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-- Minetest: builtin/game/chat.lua

-- Helper function that implements search and replace without pattern matching
-- Returns the string and a boolean indicating whether or not the string was modified
local function safe_gsub(s, replace, with)
	local i1, i2 = s:find(replace, 1, true)
	if not i1 then
		return s, false
	end

	return s:sub(1, i1 - 1) .. with .. s:sub(i2 + 1), true
end

--
-- Chat message formatter
--

-- Implemented in Lua to allow redefinition
function core.format_chat_message(name, message)
	local error_str = "Invalid chat message format - missing %s"
	local str = core.settings:get("chat_message_format")
	local replaced

	-- Name
	str, replaced = safe_gsub(str, "@name", name)
	if not replaced then
		error(error_str:format("@name"), 2)
	end

	-- Timestamp
	str = safe_gsub(str, "@timestamp", os.date("%H:%M:%S", os.time()))

	-- Insert the message into the string only after finishing all other processing
	str, replaced = safe_gsub(str, "@message", message)
	if not replaced then
		error(error_str:format("@message"), 2)
	end

	return str
end

--
-- Chat command handler
--

core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY

core.register_on_chat_message(function(name, message)
	if message:sub(1,1) ~= "/" then
		return
	end

	local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
	if not cmd then
		core.chat_send_player(name, "-!- Empty command")
		return true
	end

	param = param or ""

	-- Run core.registered_on_chatcommands callbacks.
	if core.run_callbacks(core.registered_on_chatcommands, 5, name, cmd, param) then
		return true
	end

	local cmd_def = core.registered_chatcommands[cmd]
	if not cmd_def then
		core.chat_send_player(name, "-!- Invalid command: " .. cmd)
		return true
	end
	local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
	if has_privs then
		core.set_last_run_mod(cmd_def.mod_origin)
		local success, result = cmd_def.func(name, param)
		if success == false and result == nil then
			core.chat_send_player(name, "-!- Invalid command usage")
			local help_def = core.registered_chatcommands["help"]
			if help_def then
				local _, helpmsg = help_def.func(name, cmd)
				if helpmsg then
					core.chat_send_player(name, helpmsg)
				end
			end
		elseif result then
			core.chat_send_player(name, result)
		end
	else
		core.chat_send_player(name, "You don't have permission"
				.. " to run this command (missing privileges: "
				.. table.concat(missing_privs, ", ") .. ")")
	end
	return true  -- Handled chat message
end)

if core.settings:get_bool("profiler.load") then
	-- Run after register_chatcommand and its register_on_chat_message
	-- Before any chatcommands that should be profiled
	profiler.init_chatcommand()
end

-- Parses a "range" string in the format of "here (number)" or
-- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors
local function parse_range_str(player_name, str)
	local p1, p2
	local args = str:split(" ")

	if args[1] == "here" then
		p1, p2 = core.get_player_radius_area(player_name, tonumber(args[2]))
		if p1 == nil then
			return false, "Unable to get player " .. player_name .. " position"
		end
	else
		p1, p2 = core.string_to_area(str)
		if p1 == nil then
			return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
		end
	end

	return p1, p2
end

--
-- Chat commands
--
core.register_chatcommand("me", {
	params = "<action>",
	description = "Show chat action (e.g., '/me orders a pizza' displays"
			.. " '<player name> orders a pizza')",
	privs = {shout=true},
	func = function(name, param)
		core.chat_send_all("* " .. name .. " " .. param)
		return true
	end,
})

core.register_chatcommand("admin", {
	description = "Show the name of the server owner",
	func = function(name)
		local admin = core.settings:get("name")
		if admin then
			return true, "The administrator of this server is " .. admin .. "."
		else
			return false, "There's no administrator named in the config file."
		end
	end,
})

core.register_chatcommand("privs", {
	params = "[<name>]",
	description = "Show privileges of yourself or another player",
	func = function(caller, param)
		param = param:trim()
		local name = (param ~= "" and param or caller)
		if not core.player_exists(name) then
			return false, "Player " .. name .. " does not exist."
		end
		return true, "Privileges of " .. name .. ": "
			.. core.privs_to_string(
				core.get_player_privs(name), ", ")
	end,
})

core.register_chatcommand("haspriv", {
	params = "<privilege>",
	description = "Return list of all online players with privilege.",
	privs = {basic_privs = true},
	func = function(caller, param)
		param = param:trim()
		if param == "" then
			return false, "Invalid parameters (see /help haspriv)"
		end
		if not core.registered_privileges[param] then
			return false, "Unknown privilege!"
		end
		local privs = core.string_to_privs(param)
		local players_with_priv = {}
		for _, player in pairs(core.get_connected_players()) do
			local player_name = player:get_player_name()
			if core.check_player_privs(player_name, privs) then
				table.insert(players_with_priv, player_name)
			end
		end
		return true, "Players online with the \"" .. param .. "\" privilege: " ..
			table.concat(players_with_priv, ", ")
	end
})

local function handle_grant_command(caller, grantname, grantprivstr)
	local caller_privs = core.get_player_privs(caller)
	if not (caller_privs.privs or caller_privs.basic_privs) then
		return false, "Your privileges are insufficient."
	end

	if not core.get_auth_handler().get_auth(grantname) then
		return false, "Player " .. grantname .. " does not exist."
	end
	local grantprivs = core.string_to_privs(grantprivstr)
	if grantprivstr == "all" then
		grantprivs = core.registered_privileges
	end
	local privs = core.get_player_privs(grantname)
	local privs_unknown = ""
	local basic_privs =
		core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
	for priv, _ in pairs(grantprivs) do
		if not basic_privs[priv] and not caller_privs.privs then
			return false, "Your privileges are insufficient."
		end
		if not core.registered_privileges[priv] then
			privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
		end
		privs[priv] = true
	end
	if privs_unknown ~= "" then
		return false, privs_unknown
	end
	for priv, _ in pairs(grantprivs) do
		-- call the on_grant callbacks
		core.run_priv_callbacks(grantname, priv, caller, "grant")
	end
	core.set_player_privs(grantname, privs)
	core.log("action", caller..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
	if grantname ~= caller then
		core.chat_send_player(grantname, caller
				.. " granted you privileges: "
				.. core.privs_to_string(grantprivs, ' '))
	end
	return true, "Privileges of " .. grantname .. ": "
		.. core.privs_to_string(
			core.get_player_privs(grantname), ' ')
end

core.register_chatcommand("grant", {
	params = "<name> (<privilege> | all)",
	description = "Give privileges to player",
	func = function(name, param)
		local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
		if not grantname or not grantprivstr then
			return false, "Invalid parameters (see /help grant)"
		end
		return handle_grant_command(name, grantname, grantprivstr)
	end,
})

core.register_chatcommand("grantme", {
	params = "<privilege> | all",
	description = "Grant privileges to yourself",
	func = function(name, param)
		if param == "" then
			return false, "Invalid parameters (see /help grantme)"
		end
		return handle_grant_command(name, name, param)
	end,
})

local function handle_revoke_command(caller, revokename, revokeprivstr)
	local caller_privs = core.get_player_privs(caller)
	if not (caller_privs.privs or caller_privs.basic_privs) then
		return false, "Your privileges are insufficient."
	end

	if not core.get_auth_handler().get_auth(revokename) then
		return false, "Player " .. revokename .. " does not exist."
	end

	local revokeprivs = core.string_to_privs(revokeprivstr)
	local privs = core.get_player_privs(revokename)
	local basic_privs =
		core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
	for priv, _ in pairs(revokeprivs) do
		if not basic_privs[priv] and not caller_privs.privs then
			return false, "Your privileges are insufficient."
		end
	end

	if revokeprivstr == "all" then
		revokeprivs = privs
		privs = {}
	else
		for priv, _ in pairs(revokeprivs) do
			privs[priv] = nil
		end
	end

	for priv, _ in pairs(revokeprivs) do
		-- call the on_revoke callbacks
		core.run_priv_callbacks(revokename, priv, caller, "revoke")
	end

	core.set_player_privs(revokename, privs)
	core.log("action", caller..' revoked ('
			..core.privs_to_string(revokeprivs, ', ')
			..') privileges from '..revokename)
	if revokename ~= caller then
		core.chat_send_player(revokename, caller
			.. " revoked privileges from you: "
			.. core.privs_to_string(revokeprivs, ' '))
	end
	return true, "Privileges of " .. revokename .. ": "
		.. core.privs_to_string(
			core.get_player_privs(revokename), ' ')
end

core.register_chatcommand("revoke", {
	params = "<name> (<privilege> | all)",
	description = "Remove privileges from player",
	privs = {},
	func = function(name, param)
		local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
		if not revokename or not revokeprivstr then
			return false, "Invalid parameters (see /help revoke)"
		end
		return handle_revoke_command(name, revokename, revokeprivstr)
	end,
})

core.register_chatcommand("revokeme", {
	params = "<privilege> | all",
	description = "Revoke privileges from yourself",
	privs = {},
	func = function(name, param)
		if param == "" then
			return false, "Invalid parameters (see /help revokeme)"
		end
		return handle_revoke_command(name, name, param)
	end,
})

core.register_chatcommand("setpassword", {
	params = "<name> <password>",
	description = "Set player's password",
	privs = {password=true},
	func = function(name, param)
		local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
		if not toname then
			toname = param:match("^([^ ]+) *$")
			raw_password = nil
		end

		if not toname then
			return false, "Name field required"
		end

		local act_str_past, act_str_pres
		if not raw_password then
			core.set_player_password(toname, "")
			act_str_past = "cleared"
			act_str_pres = "clears"
		else
			core.set_player_password(toname,
					core.get_password_hash(toname,
							raw_password))
			act_str_past = "set"
			act_str_pres = "sets"
		end

		if toname ~= name then
			core.chat_send_player(toname, "Your password was "
					.. act_str_past .. " by " .. name)
		end

		core.log("action", name .. " " .. act_str_pres ..
				" password of " .. toname .. ".")

		return true, "Password of player \"" .. toname .. "\" " .. act_str_past
	end,
})

core.register_chatcommand("clearpassword", {
	params = "<name>",
	description = "Set empty password for a player",
	privs = {password=true},
	func = function(name, param)
		local toname = param
		if toname == "" then
			return false, "Name field required"
		end
		core.set_player_password(toname, '')

		core.log("action", name .. " clears password of " .. toname .. ".")

		return true, "Password of player \"" .. toname .. "\" cleared"
	end,
})

core.register_chatcommand("auth_reload", {
	params = "",
	description = "Reload authentication data",
	privs = {server=true},
	func = function(name, param)
		local done = core.auth_reload()
		return done, (done and "Done." or "Failed.")
	end,
})

core.register_chatcommand("remove_player", {
	params = "<name>",
	description = "Remove a player's data",
	privs = {server=true},
	func = function(name, param)
		local toname = param
		if toname == "" then
			return false, "Name field required"
		end

		local rc = core.remove_player(toname)

		if rc == 0 then
			core.log("action", name .. " removed player data of " .. toname .. ".")
			return true, "Player \"" .. toname .. "\" removed."
		elseif rc == 1 then
			return true, "No such player \"" .. toname .. "\" to remove."
		elseif rc == 2 then
			return true, "Player \"" .. toname .. "\" is connected, cannot remove."
		end

		return false, "Unhandled remove_player return code " .. rc .. ""
	end,
})

core.register_chatcommand("teleport", {
	params = "<X>,<Y>,<Z> | <to_name> | (<name> <X>,<Y>,<Z>) | (<name> <to_name>)",
	description = "Teleport to position or player",
	privs = {teleport=true},
	func = function(name, param)
		-- Returns (pos, true) if found, otherwise (pos, false)
		local function find_free_position_near(pos)
			local tries = {
				{x=1,y=0,z=0},
				{x=-1,y=0,z=0},
				{x=0,y=0,z=1},
				{x=0,y=0,z=-1},
			}
			for _, d in ipairs(tries) do
				local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
				local n = core.get_node_or_nil(p)
				if n and n.name then
					local def = core.registered_nodes[n.name]
					if def and not def.walkable then
						return p, true
					end
				end
			end
			return pos, false
		end

		local p = {}
		p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
		p.x = tonumber(p.x)
		p.y = tonumber(p.y)
		p.z = tonumber(p.z)
		if p.x and p.y and p.z then

			local lm = 31000
			if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
				return false, "Cannot teleport out of map bounds!"
			end
			local teleportee = core.get_player_by_name(name)
			if teleportee then
				if teleportee:get_attach() then
					return false, "Can't teleport, you're attached to an object!"
				end
				teleportee:set_pos(p)
				return true, "Teleporting to "..core.pos_to_string(p)
			end
		end

		local target_name = param:match("^([^ ]+)$")
		local teleportee = core.get_player_by_name(name)

		p = nil
		if target_name then
			local target = core.get_player_by_name(target_name)
			if target then
				p = target:get_pos()
			end
		end

		if teleportee and p then
			if teleportee:get_attach() then
				return false, "Can't teleport, you're attached to an object!"
			end
			p = find_free_position_near(p)
			teleportee:set_pos(p)
			return true, "Teleporting to " .. target_name
					.. " at "..core.pos_to_string(p)
		end

		if not core.check_player_privs(name, {bring=true}) then
			return false, "You don't have permission to teleport other players (missing bring privilege)"
		end

		teleportee = nil
		p = {}
		local teleportee_name
		teleportee_name, p.x, p.y, p.z = param:match(
				"^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
		p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
		if teleportee_name then
			teleportee = core.get_player_by_name(teleportee_name)
		end
		if teleportee and p.x and p.y and p.z then
			if teleportee:get_attach() then
				return false, "Can't teleport, player is attached to an object!"
			end
			teleportee:set_pos(p)
			return true, "Teleporting " .. teleportee_name
					.. " to " .. core.pos_to_string(p)
		end

		teleportee = nil
		p = nil
		teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
		if teleportee_name then
			teleportee = core.get_player_by_name(teleportee_name)
		end
		if target_name then
			local target = core.get_player_by_name(target_name)
			if target then
				p = target:get_pos()
			end
		end
		if teleportee and p then
			if teleportee:get_attach() then
				return false, "Can't teleport, player is attached to an object!"
			end
			p = find_free_position_near(p)
			teleportee:set_pos(p)
			return true, "Teleporting " .. teleportee_name
					.. " to " .. target_name
					.. " at " .. core.pos_to_string(p)
		end

		return false, 'Invalid parameters ("' .. param
				.. '") or player not found (see /help teleport)'
	end,
})

core.register_chatcommand("set", {
	params = "([-n] <name> <value>) | <name>",
	description = "Set or read server configuration setting",
	privs = {server=true},
	func = function(name, param)
		local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
		if arg and arg == "-n" and setname and setvalue then
			core.settings:set(setname, setvalue)
			return true, setname .. " = " .. setvalue
		end

		setname, setvalue = string.match(param, "([^ ]+) (.+)")
		if setname and setvalue then
			if not core.settings:get(setname) then
				return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
			end
			core.settings:set(setname, setvalue)
			return true, setname .. " = " .. setvalue
		end

		setname = string.match(param, "([^ ]+)")
		if setname then
			setvalue = core.settings:get(setname)
			if not setvalue then
				setvalue = "<not set>"
			end
			return true, setname .. " = " .. setvalue
		end

		return false, "Invalid parameters (see /help set)."
	end,
})

local function emergeblocks_callback(pos, action, num_calls_remaining, ctx)
	if ctx.total_blocks == 0 then
		ctx.total_blocks   = num_calls_remaining + 1
		ctx.current_blocks = 0
	end
	ctx.current_blocks = ctx.current_blocks + 1

	if ctx.current_blocks == ctx.total_blocks then
		core.chat_send_player(ctx.requestor_name,
			string.format("Finished emerging %d blocks in %.2fms.",
			ctx.total_blocks, (os.clock() - ctx.start_time) * 1000))
	end
end

local function emergeblocks_progress_update(ctx)
	if ctx.current_blocks ~= ctx.total_blocks then
		core.chat_send_player(ctx.requestor_name,
			string.format("emergeblocks update: %d/%d blocks emerged (%.1f%%)",
			ctx.current_blocks, ctx.total_blocks,
			(ctx.current_blocks / ctx.total_blocks) * 100))

		core.after(2, emergeblocks_progress_update, ctx)
	end
end

core.register_chatcommand("emergeblocks", {
	params = "(here [<radius>]) | (<pos1> <pos2>)",
	description = "Load (or, if nonexistent, generate) map blocks "
		.. "contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)",
	privs = {server=true},
	func = function(name, param)
		local p1, p2 = parse_range_str(name, param)
		if p1 == false then