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-rw-r--r--src/nodedef.cpp199
1 files changed, 60 insertions, 139 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index d7769700b..87469bfb5 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "main.h" // For g_settings
-#include "nodemetadata.h"
+#include "itemdef.h"
#ifndef SERVER
#include "tile.h"
#endif
@@ -103,8 +103,6 @@ void ContentFeatures::reset()
Cached stuff
*/
#ifndef SERVER
- inventory_texture = NULL;
-
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
special_materials[j] = NULL;
special_aps[j] = NULL;
@@ -113,7 +111,6 @@ void ContentFeatures::reset()
visual_solidness = 0;
backface_culling = true;
#endif
- used_texturenames.clear();
/*
Actual data
@@ -127,7 +124,6 @@ void ContentFeatures::reset()
tname_tiles[i] = "";
for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
mspec_special[j] = MaterialSpec();
- tname_inventory = "";
alpha = 255;
post_effect_color = video::SColor(0, 0, 0, 0);
param_type = CPT_NONE;
@@ -140,7 +136,6 @@ void ContentFeatures::reset()
climbable = false;
buildable_to = false;
wall_mounted = false;
- often_contains_mineral = false;
dug_item = "";
extra_dug_item = "";
extra_dug_item_rarity = 2;
@@ -153,21 +148,20 @@ void ContentFeatures::reset()
damage_per_second = 0;
selection_box = NodeBox();
material = MaterialProperties();
- cookresult_item = ""; // Cannot be cooked
- furnace_cooktime = 3.0;
- furnace_burntime = -1.0; // Cannot be burned
+ // Make unknown blocks diggable
+ material.diggability = DIGGABLE_CONSTANT;
+ material.constant_time = 0.5;
}
void ContentFeatures::serialize(std::ostream &os)
{
- writeU8(os, 0); // version
+ writeU8(os, 1); // version
os<<serializeString(name);
writeU8(os, drawtype);
writeF1000(os, visual_scale);
writeU8(os, 6);
for(u32 i=0; i<6; i++)
os<<serializeString(tname_tiles[i]);
- os<<serializeString(tname_inventory);
writeU8(os, CF_SPECIAL_COUNT);
for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
mspec_special[i].serialize(os);
@@ -187,7 +181,6 @@ void ContentFeatures::serialize(std::ostream &os)
writeU8(os, climbable);
writeU8(os, buildable_to);
writeU8(os, wall_mounted);
- writeU8(os, often_contains_mineral);
os<<serializeString(dug_item);
os<<serializeString(extra_dug_item);
writeS32(os, extra_dug_item_rarity);
@@ -200,15 +193,12 @@ void ContentFeatures::serialize(std::ostream &os)
writeU32(os, damage_per_second);
selection_box.serialize(os);
material.serialize(os);
- os<<serializeString(cookresult_item);
- writeF1000(os, furnace_cooktime);
- writeF1000(os, furnace_burntime);
}
-void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
+void ContentFeatures::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 0)
+ if(version != 1)
throw SerializationError("unsupported ContentFeatures version");
name = deSerializeString(is);
drawtype = (enum NodeDrawType)readU8(is);
@@ -216,9 +206,7 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
if(readU8(is) != 6)
throw SerializationError("unsupported tile count");
for(u32 i=0; i<6; i++)
- setTexture(i, deSerializeString(is));
- //tname_tiles[i] = deSerializeString(is);
- tname_inventory = deSerializeString(is);
+ tname_tiles[i] = deSerializeString(is);
if(readU8(is) != CF_SPECIAL_COUNT)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
@@ -239,7 +227,6 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
climbable = readU8(is);
buildable_to = readU8(is);
wall_mounted = readU8(is);
- often_contains_mineral = readU8(is);
dug_item = deSerializeString(is);
extra_dug_item = deSerializeString(is);
extra_dug_item_rarity = readS32(is);
@@ -252,53 +239,6 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
damage_per_second = readU32(is);
selection_box.deSerialize(is);
material.deSerialize(is);
- cookresult_item = deSerializeString(is);
- furnace_cooktime = readF1000(is);
- furnace_burntime = readF1000(is);
-}
-
-void ContentFeatures::setTexture(u16 i, std::string name)
-{
- used_texturenames.insert(name);
- tname_tiles[i] = name;
- if(tname_inventory == "")
- tname_inventory = name;
-}
-
-void ContentFeatures::setAllTextures(std::string name)
-{
- for(u16 i=0; i<6; i++)
- setTexture(i, name);
- // Force inventory texture too
- setInventoryTexture(name);
-}
-
-void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
-{
- assert(i < CF_SPECIAL_COUNT);
- mspec_special[i] = mspec;
-}
-
-void ContentFeatures::setInventoryTexture(std::string imgname)
-{
- tname_inventory = imgname;
-}
-
-void ContentFeatures::setInventoryTextureCube(std::string top,
- std::string left, std::string right)
-{
- str_replace_char(top, '^', '&');
- str_replace_char(left, '^', '&');
- str_replace_char(right, '^', '&');
-
- std::string imgname_full;
- imgname_full += "[inventorycube{";
- imgname_full += top;
- imgname_full += "{";
- imgname_full += left;
- imgname_full += "{";
- imgname_full += right;
- tname_inventory = imgname_full;
}
/*
@@ -311,14 +251,12 @@ public:
void clear()
{
m_name_id_mapping.clear();
+ m_name_id_mapping_with_aliases.clear();
- m_aliases.clear();
-
for(u16 i=0; i<=MAX_CONTENT; i++)
{
ContentFeatures &f = m_content_features[i];
f.reset(); // Reset to defaults
- f.setAllTextures("unknown_block.png");
}
// Set CONTENT_AIR
@@ -336,7 +274,7 @@ public:
// Insert directly into containers
content_t c = CONTENT_AIR;
m_content_features[c] = f;
- m_name_id_mapping.set(c, f.name);
+ addNameIdMapping(c, f.name);
}
// Set CONTENT_IGNORE
{
@@ -354,7 +292,7 @@ public:
// Insert directly into containers
content_t c = CONTENT_IGNORE;
m_content_features[c] = f;
- m_name_id_mapping.set(c, f.name);
+ addNameIdMapping(c, f.name);
}
}
// CONTENT_IGNORE = not found
@@ -401,12 +339,14 @@ public:
{
return get(n.getContent());
}
- virtual bool getId(const std::string &name_, content_t &result) const
+ virtual bool getId(const std::string &name, content_t &result) const
{
- // Convert name according to possible alias
- std::string name = getAlias(name_);
- // Get id
- return m_name_id_mapping.getId(name, result);
+ std::map<std::string, content_t>::const_iterator
+ i = m_name_id_mapping_with_aliases.find(name);
+ if(i == m_name_id_mapping_with_aliases.end())
+ return false;
+ result = i->second;
+ return true;
}
virtual content_t getId(const std::string &name) const
{
@@ -420,14 +360,6 @@ public:
getId(name, id);
return get(id);
}
- virtual std::string getAlias(const std::string &name) const
- {
- std::map<std::string, std::string>::const_iterator i;
- i = m_aliases.find(name);
- if(i != m_aliases.end())
- return i->second;
- return name;
- }
// IWritableNodeDefManager
virtual void set(content_t c, const ContentFeatures &def)
{
@@ -451,20 +383,14 @@ public:
}
m_content_features[c] = def;
if(def.name != "")
- m_name_id_mapping.set(c, def.name);
-
- // Remove conflicting alias if it exists
- bool alias_removed = (m_aliases.erase(def.name) != 0);
- if(alias_removed)
- infostream<<"ndef: erased alias "<<def.name
- <<" because node was defined"<<std::endl;
+ addNameIdMapping(c, def.name);
}
virtual content_t set(const std::string &name,
const ContentFeatures &def)
{
assert(name == def.name);
u16 id = CONTENT_IGNORE;
- bool found = m_name_id_mapping.getId(name, id);
+ bool found = m_name_id_mapping.getId(name, id); // ignore aliases
if(!found){
// Determine if full param2 is required
bool require_full_param2 = (
@@ -481,7 +407,7 @@ public:
if(id == CONTENT_IGNORE)
return CONTENT_IGNORE;
if(name != "")
- m_name_id_mapping.set(id, name);
+ addNameIdMapping(id, name);
}
set(id, def);
return id;
@@ -491,23 +417,27 @@ public:
assert(name != "");
ContentFeatures f;
f.name = name;
- f.setAllTextures("unknown_block.png");
// Make unknown blocks diggable
- f.material.diggability = DIGGABLE_NORMAL;
+ f.material.diggability = DIGGABLE_CONSTANT;
+ f.material.constant_time = 0.5;
return set(name, f);
}
- virtual void setAlias(const std::string &name,
- const std::string &convert_to)
+ virtual void updateAliases(IItemDefManager *idef)
{
- content_t id;
- if(getId(name, id)){
- infostream<<"ndef: not setting alias "<<name<<" -> "<<convert_to
- <<": "<<name<<" is already defined"<<std::endl;
- return;
+ std::set<std::string> all = idef->getAll();
+ m_name_id_mapping_with_aliases.clear();
+ for(std::set<std::string>::iterator
+ i = all.begin(); i != all.end(); i++)
+ {
+ std::string name = *i;
+ std::string convert_to = idef->getAlias(name);
+ content_t id;
+ if(m_name_id_mapping.getId(convert_to, id))
+ {
+ m_name_id_mapping_with_aliases.insert(
+ std::make_pair(name, id));
+ }
}
- infostream<<"ndef: setting alias "<<name<<" -> "<<convert_to
- <<std::endl;
- m_aliases[name] = convert_to;
}
virtual void updateTextures(ITextureSource *tsrc)
{
@@ -523,6 +453,14 @@ public:
{
ContentFeatures *f = &m_content_features[i];
+ std::string tname_tiles[6];
+ for(u32 j=0; j<6; j++)
+ {
+ tname_tiles[j] = f->tname_tiles[j];
+ if(tname_tiles[j] == "")
+ tname_tiles[j] = "unknown_block.png";
+ }
+
switch(f->drawtype){
default:
case NDT_NORMAL:
@@ -567,8 +505,7 @@ public:
f->drawtype = NDT_NORMAL;
f->solidness = 2;
for(u32 i=0; i<6; i++){
- f->setTexture(i, f->tname_tiles[i]
- + std::string("^[noalpha"));
+ tname_tiles[i] += std::string("^[noalpha");
}
}
break;
@@ -581,16 +518,9 @@ public:
break;
}
- // Inventory texture
- if(f->tname_inventory != "")
- f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
- else
- f->inventory_texture = NULL;
// Tile textures
for(u16 j=0; j<6; j++){
- if(f->tname_tiles[j] == "")
- continue;
- f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
+ f->tiles[j].texture = tsrc->getTexture(tname_tiles[j]);
f->tiles[j].alpha = f->alpha;
if(f->alpha == 255)
f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
@@ -649,16 +579,8 @@ public:
}
writeU16(os, count);
os<<serializeLongString(tmp_os.str());
-
- writeU16(os, m_aliases.size());
- for(std::map<std::string, std::string>::const_iterator
- i = m_aliases.begin(); i != m_aliases.end(); i++)
- {
- os<<serializeString(i->first);
- os<<serializeString(i->second);
- }
}
- void deSerialize(std::istream &is, IGameDef *gamedef)
+ void deSerialize(std::istream &is)
{
clear();
u16 count = readU16(is);
@@ -674,27 +596,26 @@ public:
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
continue;*/
ContentFeatures *f = &m_content_features[i];
- f->deSerialize(tmp_is, gamedef);
+ f->deSerialize(tmp_is);
if(f->name != "")
- m_name_id_mapping.set(i, f->name);
- }
-
- u16 num_aliases = readU16(is);
- if(!is.eof()){
- for(u16 i=0; i<num_aliases; i++){
- std::string name = deSerializeString(is);
- std::string convert_to = deSerializeString(is);
- m_aliases[name] = convert_to;
- }
+ addNameIdMapping(i, f->name);
}
}
private:
+ void addNameIdMapping(content_t i, std::string name)
+ {
+ m_name_id_mapping.set(i, name);
+ m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
+ }
+private:
// Features indexed by id
ContentFeatures m_content_features[MAX_CONTENT+1];
// A mapping for fast converting back and forth between names and ids
NameIdMapping m_name_id_mapping;
- // Aliases
- std::map<std::string, std::string> m_aliases;
+ // Like m_name_id_mapping, but only from names to ids, and includes
+ // item aliases too. Updated by updateAliases()
+ // Note: Not serialized.
+ std::map<std::string, content_t> m_name_id_mapping_with_aliases;
};
IWritableNodeDefManager* createNodeDefManager()