diff options
Diffstat (limited to 'src/script/common/c_internal.cpp')
-rw-r--r-- | src/script/common/c_internal.cpp | 49 |
1 files changed, 22 insertions, 27 deletions
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp index 2a10ce0f2..b349f9dd1 100644 --- a/src/script/common/c_internal.cpp +++ b/src/script/common/c_internal.cpp @@ -136,61 +136,56 @@ void script_run_callbacks_f(lua_State *L, int nargs, FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments"); // Insert error handler - lua_pushcfunction(L, script_error_handler); - int errorhandler = lua_gettop(L) - nargs - 1; - lua_insert(L, errorhandler); + PUSH_ERROR_HANDLER(L); + int error_handler = lua_gettop(L) - nargs - 1; + lua_insert(L, error_handler); // Insert run_callbacks between error handler and table lua_getglobal(L, "core"); lua_getfield(L, -1, "run_callbacks"); lua_remove(L, -2); - lua_insert(L, errorhandler + 1); + lua_insert(L, error_handler + 1); // Insert mode after table lua_pushnumber(L, (int) mode); - lua_insert(L, errorhandler + 3); + lua_insert(L, error_handler + 3); // Stack now looks like this: // ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n> - int result = lua_pcall(L, nargs + 2, 1, errorhandler); + int result = lua_pcall(L, nargs + 2, 1, error_handler); if (result != 0) script_error(L, result, NULL, fxn); - lua_remove(L, -2); // Remove error handler + lua_remove(L, error_handler); } void log_deprecated(lua_State *L, const std::string &message) { static bool configured = false; - static bool dolog = false; - static bool doerror = false; + static bool do_log = false; + static bool do_error = false; - // performance optimization to not have to read and compare setting for every logline + // Only read settings on first call if (!configured) { std::string value = g_settings->get("deprecated_lua_api_handling"); if (value == "log") { - dolog = true; + do_log = true; } else if (value == "error") { - dolog = true; - doerror = true; + do_log = true; + do_error = true; } } - if (doerror) { - if (L != NULL) { - script_error(L, LUA_ERRRUN, NULL, NULL); - } else { - FATAL_ERROR("Can't do a scripterror for this deprecated message, " - "so exit completely!"); - } - } - - if (dolog) { - /* abusing actionstream because of lack of file-only-logged loglevel */ - actionstream << message << std::endl; - if (L != NULL) { - actionstream << script_get_backtrace(L) << std::endl; + if (do_log) { + warningstream << message << std::endl; + // L can be NULL if we get called by log_deprecated(const std::string &msg) + // from scripting_game.cpp. + if (L) { + if (do_error) + script_error(L, LUA_ERRRUN, NULL, NULL); + else + infostream << script_get_backtrace(L) << std::endl; } } } |