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-rw-r--r--src/mg_ore.cpp20
1 files changed, 4 insertions, 16 deletions
diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp
index 80e86130a..1aac59ddb 100644
--- a/src/mg_ore.cpp
+++ b/src/mg_ore.cpp
@@ -56,19 +56,6 @@ size_t OreManager::placeAllOres(Mapgen *mg, u32 seed, v3s16 nmin, v3s16 nmax)
///////////////////////////////////////////////////////////////////////////////
-Ore::Ore()
-{
- c_ore = CONTENT_IGNORE;
- np = NULL;
- noise = NULL;
-}
-
-Ore::~Ore()
-{
- delete np;
- delete noise;
-}
-
size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
{
@@ -117,7 +104,8 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int seed,
int y0 = pr.range(nmin.Y, nmax.Y - csize + 1);
int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
- if (np && (NoisePerlin3D(np, x0, y0, z0, seed) < nthresh))
+ if ((flags & OREFLAG_USE_NOISE) &&
+ (NoisePerlin3D(&np, x0, y0, z0, seed) < nthresh))
continue;
for (int z1 = 0; z1 != csize; z1++)
@@ -148,7 +136,7 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int seed,
if (!noise) {
int sx = nmax.X - nmin.X + 1;
int sz = nmax.Z - nmin.Z + 1;
- noise = new Noise(np, 0, sx, sz);
+ noise = new Noise(&np, seed, sx, sz);
}
noise->seed = seed + y_start;
noise->perlinMap2D(nmin.X, nmin.Z);
@@ -161,7 +149,7 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int seed,
continue;
int height = max_height * (1. / pr.range(1, 3));
- int y0 = y_start + np->scale * noiseval; //pr.range(1, 3) - 1;
+ int y0 = y_start + np.scale * noiseval; //pr.range(1, 3) - 1;
int y1 = y0 + height;
for (int y = y0; y != y1; y++) {
u32 i = vm->m_area.index(x, y, z);