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diff --git a/src/mapgen_indev.h b/src/mapgen_indev.h
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-/*
-Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef MAPGENINDEV_HEADER
-#define MAPGENINDEV_HEADER
-
-#include "mapgen.h"
-#include "mapgen_v6.h"
-#include "cavegen.h"
-
-float farscale(float scale, float z);
-float farscale(float scale, float x, float z);
-float farscale(float scale, float x, float y, float z);
-
-struct NoiseIndevParams : public NoiseParams {
- float farscale;
- float farspread;
-
- NoiseIndevParams() {}
- NoiseIndevParams(float offset_, float scale_, v3f spread_,
- int seed_, int octaves_, float persist_,
- float farscale_ = 1, float farspread_ = 1)
- {
- offset = offset_;
- scale = scale_;
- spread = spread_;
- seed = seed_;
- octaves = octaves_;
- persist = persist_;
-
- farscale = farscale_;
- farspread = farspread_;
- }
-
- ~NoiseIndevParams() {}
-};
-
-#define getNoiseIndevParams(x, y) getStruct((x), "f,f,v3,s32,s32,f,f,f", &(y), sizeof(y))
-#define setNoiseIndevParams(x, y) setStruct((x), "f,f,v3,s32,s32,f,f,f", &(y))
-
-class NoiseIndev : public Noise {
-public:
- NoiseIndevParams *npindev;
-
- virtual ~NoiseIndev() {};
- NoiseIndev(NoiseIndevParams *np, int seed, int sx, int sy);
- NoiseIndev(NoiseIndevParams *np, int seed, int sx, int sy, int sz);
- void init(NoiseParams *np, int seed, int sx, int sy, int sz);
- void transformNoiseMapFarScale(float xx = 0, float yy = 0, float zz = 0);
-};
-
-
-struct MapgenIndevParams : public MapgenV6Params {
- s16 float_islands;
- NoiseIndevParams npindev_terrain_base;
- NoiseIndevParams npindev_terrain_higher;
- NoiseIndevParams npindev_steepness;
- NoiseIndevParams npindev_mud;
- NoiseIndevParams npindev_biome;
- NoiseIndevParams npindev_float_islands1;
- NoiseIndevParams npindev_float_islands2;
- NoiseIndevParams npindev_float_islands3;
-
- MapgenIndevParams();
- ~MapgenIndevParams() {}
-
- void readParams(Settings *settings);
- void writeParams(Settings *settings);
-};
-
-class MapgenIndev : public MapgenV6 {
-public:
- NoiseIndev *noiseindev_terrain_base;
- NoiseIndev *noiseindev_terrain_higher;
- NoiseIndev *noiseindev_steepness;
- NoiseIndev *noiseindev_mud;
- NoiseIndev *noiseindev_biome;
- NoiseIndev *noiseindev_float_islands1;
- NoiseIndev *noiseindev_float_islands2;
- NoiseIndev *noiseindev_float_islands3;
- s16 float_islands;
-
- MapgenIndev(int mapgenid, MapgenParams *params, EmergeManager *emerge);
- ~MapgenIndev();
- void calculateNoise();
-
- float baseTerrainLevelFromNoise(v2s16 p);
- float baseTerrainLevelFromMap(int index);
- float getMudAmount(int index);
- void generateCaves(int max_stone_y);
- void generateExperimental();
-
- void generateFloatIslands(int min_y);
-};
-
-struct MapgenFactoryIndev : public MapgenFactoryV6 {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
- return new MapgenIndev(mgid, params, emerge);
- };
-
- MapgenSpecificParams *createMapgenParams() {
- return new MapgenIndevParams();
- };
-};
-
-class CaveIndev : public CaveV6 {
-public:
- CaveIndev(MapgenIndev *mg, PseudoRandom *ps, PseudoRandom *ps2,
- v3s16 node_min, bool is_large_cave);
-};
-
-#endif