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-rw-r--r--src/script/common/c_content.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 8335fccb5..6ff642738 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_types.h"
#include "nodedef.h"
#include "object_properties.h"
+#include "collision.h"
#include "cpp_api/s_node.h"
#include "lua_api/l_object.h"
#include "lua_api/l_item.h"
@@ -2002,3 +2003,56 @@ HudElementStat read_hud_change(lua_State *L, HudElement *elem, void **value)
}
return stat;
}
+
+/******************************************************************************/
+
+// Indices must match values in `enum CollisionType` exactly!!
+static const char *collision_type_str[] = {
+ "node",
+ "object",
+};
+
+// Indices must match values in `enum CollisionAxis` exactly!!
+static const char *collision_axis_str[] = {
+ "x",
+ "y",
+ "z",
+};
+
+void push_collision_move_result(lua_State *L, const collisionMoveResult &res)
+{
+ lua_createtable(L, 0, 4);
+
+ setboolfield(L, -1, "touching_ground", res.touching_ground);
+ setboolfield(L, -1, "collides", res.collides);
+ setboolfield(L, -1, "standing_on_object", res.standing_on_object);
+
+ /* collisions */
+ lua_createtable(L, res.collisions.size(), 0);
+ int i = 1;
+ for (const auto &c : res.collisions) {
+ lua_createtable(L, 0, 5);
+
+ lua_pushstring(L, collision_type_str[c.type]);
+ lua_setfield(L, -2, "type");
+
+ assert(c.axis != COLLISION_AXIS_NONE);
+ lua_pushstring(L, collision_axis_str[c.axis]);
+ lua_setfield(L, -2, "axis");
+
+ if (c.type == COLLISION_NODE) {
+ push_v3s16(L, c.node_p);
+ lua_setfield(L, -2, "node_pos");
+ }
+
+ push_v3f(L, c.old_speed / BS);
+ lua_setfield(L, -2, "old_speed");
+
+ push_v3f(L, c.new_speed / BS);
+ lua_setfield(L, -2, "new_speed");
+
+ lua_rawseti(L, -2, i++);
+ }
+ lua_setfield(L, -2, "collisions");
+ /**/
+}