diff options
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/player.cpp b/src/player.cpp index d3ba5c2c2..347be30f1 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "player.h" +#include <cmath> #include "threading/mutex_auto_lock.h" #include "util/numeric.h" #include "hud.h" @@ -159,6 +160,64 @@ void Player::clearHud() } } +#ifndef SERVER + +u32 PlayerControl::getKeysPressed() const +{ + u32 keypress_bits = + ( (u32)(jump & 1) << 4) | + ( (u32)(aux1 & 1) << 5) | + ( (u32)(sneak & 1) << 6) | + ( (u32)(dig & 1) << 7) | + ( (u32)(place & 1) << 8) | + ( (u32)(zoom & 1) << 9) + ; + + // If any direction keys are pressed pass those through + if (direction_keys != 0) + { + keypress_bits |= direction_keys; + } + // Otherwise set direction keys based on joystick movement (for mod compatibility) + else if (isMoving()) + { + float abs_d; + + // (absolute value indicates forward / backward) + abs_d = abs(movement_direction); + if (abs_d < 3.0f / 8.0f * M_PI) + keypress_bits |= (u32)1; // Forward + if (abs_d > 5.0f / 8.0f * M_PI) + keypress_bits |= (u32)1 << 1; // Backward + + // rotate entire coordinate system by 90 degree + abs_d = movement_direction + M_PI_2; + if (abs_d >= M_PI) + abs_d -= 2 * M_PI; + abs_d = abs(abs_d); + // (value now indicates left / right) + if (abs_d < 3.0f / 8.0f * M_PI) + keypress_bits |= (u32)1 << 2; // Left + if (abs_d > 5.0f / 8.0f * M_PI) + keypress_bits |= (u32)1 << 3; // Right + } + + return keypress_bits; +} + +#endif + +void PlayerControl::unpackKeysPressed(u32 keypress_bits) +{ + direction_keys = keypress_bits & 0xf; + jump = keypress_bits & (1 << 4); + aux1 = keypress_bits & (1 << 5); + sneak = keypress_bits & (1 << 6); + dig = keypress_bits & (1 << 7); + place = keypress_bits & (1 << 8); + zoom = keypress_bits & (1 << 9); +} + void PlayerSettings::readGlobalSettings() { free_move = g_settings->getBool("free_move"); |