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-rw-r--r--src/nodedef.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index e30cf6f12..c60958ba5 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -972,7 +972,7 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef,
//Convert regular nodebox nodes to meshnodes
//Change the drawtype and apply scale
f->drawtype = NDT_MESH;
- f->mesh_ptr[0] = convertNodeboxNodeToMesh(f);
+ f->mesh_ptr[0] = convertNodeboxesToMesh(f->node_box.fixed);
v3f scale = v3f(1.0, 1.0, 1.0) * f->visual_scale;
scaleMesh(f->mesh_ptr[0], scale);
recalculateBoundingBox(f->mesh_ptr[0]);