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-rw-r--r--src/nodedef.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index f5662967b..e70295616 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -137,6 +137,8 @@ struct ContentFeatures
MaterialSpec mspec_special[CF_SPECIAL_COUNT];
u8 alpha;
bool backface_culling;
+ u8 solidness; // Used when choosing which face is drawn
+ u8 visual_solidness; // When solidness=0, this tells how it looks like
// List of all block textures that have been used (value is dummy)
// Used for texture atlas making.
@@ -149,8 +151,6 @@ struct ContentFeatures
bool is_ground_content;
bool light_propagates;
bool sunlight_propagates;
- u8 solidness; // Used when choosing which face is drawn
- u8 visual_solidness; // When solidness=0, this tells how it looks like
// This is used for collision detection.
// Also for general solidness queries.
bool walkable;
@@ -226,13 +226,13 @@ struct ContentFeatures
tname_inventory = "";
alpha = 255;
backface_culling = true;
+ solidness = 2;
+ visual_solidness = 0;
used_texturenames.clear();
param_type = CPT_NONE;
is_ground_content = false;
light_propagates = false;
sunlight_propagates = false;
- solidness = 2;
- visual_solidness = 0;
walkable = true;
pointable = true;
diggable = true;