diff options
Diffstat (limited to 'src/mg_ore.cpp')
-rw-r--r-- | src/mg_ore.cpp | 97 |
1 files changed, 63 insertions, 34 deletions
diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp index c62f05860..a94d1d6d9 100644 --- a/src/mg_ore.cpp +++ b/src/mg_ore.cpp @@ -24,8 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "map.h" #include "log.h" -const char *OreManager::ELEMENT_TITLE = "ore"; - FlagDesc flagdesc_ore[] = { {"absheight", OREFLAG_ABSHEIGHT}, {NULL, 0} @@ -36,7 +34,7 @@ FlagDesc flagdesc_ore[] = { OreManager::OreManager(IGameDef *gamedef) : - GenElementManager(gamedef) + ObjDefManager(gamedef, OBJDEF_ORE) { } @@ -45,8 +43,8 @@ size_t OreManager::placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nma { size_t nplaced = 0; - for (size_t i = 0; i != m_elements.size(); i++) { - Ore *ore = (Ore *)m_elements[i]; + for (size_t i = 0; i != m_objects.size(); i++) { + Ore *ore = (Ore *)m_objects[i]; if (!ore) continue; @@ -60,11 +58,11 @@ size_t OreManager::placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nma void OreManager::clear() { - for (size_t i = 0; i < m_elements.size(); i++) { - Ore *ore = (Ore *)m_elements[i]; + for (size_t i = 0; i < m_objects.size(); i++) { + Ore *ore = (Ore *)m_objects[i]; delete ore; } - m_elements.clear(); + m_objects.clear(); } @@ -84,10 +82,10 @@ Ore::~Ore() } -void Ore::resolveNodeNames(NodeResolveInfo *nri) +void Ore::resolveNodeNames() { - m_ndef->getIdFromResolveInfo(nri, "", CONTENT_AIR, c_ore); - m_ndef->getIdsFromResolveInfo(nri, c_wherein); + getIdFromNrBacklog(&c_ore, "", CONTENT_AIR); + getIdsFromNrBacklog(&c_wherein); } @@ -114,7 +112,7 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) nmin.Y = actual_ymin; nmax.Y = actual_ymax; - generate(mg->vm, mg->seed, blockseed, nmin, nmax); + generate(mg->vm, mg->seed, blockseed, nmin, nmax, mg->biomemap); return 1; } @@ -124,19 +122,20 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed); MapNode n_ore(c_ore, 0, ore_param2); - int volume = (nmax.X - nmin.X + 1) * + u32 sizex = (nmax.X - nmin.X + 1); + u32 volume = (nmax.X - nmin.X + 1) * (nmax.Y - nmin.Y + 1) * (nmax.Z - nmin.Z + 1); - int csize = clust_size; - int orechance = (csize * csize * csize) / clust_num_ores; - int nclusters = volume / clust_scarcity; + u32 csize = clust_size; + u32 orechance = (csize * csize * csize) / clust_num_ores; + u32 nclusters = volume / clust_scarcity; - for (int i = 0; i != nclusters; i++) { + for (u32 i = 0; i != nclusters; i++) { int x0 = pr.range(nmin.X, nmax.X - csize + 1); int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); @@ -145,9 +144,16 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, (NoisePerlin3D(&np, x0, y0, z0, mapseed) < nthresh)) continue; - for (int z1 = 0; z1 != csize; z1++) - for (int y1 = 0; y1 != csize; y1++) - for (int x1 = 0; x1 != csize; x1++) { + if (biomemap && !biomes.empty()) { + u32 index = sizex * (z0 - nmin.Z) + (x0 - nmin.X); + std::set<u8>::iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + + for (u32 z1 = 0; z1 != csize; z1++) + for (u32 y1 = 0; y1 != csize; y1++) + for (u32 x1 = 0; x1 != csize; x1++) { if (pr.range(1, orechance) != 1) continue; @@ -165,7 +171,7 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed + 4234); MapNode n_ore(c_ore, 0, ore_param2); @@ -183,11 +189,17 @@ void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, size_t index = 0; for (int z = nmin.Z; z <= nmax.Z; z++) - for (int x = nmin.X; x <= nmax.X; x++) { - float noiseval = noise->result[index++]; + for (int x = nmin.X; x <= nmax.X; x++, index++) { + float noiseval = noise->result[index]; if (noiseval < nthresh) continue; + if (biomemap && !biomes.empty()) { + std::set<u8>::iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + int height = max_height * (1. / pr.range(1, 3)); int y0 = y_start + np.scale * noiseval; //pr.range(1, 3) - 1; int y1 = y0 + height; @@ -207,32 +219,40 @@ void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, /////////////////////////////////////////////////////////////////////////////// void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed + 2404); MapNode n_ore(c_ore, 0, ore_param2); - int volume = (nmax.X - nmin.X + 1) * + u32 sizex = (nmax.X - nmin.X + 1); + u32 volume = (nmax.X - nmin.X + 1) * (nmax.Y - nmin.Y + 1) * (nmax.Z - nmin.Z + 1); - int csize = clust_size; - int nblobs = volume / clust_scarcity; + u32 csize = clust_size; + u32 nblobs = volume / clust_scarcity; if (!noise) noise = new Noise(&np, mapseed, csize, csize, csize); - for (int i = 0; i != nblobs; i++) { + for (u32 i = 0; i != nblobs; i++) { int x0 = pr.range(nmin.X, nmax.X - csize + 1); int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); + if (biomemap && !biomes.empty()) { + u32 bmapidx = sizex * (z0 - nmin.Z) + (x0 - nmin.X); + std::set<u8>::iterator it = biomes.find(biomemap[bmapidx]); + if (it == biomes.end()) + continue; + } + bool noise_generated = false; noise->seed = blockseed + i; size_t index = 0; - for (int z1 = 0; z1 != csize; z1++) - for (int y1 = 0; y1 != csize; y1++) - for (int x1 = 0; x1 != csize; x1++, index++) { + for (u32 z1 = 0; z1 != csize; z1++) + for (u32 y1 = 0; y1 != csize; y1++) + for (u32 x1 = 0; x1 != csize; x1++, index++) { u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1); if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) continue; @@ -276,11 +296,13 @@ OreVein::~OreVein() void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed + 520); MapNode n_ore(c_ore, 0, ore_param2); + u32 sizex = (nmax.X - nmin.X + 1); + if (!noise) { int sx = nmax.X - nmin.X + 1; int sy = nmax.Y - nmin.Y + 1; @@ -300,6 +322,13 @@ void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) continue; + if (biomemap && !biomes.empty()) { + u32 bmapidx = sizex * (z - nmin.Z) + (x - nmin.X); + std::set<u8>::iterator it = biomes.find(biomemap[bmapidx]); + if (it == biomes.end()) + continue; + } + // Same lazy generation optimization as in OreBlob if (!noise_generated) { noise_generated = true; @@ -308,7 +337,7 @@ void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, } // randval ranges from -1..1 - float randval = (float)pr.next() / (PSEUDORANDOM_MAX / 2) - 1.f; + float randval = (float)pr.next() / (pr.RANDOM_RANGE / 2) - 1.f; float noiseval = contour(noise->result[index]); float noiseval2 = contour(noise2->result[index]); if (noiseval * noiseval2 + randval * random_factor < nthresh) |