limited to 'src/mapgen_flat.h')
-rw-r--r-- | src/mapgen_flat.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/src/mapgen_flat.h b/src/mapgen_flat.h new file mode 100644 index 000000000..0e15df781 --- /dev/null +++ b/src/mapgen_flat.h @@ -0,0 +1,125 @@ +/* +Minetest +Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net> +Copyright (C) 2010-2015 paramat, Matt Gregory + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef MAPGEN_FLAT_HEADER +#define MAPGEN_FLAT_HEADER + +#include "mapgen.h" + +/////// Mapgen Flat flags +#define MGFLAT_LAKES 0x01 +#define MGFLAT_HILLS 0x02 + +class BiomeManager; + +extern FlagDesc flagdesc_mapgen_flat[]; + + +struct MapgenFlatParams : public MapgenSpecificParams { + u32 spflags; + + s16 ground_level; + s16 large_cave_depth; + float lake_threshold; + float lake_steepness; + float hill_threshold; + float hill_steepness; + + NoiseParams np_terrain; + NoiseParams np_filler_depth; + NoiseParams np_cave1; + NoiseParams np_cave2; + + MapgenFlatParams(); + ~MapgenFlatParams() {} + + void readParams(const Settings *settings); + void writeParams(Settings *settings) const; +}; + +class MapgenFlat : public Mapgen { +public: + EmergeManager *m_emerge; + BiomeManager *bmgr; + + int ystride; + int zstride; + u32 spflags; + + v3s16 node_min; + v3s16 node_max; + v3s16 full_node_min; + v3s16 full_node_max; + + s16 ground_level; + s16 large_cave_depth; + float lake_threshold; + float lake_steepness; + float hill_threshold; + float hill_steepness; + + Noise *noise_terrain; + Noise *noise_filler_depth; + Noise *noise_cave1; + Noise *noise_cave2; + + Noise *noise_heat; + Noise *noise_humidity; + Noise *noise_heat_blend; + Noise *noise_humidity_blend; + + content_t c_stone; + content_t c_water_source; + content_t c_lava_source; + content_t c_desert_stone; + content_t c_ice; + content_t c_sandstone; + + content_t c_cobble; + content_t c_stair_cobble; + content_t c_mossycobble; + content_t c_sandstonebrick; + content_t c_stair_sandstonebrick; + + MapgenFlat(int mapgenid, MapgenParams *params, EmergeManager *emerge); + ~MapgenFlat(); + + virtual void makeChunk(BlockMakeData *data); + int getGroundLevelAtPoint(v2s16 p); + void calculateNoise(); + s16 generateTerrain(); + MgStoneType generateBiomes(float *heat_map, float *humidity_map); + void dustTopNodes(); + void generateCaves(s16 max_stone_y); +}; + +struct MapgenFactoryFlat : public MapgenFactory { + Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) + { + return new MapgenFlat(mgid, params, emerge); + }; + + MapgenSpecificParams *createMapgenParams() + { + return new MapgenFlatParams(); + }; +}; + +#endif |