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-rw-r--r--src/nodedef.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index ee5505236..2f95b68f9 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -857,12 +857,12 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef)
//Cache 6dfacedir rotated clones of meshes
if (f->mesh_ptr[0] && (f->param_type_2 == CPT2_FACEDIR)) {
- for (u16 j = 1; j < 24; j++) {
- f->mesh_ptr[j] = cloneMesh(f->mesh_ptr[0]);
- rotateMeshBy6dFacedir(f->mesh_ptr[j], j);
- recalculateBoundingBox(f->mesh_ptr[j]);
- }
+ for (u16 j = 1; j < 24; j++) {
+ f->mesh_ptr[j] = cloneMesh(f->mesh_ptr[0]);
+ rotateMeshBy6dFacedir(f->mesh_ptr[j], j);
+ recalculateBoundingBox(f->mesh_ptr[j]);
}
+ }
}
#endif
}