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-rw-r--r--src/noise.cpp35
1 files changed, 32 insertions, 3 deletions
diff --git a/src/noise.cpp b/src/noise.cpp
index 63682e1e4..bc5148545 100644
--- a/src/noise.cpp
+++ b/src/noise.cpp
@@ -92,8 +92,7 @@ double noise3d(int x, int y, int z, int seed)
return 1.0 - (double)n/1073741824;
}
-#if 0
-// This is too slow
+#if 1
double noise2d_gradient(double x, double y, int seed)
{
// Calculate the integer coordinates
@@ -118,7 +117,7 @@ double noise2d_gradient(double x, double y, int seed)
}
#endif
-#if 1
+#if 0
double noise2d_gradient(double x, double y, int seed)
{
// Calculate the integer coordinates
@@ -175,6 +174,21 @@ double noise2d_perlin(double x, double y, int seed,
return a;
}
+double noise2d_perlin_abs(double x, double y, int seed,
+ int octaves, double persistence)
+{
+ double a = 0;
+ double f = 1.0;
+ double g = 1.0;
+ for(int i=0; i<octaves; i++)
+ {
+ a += g * fabs(noise2d_gradient(x*f, y*f, seed+i));
+ f *= 2.0;
+ g *= persistence;
+ }
+ return a;
+}
+
double noise3d_perlin(double x, double y, double z, int seed,
int octaves, double persistence)
{
@@ -190,3 +204,18 @@ double noise3d_perlin(double x, double y, double z, int seed,
return a;
}
+double noise3d_perlin_abs(double x, double y, double z, int seed,
+ int octaves, double persistence)
+{
+ double a = 0;
+ double f = 1.0;
+ double g = 1.0;
+ for(int i=0; i<octaves; i++)
+ {
+ a += g * fabs(noise3d_gradient(x*f, y*f, z*f, seed+i));
+ f *= 2.0;
+ g *= persistence;
+ }
+ return a;
+}
+