summaryrefslogtreecommitdiff
path: root/src/mapgen_v5.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mapgen_v5.cpp')
-rw-r--r--src/mapgen_v5.cpp27
1 files changed, 4 insertions, 23 deletions
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp
index 0c063dc6f..85df34353 100644
--- a/src/mapgen_v5.cpp
+++ b/src/mapgen_v5.cpp
@@ -225,9 +225,6 @@ void MapgenV5::makeChunk(BlockMakeData *data)
// Create a block-specific seed
blockseed = getBlockSeed2(full_node_min, seed);
- // Make some noise
- calculateNoise();
-
// Generate base terrain
s16 stone_surface_max_y = generateBaseTerrain();
@@ -312,26 +309,6 @@ void MapgenV5::makeChunk(BlockMakeData *data)
}
-void MapgenV5::calculateNoise()
-{
- //TimeTaker t("calculateNoise", NULL, PRECISION_MICRO);
- s16 x = node_min.X;
- s16 y = node_min.Y - 1;
- s16 z = node_min.Z;
-
- noise_factor->perlinMap2D(x, z);
- noise_height->perlinMap2D(x, z);
- noise_ground->perlinMap3D(x, y, z);
-
- // Cave noises are calculated in generateCaves()
- // only if solid terrain is present in mapchunk
-
- noise_filler_depth->perlinMap2D(x, z);
-
- //printf("calculateNoise: %dus\n", t.stop());
-}
-
-
//bool is_cave(u32 index) {
// double d1 = contour(noise_cave1->result[index]);
// double d2 = contour(noise_cave2->result[index]);
@@ -355,6 +332,10 @@ int MapgenV5::generateBaseTerrain()
u32 index2d = 0;
int stone_surface_max_y = -MAX_MAP_GENERATION_LIMIT;
+ noise_factor->perlinMap2D(node_min.X, node_min.Z);
+ noise_height->perlinMap2D(node_min.X, node_min.Z);
+ noise_ground->perlinMap3D(node_min.X, node_min.Y - 1, node_min.Z);
+
for (s16 z=node_min.Z; z<=node_max.Z; z++) {
for (s16 y=node_min.Y - 1; y<=node_max.Y + 1; y++) {
u32 vi = vm->m_area.index(node_min.X, y, z);