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-rw-r--r--src/materials.cpp106
1 files changed, 7 insertions, 99 deletions
diff --git a/src/materials.cpp b/src/materials.cpp
index 841f1d655..e3a24b9e3 100644
--- a/src/materials.cpp
+++ b/src/materials.cpp
@@ -1,112 +1,20 @@
#include "materials.h"
+#include "mapnode.h"
-#define MATERIAL_PROPERTIES_COUNT 256
+// NOTE: DEPRECATED
-// These correspond to the CONTENT_* constants
-MaterialProperties g_material_properties[MATERIAL_PROPERTIES_COUNT];
-
-bool g_material_properties_initialized = false;
-
-void setStoneLikeDiggingProperties(u8 material, float toughness)
-{
- g_material_properties[material].setDiggingProperties("",
- DiggingProperties(true, 15.0*toughness, 0));
-
- g_material_properties[material].setDiggingProperties("WPick",
- DiggingProperties(true, 1.3*toughness, 65535./30.*toughness));
- g_material_properties[material].setDiggingProperties("STPick",
- DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
- g_material_properties[material].setDiggingProperties("SteelPick",
- DiggingProperties(true, 0.50*toughness, 65535./333.*toughness));
-
- /*g_material_properties[material].setDiggingProperties("MesePick",
- DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
-}
-
-void setDirtLikeDiggingProperties(u8 material, float toughness)
-{
- g_material_properties[material].setDiggingProperties("",
- DiggingProperties(true, 0.75*toughness, 0));
-
- g_material_properties[material].setDiggingProperties("WShovel",
- DiggingProperties(true, 0.4*toughness, 65535./50.*toughness));
- g_material_properties[material].setDiggingProperties("STShovel",
- DiggingProperties(true, 0.2*toughness, 65535./150.*toughness));
- g_material_properties[material].setDiggingProperties("SteelShovel",
- DiggingProperties(true, 0.15*toughness, 65535./400.*toughness));
-}
-
-void setWoodLikeDiggingProperties(u8 material, float toughness)
-{
- g_material_properties[material].setDiggingProperties("",
- DiggingProperties(true, 3.0*toughness, 0));
-
- g_material_properties[material].setDiggingProperties("WAxe",
- DiggingProperties(true, 1.5*toughness, 65535./30.*toughness));
- g_material_properties[material].setDiggingProperties("STAxe",
- DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
- g_material_properties[material].setDiggingProperties("SteelAxe",
- DiggingProperties(true, 0.5*toughness, 65535./333.*toughness));
-}
-
-void initializeMaterialProperties()
-{
- /*
- Now, the g_material_properties array is already initialized
- by the constructors to such that no digging is possible.
-
- Add some digging properties to them.
- */
-
- setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
- setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
- setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
- setStoneLikeDiggingProperties(CONTENT_FURNACE, 3.0);
- setStoneLikeDiggingProperties(CONTENT_COBBLE, 1.0);
- setStoneLikeDiggingProperties(CONTENT_STEEL, 5.0);
-
- setDirtLikeDiggingProperties(CONTENT_MUD, 1.0);
- setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0);
- setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0);
- setDirtLikeDiggingProperties(CONTENT_SAND, 1.0);
-
- setWoodLikeDiggingProperties(CONTENT_TREE, 1.0);
- setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15);
- setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15);
- setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75);
- setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75);
- setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0);
-
- g_material_properties[CONTENT_SIGN_WALL].setDiggingProperties("",
- DiggingProperties(true, 0.5, 0));
- g_material_properties[CONTENT_TORCH].setDiggingProperties("",
- DiggingProperties(true, 0.0, 0));
-
- /*
- Add MesePick to everything
- */
- for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
- {
- g_material_properties[i].setDiggingProperties("MesePick",
- DiggingProperties(true, 0.0, 65535./1337));
- }
-
- g_material_properties_initialized = true;
-}
-
-MaterialProperties * getMaterialProperties(u8 material)
+DiggingPropertiesList * getDiggingPropertiesList(u8 content)
{
- assert(g_material_properties_initialized);
- return &g_material_properties[material];
+ return &content_features(content).digging_properties;
}
-DiggingProperties getDiggingProperties(u8 material, const std::string &tool)
+DiggingProperties getDiggingProperties(u8 content, const std::string &tool)
{
- MaterialProperties *mprop = getMaterialProperties(material);
+ DiggingPropertiesList *mprop = getDiggingPropertiesList(content);
if(mprop == NULL)
// Not diggable
return DiggingProperties();
- return mprop->getDiggingProperties(tool);
+ return mprop->get(tool);
}