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-rw-r--r--src/mapnode.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mapnode.h b/src/mapnode.h
index 3101a9fc1..4c2b92853 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -153,6 +153,10 @@ struct ContentFeatures
content_t liquid_alternative_flowing;
// If the content is liquid, this is the source version of the liquid.
content_t liquid_alternative_source;
+ // Viscosity for fluid flow, ranging from 1 to 7, with
+ // 1 giving almost instantaneous propagation and 7 being
+ // the slowest possible
+ u8 liquid_viscosity;
// Used currently for flowing liquids
u8 vertex_alpha;
// Special irrlicht material, used sometimes
@@ -189,6 +193,7 @@ struct ContentFeatures
initial_metadata = NULL;
liquid_alternative_flowing = CONTENT_IGNORE;
liquid_alternative_source = CONTENT_IGNORE;
+ liquid_viscosity = 0;
vertex_alpha = 255;
special_material = NULL;
special_atlas = NULL;
@@ -424,6 +429,10 @@ enum LightBank
#define LIQUID_LEVEL_MASK 0x07
#define LIQUID_FLOW_DOWN_MASK 0x08
+/* maximum amount of liquid in a block */
+#define LIQUID_LEVEL_MAX LIQUID_LEVEL_MASK
+#define LIQUID_LEVEL_SOURCE (LIQUID_LEVEL_MAX+1)
+
/*
This is the stuff what the whole world consists of.
*/