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-rw-r--r--src/script/common/c_internal.cpp36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index 66f6a9b98..df82dba14 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -101,42 +101,6 @@ void script_error(lua_State *L, int pcall_result, const char *mod, const char *f
throw LuaError(err_msg);
}
-// Push the list of callbacks (a lua table).
-// Then push nargs arguments.
-// Then call this function, which
-// - runs the callbacks
-// - replaces the table and arguments with the return value,
-// computed depending on mode
-void script_run_callbacks_f(lua_State *L, int nargs,
- RunCallbacksMode mode, const char *fxn)
-{
- FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
-
- // Insert error handler
- PUSH_ERROR_HANDLER(L);
- int error_handler = lua_gettop(L) - nargs - 1;
- lua_insert(L, error_handler);
-
- // Insert run_callbacks between error handler and table
- lua_getglobal(L, "core");
- lua_getfield(L, -1, "run_callbacks");
- lua_remove(L, -2);
- lua_insert(L, error_handler + 1);
-
- // Insert mode after table
- lua_pushnumber(L, (int) mode);
- lua_insert(L, error_handler + 3);
-
- // Stack now looks like this:
- // ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
-
- int result = lua_pcall(L, nargs + 2, 1, error_handler);
- if (result != 0)
- script_error(L, result, NULL, fxn);
-
- lua_remove(L, error_handler);
-}
-
static void script_log_add_source(lua_State *L, std::string &message, int stack_depth)
{
lua_Debug ar;