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-rw-r--r--src/particles.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/particles.cpp b/src/particles.cpp
index e9ddba986..97f42e2c4 100644
--- a/src/particles.cpp
+++ b/src/particles.cpp
@@ -570,7 +570,7 @@ void ParticleManager::addNodeParticle(IGameDef* gamedef, scene::ISceneManager* s
video::ITexture *texture;
// Only use first frame of animated texture
- if(tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION)
+ if (tiles[texid].material_flags & MATERIAL_FLAG_ANIMATION)
texture = tiles[texid].frames[0].texture;
else
texture = tiles[texid].texture;