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-rw-r--r--src/mapgen_v7.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 4bfc866e2..6daa5fc6a 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -85,12 +85,12 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
this->ridge_heightmap = new s16[csize.X * csize.Z];
// Terrain noise
- noise_terrain_base = new Noise(params->np_terrain_base, seed, csize.X, csize.Z);
- noise_terrain_alt = new Noise(params->np_terrain_alt, seed, csize.X, csize.Z);
- noise_terrain_mod = new Noise(params->np_terrain_mod, seed, csize.X, csize.Z);
- noise_terrain_persist = new Noise(params->np_terrain_persist, seed, csize.X, csize.Z);
- noise_height_select = new Noise(params->np_height_select, seed, csize.X, csize.Z);
- noise_ridge = new Noise(params->np_ridge, seed, csize.X, csize.Y, csize.Z);
+ noise_terrain_base = new Noise(&params->np_terrain_base, seed, csize.X, csize.Z);
+ noise_terrain_alt = new Noise(&params->np_terrain_alt, seed, csize.X, csize.Z);
+ noise_terrain_mod = new Noise(&params->np_terrain_mod, seed, csize.X, csize.Z);
+ noise_terrain_persist = new Noise(&params->np_terrain_persist, seed, csize.X, csize.Z);
+ noise_height_select = new Noise(&params->np_height_select, seed, csize.X, csize.Z);
+ noise_ridge = new Noise(&params->np_ridge, seed, csize.X, csize.Y, csize.Z);
// Biome noise
noise_heat = new Noise(bmgr->np_heat, seed, csize.X, csize.Z);
@@ -152,8 +152,6 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
v3s16 blockpos_min = data->blockpos_min;
v3s16 blockpos_max = data->blockpos_max;
- v3s16 blockpos_full_min = blockpos_min - v3s16(1, 1, 1);
- v3s16 blockpos_full_max = blockpos_max + v3s16(1, 1, 1);
node_min = blockpos_min * MAP_BLOCKSIZE;
node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1);
full_node_min = (blockpos_min - 1) * MAP_BLOCKSIZE;