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-rw-r--r--src/nodemetadata.h46
1 files changed, 0 insertions, 46 deletions
diff --git a/src/nodemetadata.h b/src/nodemetadata.h
index 7fe5e2f50..e855eab9b 100644
--- a/src/nodemetadata.h
+++ b/src/nodemetadata.h
@@ -70,56 +70,10 @@ public:
{
return m_inventory;
}
-
- // If non-empty, player can interact by using an inventory view
- // See format in guiInventoryMenu.cpp.
- std::string getInventoryDrawSpec() const
- {
- return m_inventorydrawspec;
- }
- void setInventoryDrawSpec(const std::string &text)
- {
- m_inventorydrawspec = text;
- }
-
- // If non-empty, player can interact by using an form view
- // See format in guiFormMenu.cpp.
- std::string getFormSpec() const
- {
- return m_formspec;
- }
- void setFormSpec(const std::string &text)
- {
- m_formspec = text;
- }
-
- // Called on client-side; shown on screen when pointed at
- std::string getInfoText() const
- {
- return m_infotext;
- }
- void setInfoText(const std::string &text)
- {
- m_infotext = text;
- }
-
- // Whether the related node and this metadata can be removed
- bool getAllowRemoval() const
- {
- return m_allow_removal;
- }
- void setAllowRemoval(bool b)
- {
- m_allow_removal = b;
- }
private:
std::map<std::string, std::string> m_stringvars;
Inventory *m_inventory;
- std::string m_inventorydrawspec;
- std::string m_formspec;
- std::string m_infotext;
- bool m_allow_removal;
};