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-rw-r--r--src/network/serverpackethandler.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index 90b747e46..f33b1a523 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -705,6 +705,19 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
peer_id, major_ver, minor_ver, patch_ver,
full_ver);
+ const std::vector<std::string> &players = m_clients.getPlayerNames();
+ NetworkPacket list_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, peer_id);
+ list_pkt << (u8) PLAYER_LIST_INIT << (u16) players.size();
+ for (const std::string &player: players) {
+ list_pkt << player;
+ }
+ m_clients.send(peer_id, 0, &list_pkt, true);
+
+ NetworkPacket notice_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, PEER_ID_INEXISTENT);
+ // (u16) 1 + std::string represents a pseudo vector serialization representation
+ notice_pkt << (u8) PLAYER_LIST_ADD << (u16) 1 << std::string(playersao->getPlayer()->getName());
+ m_clients.sendToAll(&notice_pkt);
+
m_clients.event(peer_id, CSE_SetClientReady);
m_script->on_joinplayer(playersao);
// Send shutdown timer if shutdown has been scheduled