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-rw-r--r--src/minimap.cpp122
1 files changed, 48 insertions, 74 deletions
diff --git a/src/minimap.cpp b/src/minimap.cpp
index a2e501751..cfc2c34b0 100644
--- a/src/minimap.cpp
+++ b/src/minimap.cpp
@@ -120,89 +120,63 @@ void MinimapUpdateThread::doUpdate()
}
if (data->map_invalidated && data->mode != MINIMAP_MODE_OFF) {
- getMap(data->pos, data->map_size, data->scan_height, data->is_radar);
+ getMap(data->pos, data->map_size, data->scan_height);
data->map_invalidated = false;
}
}
-MinimapPixel *MinimapUpdateThread::getMinimapPixel(v3s16 pos,
- s16 scan_height, s16 *pixel_height)
+void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height)
{
- s16 height = scan_height - MAP_BLOCKSIZE;
- v3s16 blockpos_max, blockpos_min, relpos;
-
- getNodeBlockPosWithOffset(
- v3s16(pos.X, pos.Y - scan_height / 2, pos.Z),
- blockpos_min, relpos);
- getNodeBlockPosWithOffset(
- v3s16(pos.X, pos.Y + scan_height / 2, pos.Z),
- blockpos_max, relpos);
-
- for (s16 i = blockpos_max.Y; i > blockpos_min.Y - 1; i--) {
- std::map<v3s16, MinimapMapblock *>::iterator it =
- m_blocks_cache.find(v3s16(blockpos_max.X, i, blockpos_max.Z));
- if (it != m_blocks_cache.end()) {
- MinimapMapblock *mmblock = it->second;
- MinimapPixel *pixel = &mmblock->data[relpos.Z * MAP_BLOCKSIZE + relpos.X];
- if (pixel->n.param0 != CONTENT_AIR) {
- *pixel_height = height + pixel->height;
- return pixel;
- }
- }
-
- height -= MAP_BLOCKSIZE;
+ v3s16 region(size, 0, size);
+ v3s16 pos_min(pos.X - size / 2, pos.Y - height / 2, pos.Z - size / 2);
+ v3s16 pos_max(pos_min.X + size - 1, pos.Y + height / 2, pos_min.Z + size - 1);
+ v3s16 blockpos_min = getNodeBlockPos(pos_min);
+ v3s16 blockpos_max = getNodeBlockPos(pos_max);
+
+// clear the map
+ for (int z = 0; z < size; z++)
+ for (int x = 0; x < size; x++) {
+ MinimapPixel &mmpixel = data->minimap_scan[x + z * size];
+ mmpixel.air_count = 0;
+ mmpixel.height = 0;
+ mmpixel.n = MapNode(CONTENT_AIR);
}
- return NULL;
-}
-
-s16 MinimapUpdateThread::getAirCount(v3s16 pos, s16 height)
-{
- s16 air_count = 0;
- v3s16 blockpos_max, blockpos_min, relpos;
-
- getNodeBlockPosWithOffset(
- v3s16(pos.X, pos.Y - height / 2, pos.Z),
- blockpos_min, relpos);
- getNodeBlockPosWithOffset(
- v3s16(pos.X, pos.Y + height / 2, pos.Z),
- blockpos_max, relpos);
-
- for (s16 i = blockpos_max.Y; i > blockpos_min.Y - 1; i--) {
- std::map<v3s16, MinimapMapblock *>::iterator it =
- m_blocks_cache.find(v3s16(blockpos_max.X, i, blockpos_max.Z));
- if (it != m_blocks_cache.end()) {
- MinimapMapblock *mmblock = it->second;
- MinimapPixel *pixel = &mmblock->data[relpos.Z * MAP_BLOCKSIZE + relpos.X];
- air_count += pixel->air_count;
- }
- }
-
- return air_count;
-}
-
-void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height, bool is_radar)
-{
- v3s16 p = v3s16(pos.X - size / 2, pos.Y, pos.Z - size / 2);
-
- for (s16 x = 0; x < size; x++)
- for (s16 z = 0; z < size; z++) {
- MapNode n(CONTENT_AIR);
- MinimapPixel *mmpixel = &data->minimap_scan[x + z * size];
-
- if (!is_radar) {
- s16 pixel_height = 0;
- MinimapPixel *cached_pixel =
- getMinimapPixel(v3s16(p.X + x, p.Y, p.Z + z), height, &pixel_height);
- if (cached_pixel) {
- n = cached_pixel->n;
- mmpixel->height = pixel_height;
+// draw the map
+ v3s16 blockpos;
+ for (blockpos.Z = blockpos_min.Z; blockpos.Z <= blockpos_max.Z; ++blockpos.Z)
+ for (blockpos.Y = blockpos_min.Y; blockpos.Y <= blockpos_max.Y; ++blockpos.Y)
+ for (blockpos.X = blockpos_min.X; blockpos.X <= blockpos_max.X; ++blockpos.X) {
+ std::map<v3s16, MinimapMapblock *>::const_iterator pblock =
+ m_blocks_cache.find(blockpos);
+ if (pblock == m_blocks_cache.end())
+ continue;
+ const MinimapMapblock &block = *pblock->second;
+
+ v3s16 block_node_min(blockpos * MAP_BLOCKSIZE);
+ v3s16 block_node_max(block_node_min + MAP_BLOCKSIZE - 1);
+ // clip
+ v3s16 range_min = componentwise_max(block_node_min, pos_min);
+ v3s16 range_max = componentwise_min(block_node_max, pos_max);
+
+ v3s16 pos;
+ pos.Y = range_min.Y;
+ for (pos.Z = range_min.Z; pos.Z <= range_max.Z; ++pos.Z)
+ for (pos.X = range_min.X; pos.X <= range_max.X; ++pos.X) {
+ v3s16 inblock_pos = pos - block_node_min;
+ const MinimapPixel &in_pixel =
+ block.data[inblock_pos.Z * MAP_BLOCKSIZE + inblock_pos.X];
+
+ v3s16 inmap_pos = pos - pos_min;
+ MinimapPixel &out_pixel =
+ data->minimap_scan[inmap_pos.X + inmap_pos.Z * size];
+
+ out_pixel.air_count += in_pixel.air_count;
+ if (in_pixel.n.param0 != CONTENT_AIR) {
+ out_pixel.n = in_pixel.n;
+ out_pixel.height = inmap_pos.Y + in_pixel.height;
}
- } else {
- mmpixel->air_count = getAirCount(v3s16(p.X + x, p.Y, p.Z + z), height);
}
-
- mmpixel->n = n;
}
}