diff options
Diffstat (limited to 'src/mapgen_valleys.cpp')
-rw-r--r-- | src/mapgen_valleys.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mapgen_valleys.cpp b/src/mapgen_valleys.cpp index cf982206b..71c0b001f 100644 --- a/src/mapgen_valleys.cpp +++ b/src/mapgen_valleys.cpp @@ -66,19 +66,19 @@ MapgenValleys::MapgenValleys(int mapgenid, MapgenValleysParams *params, EmergeMa : MapgenBasic(mapgenid, params, emerge) { // NOTE: MapgenValleys has a hard dependency on BiomeGenOriginal - this->m_bgen = (BiomeGenOriginal *)biomegen; + m_bgen = (BiomeGenOriginal *)biomegen; BiomeParamsOriginal *bp = (BiomeParamsOriginal *)params->bparams; - this->spflags = params->spflags; - this->altitude_chill = params->altitude_chill; - this->large_cave_depth = params->large_cave_depth; - this->lava_features_lim = rangelim(params->lava_features, 0, 10); - this->massive_cave_depth = params->massive_cave_depth; - this->river_depth_bed = params->river_depth + 1.f; - this->river_size_factor = params->river_size / 100.f; - this->water_features_lim = rangelim(params->water_features, 0, 10); - this->cave_width = params->cave_width; + spflags = params->spflags; + altitude_chill = params->altitude_chill; + large_cave_depth = params->large_cave_depth; + lava_features_lim = rangelim(params->lava_features, 0, 10); + massive_cave_depth = params->massive_cave_depth; + river_depth_bed = params->river_depth + 1.f; + river_size_factor = params->river_size / 100.f; + water_features_lim = rangelim(params->water_features, 0, 10); + cave_width = params->cave_width; //// 2D Terrain noise noise_filler_depth = new Noise(¶ms->np_filler_depth, seed, csize.X, csize.Z); @@ -96,13 +96,13 @@ MapgenValleys::MapgenValleys(int mapgenid, MapgenValleysParams *params, EmergeMa noise_cave2 = new Noise(¶ms->np_cave2, seed, csize.X, csize.Y + 1, csize.Z); noise_massive_caves = new Noise(¶ms->np_massive_caves, seed, csize.X, csize.Y + 1, csize.Z); - this->humid_rivers = (spflags & MGVALLEYS_HUMID_RIVERS); - this->use_altitude_chill = (spflags & MGVALLEYS_ALT_CHILL); - this->humidity_adjust = bp->np_humidity.offset - 50.f; + humid_rivers = (spflags & MGVALLEYS_HUMID_RIVERS); + use_altitude_chill = (spflags & MGVALLEYS_ALT_CHILL); + humidity_adjust = bp->np_humidity.offset - 50.f; // a small chance of overflows if the settings are very high - this->cave_water_max_height = water_level + MYMAX(0, water_features_lim - 4) * 50; - this->lava_max_height = water_level + MYMAX(0, lava_features_lim - 4) * 50; + cave_water_max_height = water_level + MYMAX(0, water_features_lim - 4) * 50; + lava_max_height = water_level + MYMAX(0, lava_features_lim - 4) * 50; tcave_cache = new float[csize.Y + 2]; } |