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-rw-r--r--src/script/common/CMakeLists.txt5
-rw-r--r--src/script/common/c_content.cpp189
-rw-r--r--src/script/common/c_content.h69
-rw-r--r--src/script/common/c_converter.cpp300
-rw-r--r--src/script/common/c_converter.h38
-rw-r--r--src/script/common/c_internal.cpp84
-rw-r--r--src/script/common/c_internal.h17
7 files changed, 561 insertions, 141 deletions
diff --git a/src/script/common/CMakeLists.txt b/src/script/common/CMakeLists.txt
index 27e2fb4d5..4a8e6bab5 100644
--- a/src/script/common/CMakeLists.txt
+++ b/src/script/common/CMakeLists.txt
@@ -1,4 +1,3 @@
-# Used by server and client
set(common_SCRIPT_COMMON_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/c_content.cpp
${CMAKE_CURRENT_SOURCE_DIR}/c_converter.cpp
@@ -6,6 +5,6 @@ set(common_SCRIPT_COMMON_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/c_internal.cpp
PARENT_SCOPE)
-# Used by client only
-set(minetest_SCRIPT_COMMON_SRCS
+set(client_SCRIPT_COMMON_SRCS
PARENT_SCOPE)
+
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index ff9aee8ed..3754fc2ff 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -162,18 +162,13 @@ void read_object_properties(lua_State *L, int index,
lua_pop(L, 1);
lua_getfield(L, -1, "colors");
- if(lua_istable(L, -1)){
- prop->colors.clear();
+ if (lua_istable(L, -1)) {
int table = lua_gettop(L);
- lua_pushnil(L);
- while(lua_next(L, table) != 0){
- // key at index -2 and value at index -1
- if(lua_isstring(L, -1))
- prop->colors.push_back(readARGB8(L, -1));
- else
- prop->colors.push_back(video::SColor(255, 255, 255, 255));
- // removes value, keeps key for next iteration
- lua_pop(L, 1);
+ prop->colors.clear();
+ for (lua_pushnil(L); lua_next(L, table); lua_pop(L, 1)) {
+ video::SColor color(255, 255, 255, 255);
+ read_color(L, -1, &color);
+ prop->colors.push_back(color);
}
}
lua_pop(L, 1);
@@ -205,17 +200,78 @@ void read_object_properties(lua_State *L, int index,
}
/******************************************************************************/
-TileDef read_tiledef(lua_State *L, int index)
+void push_object_properties(lua_State *L, ObjectProperties *prop)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, prop->hp_max);
+ lua_setfield(L, -2, "hp_max");
+ lua_pushboolean(L, prop->physical);
+ lua_setfield(L, -2, "physical");
+ lua_pushboolean(L, prop->collideWithObjects);
+ lua_setfield(L, -2, "collide_with_objects");
+ lua_pushnumber(L, prop->weight);
+ lua_setfield(L, -2, "weight");
+ push_aabb3f(L, prop->collisionbox);
+ lua_setfield(L, -2, "collisionbox");
+ lua_pushlstring(L, prop->visual.c_str(), prop->visual.size());
+ lua_setfield(L, -2, "visual");
+ lua_pushlstring(L, prop->mesh.c_str(), prop->mesh.size());
+ lua_setfield(L, -2, "mesh");
+ push_v2f(L, prop->visual_size);
+ lua_setfield(L, -2, "visual_size");
+
+ lua_newtable(L);
+ u16 i = 1;
+ for (std::vector<std::string>::iterator it = prop->textures.begin();
+ it != prop->textures.end(); ++it) {
+ lua_pushlstring(L, it->c_str(), it->size());
+ lua_rawseti(L, -2, i);
+ }
+ lua_setfield(L, -2, "textures");
+
+ lua_newtable(L);
+ i = 1;
+ for (std::vector<video::SColor>::iterator it = prop->colors.begin();
+ it != prop->colors.end(); ++it) {
+ push_ARGB8(L, *it);
+ lua_rawseti(L, -2, i);
+ }
+ lua_setfield(L, -2, "colors");
+
+ push_v2s16(L, prop->spritediv);
+ lua_setfield(L, -2, "spritediv");
+ push_v2s16(L, prop->initial_sprite_basepos);
+ lua_setfield(L, -2, "initial_sprite_basepos");
+ lua_pushboolean(L, prop->is_visible);
+ lua_setfield(L, -2, "is_visible");
+ lua_pushboolean(L, prop->makes_footstep_sound);
+ lua_setfield(L, -2, "makes_footstep_sound");
+ lua_pushnumber(L, prop->automatic_rotate);
+ lua_setfield(L, -2, "automatic_rotate");
+ lua_pushnumber(L, prop->stepheight / BS);
+ lua_setfield(L, -2, "stepheight");
+ if (prop->automatic_face_movement_dir)
+ lua_pushnumber(L, prop->automatic_face_movement_dir_offset);
+ else
+ lua_pushboolean(L, false);
+ lua_setfield(L, -2, "automatic_face_movement_dir");
+}
+
+/******************************************************************************/
+TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
{
if(index < 0)
index = lua_gettop(L) + 1 + index;
TileDef tiledef;
-
+ bool default_tiling = (drawtype == NDT_PLANTLIKE || drawtype == NDT_FIRELIKE)
+ ? false : true;
// key at index -2 and value at index
if(lua_isstring(L, index)){
// "default_lava.png"
tiledef.name = lua_tostring(L, index);
+ tiledef.tileable_vertical = default_tiling;
+ tiledef.tileable_horizontal = default_tiling;
}
else if(lua_istable(L, index))
{
@@ -224,20 +280,24 @@ TileDef read_tiledef(lua_State *L, int index)
getstringfield(L, index, "name", tiledef.name);
getstringfield(L, index, "image", tiledef.name); // MaterialSpec compat.
tiledef.backface_culling = getboolfield_default(
- L, index, "backface_culling", true);
+ L, index, "backface_culling", true);
+ tiledef.tileable_horizontal = getboolfield_default(
+ L, index, "tileable_horizontal", default_tiling);
+ tiledef.tileable_vertical = getboolfield_default(
+ L, index, "tileable_vertical", default_tiling);
// animation = {}
lua_getfield(L, index, "animation");
if(lua_istable(L, -1)){
// {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}
tiledef.animation.type = (TileAnimationType)
- getenumfield(L, -1, "type", es_TileAnimationType,
- TAT_NONE);
+ getenumfield(L, -1, "type", es_TileAnimationType,
+ TAT_NONE);
tiledef.animation.aspect_w =
- getintfield_default(L, -1, "aspect_w", 16);
+ getintfield_default(L, -1, "aspect_w", 16);
tiledef.animation.aspect_h =
- getintfield_default(L, -1, "aspect_h", 16);
+ getintfield_default(L, -1, "aspect_h", 16);
tiledef.animation.length =
- getfloatfield_default(L, -1, "length", 1.0);
+ getfloatfield_default(L, -1, "length", 1.0);
}
lua_pop(L, 1);
}
@@ -300,7 +360,7 @@ ContentFeatures read_content_features(lua_State *L, int index)
int i = 0;
while(lua_next(L, table) != 0){
// Read tiledef from value
- f.tiledef[i] = read_tiledef(L, -1);
+ f.tiledef[i] = read_tiledef(L, -1, f.drawtype);
// removes value, keeps key for next iteration
lua_pop(L, 1);
i++;
@@ -335,7 +395,7 @@ ContentFeatures read_content_features(lua_State *L, int index)
int i = 0;
while(lua_next(L, table) != 0){
// Read tiledef from value
- f.tiledef_special[i] = read_tiledef(L, -1);
+ f.tiledef_special[i] = read_tiledef(L, -1, f.drawtype);
// removes value, keeps key for next iteration
lua_pop(L, 1);
i++;
@@ -357,8 +417,7 @@ ContentFeatures read_content_features(lua_State *L, int index)
/* Other stuff */
lua_getfield(L, index, "post_effect_color");
- if(!lua_isnil(L, -1))
- f.post_effect_color = readARGB8(L, -1);
+ read_color(L, -1, &f.post_effect_color);
lua_pop(L, 1);
f.param_type = (ContentParamType)getenumfield(L, index, "paramtype",
@@ -546,22 +605,23 @@ NodeBox read_nodebox(lua_State *L, int index)
MapNode readnode(lua_State *L, int index, INodeDefManager *ndef)
{
lua_getfield(L, index, "name");
- const char *name = luaL_checkstring(L, -1);
+ if (!lua_isstring(L, -1))
+ throw LuaError("Node name is not set or is not a string!");
+ const char *name = lua_tostring(L, -1);
lua_pop(L, 1);
- u8 param1;
+
+ u8 param1 = 0;
lua_getfield(L, index, "param1");
- if(lua_isnil(L, -1))
- param1 = 0;
- else
+ if (!lua_isnil(L, -1))
param1 = lua_tonumber(L, -1);
lua_pop(L, 1);
- u8 param2;
+
+ u8 param2 = 0;
lua_getfield(L, index, "param2");
- if(lua_isnil(L, -1))
- param2 = 0;
- else
+ if (!lua_isnil(L, -1))
param2 = lua_tonumber(L, -1);
lua_pop(L, 1);
+
return MapNode(ndef, name, param1, param2);
}
@@ -901,6 +961,12 @@ u32 read_flags_table(lua_State *L, int table, FlagDesc *flagdesc, u32 *flagmask)
return flags;
}
+void push_flags_string(lua_State *L, FlagDesc *flagdesc, u32 flags, u32 flagmask)
+{
+ std::string flagstring = writeFlagString(flags, flagdesc, flagmask);
+ lua_pushlstring(L, flagstring.c_str(), flagstring.size());
+}
+
/******************************************************************************/
/* Lua Stored data! */
/******************************************************************************/
@@ -926,14 +992,23 @@ void read_groups(lua_State *L, int index,
}
/******************************************************************************/
+void push_groups(lua_State *L, const std::map<std::string, int> &groups)
+{
+ lua_newtable(L);
+ std::map<std::string, int>::const_iterator it;
+ for (it = groups.begin(); it != groups.end(); ++it) {
+ lua_pushnumber(L, it->second);
+ lua_setfield(L, -2, it->first.c_str());
+ }
+}
+
+/******************************************************************************/
void push_items(lua_State *L, const std::vector<ItemStack> &items)
{
- // Create and fill table
lua_createtable(L, items.size(), 0);
- std::vector<ItemStack>::const_iterator iter = items.begin();
- for (u32 i = 0; iter != items.end(); iter++) {
- LuaItemStack::create(L, *iter);
- lua_rawseti(L, -2, ++i);
+ for (u32 i = 0; i != items.size(); i++) {
+ LuaItemStack::create(L, items[i]);
+ lua_rawseti(L, -2, i + 1);
}
}
@@ -982,14 +1057,16 @@ bool read_noiseparams(lua_State *L, int index, NoiseParams *np)
if (!lua_istable(L, index))
return false;
- np->offset = getfloatfield_default(L, index, "offset", 0.0);
- np->scale = getfloatfield_default(L, index, "scale", 0.0);
- np->persist = getfloatfield_default(L, index, "persist", 0.0);
- np->lacunarity = getfloatfield_default(L, index, "lacunarity", 2.0);
- np->seed = getintfield_default(L, index, "seed", 0);
- np->octaves = getintfield_default(L, index, "octaves", 0);
+ getfloatfield(L, index, "offset", np->offset);
+ getfloatfield(L, index, "scale", np->scale);
+ getfloatfield(L, index, "persist", np->persist);
+ getfloatfield(L, index, "persistence", np->persist);
+ getfloatfield(L, index, "lacunarity", np->lacunarity);
+ getintfield(L, index, "seed", np->seed);
+ getintfield(L, index, "octaves", np->octaves);
- u32 flags = 0, flagmask = 0;
+ u32 flags = 0;
+ u32 flagmask = 0;
np->flags = getflagsfield(L, index, "flags", flagdesc_noiseparams,
&flags, &flagmask) ? flags : NOISE_FLAG_DEFAULTS;
@@ -1000,6 +1077,30 @@ bool read_noiseparams(lua_State *L, int index, NoiseParams *np)
return true;
}
+void push_noiseparams(lua_State *L, NoiseParams *np)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, np->offset);
+ lua_setfield(L, -2, "offset");
+ lua_pushnumber(L, np->scale);
+ lua_setfield(L, -2, "scale");
+ lua_pushnumber(L, np->persist);
+ lua_setfield(L, -2, "persistence");
+ lua_pushnumber(L, np->lacunarity);
+ lua_setfield(L, -2, "lacunarity");
+ lua_pushnumber(L, np->seed);
+ lua_setfield(L, -2, "seed");
+ lua_pushnumber(L, np->octaves);
+ lua_setfield(L, -2, "octaves");
+
+ push_flags_string(L, flagdesc_noiseparams, np->flags,
+ np->flags);
+ lua_setfield(L, -2, "flags");
+
+ push_v3f(L, np->spread);
+ lua_setfield(L, -2, "spread");
+}
+
/******************************************************************************/
// Returns depth of json value tree
static int push_json_value_getdepth(const Json::Value &value)
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h
index 241b1ca76..46416ad8e 100644
--- a/src/script/common/c_content.h
+++ b/src/script/common/c_content.h
@@ -62,59 +62,57 @@ struct NoiseParams;
class Schematic;
-ContentFeatures read_content_features (lua_State *L, int index);
-TileDef read_tiledef (lua_State *L, int index);
-void read_soundspec (lua_State *L, int index,
- SimpleSoundSpec &spec);
-NodeBox read_nodebox (lua_State *L, int index);
+ContentFeatures read_content_features (lua_State *L, int index);
+TileDef read_tiledef (lua_State *L, int index,
+ u8 drawtype);
+void read_soundspec (lua_State *L, int index,
+ SimpleSoundSpec &spec);
+NodeBox read_nodebox (lua_State *L, int index);
-void read_server_sound_params (lua_State *L, int index,
- ServerSoundParams &params);
+void read_server_sound_params (lua_State *L, int index,
+ ServerSoundParams &params);
-void push_dig_params (lua_State *L,const DigParams &params);
-void push_hit_params (lua_State *L,const HitParams &params);
+void push_dig_params (lua_State *L,
+ const DigParams &params);
+void push_hit_params (lua_State *L,
+ const HitParams &params);
-ItemStack read_item (lua_State *L, int index, Server* srv);
+ItemStack read_item (lua_State *L, int index, Server *srv);
-ToolCapabilities read_tool_capabilities (lua_State *L,
- int table);
+ToolCapabilities read_tool_capabilities (lua_State *L, int table);
void push_tool_capabilities (lua_State *L,
const ToolCapabilities &prop);
-ItemDefinition read_item_definition (lua_State *L,
- int index,
+ItemDefinition read_item_definition (lua_State *L, int index,
ItemDefinition default_def);
-void read_object_properties (lua_State *L,
- int index,
+void read_object_properties (lua_State *L, int index,
+ ObjectProperties *prop);
+void push_object_properties (lua_State *L,
ObjectProperties *prop);
void push_inventory_list (lua_State *L,
Inventory *inv,
const char *name);
-void read_inventory_list (lua_State *L,
- int tableindex,
- Inventory *inv,
- const char *name,
- Server* srv,
- int forcesize=-1);
+void read_inventory_list (lua_State *L, int tableindex,
+ Inventory *inv, const char *name,
+ Server *srv, int forcesize=-1);
-MapNode readnode (lua_State *L,
- int index,
+MapNode readnode (lua_State *L, int index,
INodeDefManager *ndef);
-void pushnode (lua_State *L,
- const MapNode &n,
+void pushnode (lua_State *L, const MapNode &n,
INodeDefManager *ndef);
NodeBox read_nodebox (lua_State *L, int index);
-void read_groups (lua_State *L,
- int index,
+void read_groups (lua_State *L, int index,
std::map<std::string, int> &result);
+void push_groups (lua_State *L,
+ const std::map<std::string, int> &groups);
+
//TODO rename to "read_enum_field"
-int getenumfield (lua_State *L,
- int table,
+int getenumfield (lua_State *L, int table,
const char *fieldname,
const EnumString *spec,
int default_);
@@ -128,6 +126,9 @@ bool read_flags (lua_State *L, int index,
FlagDesc *flagdesc,
u32 *flags, u32 *flagmask);
+void push_flags_string (lua_State *L, FlagDesc *flagdesc,
+ u32 flags, u32 flagmask);
+
u32 read_flags_table (lua_State *L, int table,
FlagDesc *flagdesc, u32 *flagmask);
@@ -142,23 +143,21 @@ void read_soundspec (lua_State *L,
int index,
SimpleSoundSpec &spec);
-
bool string_to_enum (const EnumString *spec,
int &result,
const std::string &str);
bool read_noiseparams (lua_State *L, int index,
NoiseParams *np);
+void push_noiseparams (lua_State *L, NoiseParams *np);
void luaentity_get (lua_State *L,u16 id);
bool push_json_value (lua_State *L,
const Json::Value &value,
int nullindex);
-void read_json_value (lua_State *L,
- Json::Value &root,
- int index,
- u8 recursion = 0);
+void read_json_value (lua_State *L, Json::Value &root,
+ int index, u8 recursion = 0);
extern struct EnumString es_TileAnimationType[];
diff --git a/src/script/common/c_converter.cpp b/src/script/common/c_converter.cpp
index 66eeec68e..f1d3cc421 100644
--- a/src/script/common/c_converter.cpp
+++ b/src/script/common/c_converter.cpp
@@ -23,9 +23,23 @@ extern "C" {
}
#include "util/numeric.h"
+#include "util/string.h"
#include "common/c_converter.h"
#include "constants.h"
+
+#define CHECK_TYPE(index, name, type) do { \
+ int t = lua_type(L, (index)); \
+ if (t != (type)) { \
+ throw LuaError(std::string("Invalid ") + (name) + \
+ " (expected " + lua_typename(L, (type)) + \
+ " got " + lua_typename(L, t) + ")."); \
+ } \
+ } while(0)
+#define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER)
+#define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE)
+
+
void push_v3f(lua_State *L, v3f p)
{
lua_newtable(L);
@@ -49,7 +63,7 @@ void push_v2f(lua_State *L, v2f p)
v2s16 read_v2s16(lua_State *L, int index)
{
v2s16 p;
- luaL_checktype(L, index, LUA_TTABLE);
+ CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
@@ -59,10 +73,43 @@ v2s16 read_v2s16(lua_State *L, int index)
return p;
}
+v2s16 check_v2s16(lua_State *L, int index)
+{
+ v2s16 p;
+ CHECK_POS_TAB(index);
+ lua_getfield(L, index, "x");
+ CHECK_POS_COORD("x");
+ p.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "y");
+ CHECK_POS_COORD("y");
+ p.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ return p;
+}
+
+void push_v2s16(lua_State *L, v2s16 p)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, p.X);
+ lua_setfield(L, -2, "x");
+ lua_pushnumber(L, p.Y);
+ lua_setfield(L, -2, "y");
+}
+
+void push_v2s32(lua_State *L, v2s32 p)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, p.X);
+ lua_setfield(L, -2, "x");
+ lua_pushnumber(L, p.Y);
+ lua_setfield(L, -2, "y");
+}
+
v2s32 read_v2s32(lua_State *L, int index)
{
v2s32 p;
- luaL_checktype(L, index, LUA_TTABLE);
+ CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
@@ -75,11 +122,26 @@ v2s32 read_v2s32(lua_State *L, int index)
v2f read_v2f(lua_State *L, int index)
{
v2f p;
- luaL_checktype(L, index, LUA_TTABLE);
+ CHECK_POS_TAB(index);
+ lua_getfield(L, index, "x");
+ p.X = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ lua_getfield(L, index, "y");
+ p.Y = lua_tonumber(L, -1);
+ lua_pop(L, 1);
+ return p;
+}
+
+v2f check_v2f(lua_State *L, int index)
+{
+ v2f p;
+ CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
+ CHECK_POS_COORD("x");
p.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
+ CHECK_POS_COORD("y");
p.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
return p;
@@ -88,7 +150,7 @@ v2f read_v2f(lua_State *L, int index)
v3f read_v3f(lua_State *L, int index)
{
v3f pos;
- luaL_checktype(L, index, LUA_TTABLE);
+ CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
pos.X = lua_tonumber(L, -1);
lua_pop(L, 1);
@@ -104,19 +166,35 @@ v3f read_v3f(lua_State *L, int index)
v3f check_v3f(lua_State *L, int index)
{
v3f pos;
- luaL_checktype(L, index, LUA_TTABLE);
+ CHECK_POS_TAB(index);
lua_getfield(L, index, "x");
- pos.X = luaL_checknumber(L, -1);
+ CHECK_POS_COORD("x");
+ pos.X = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "y");
- pos.Y = luaL_checknumber(L, -1);
+ CHECK_POS_COORD("y");
+ pos.Y = lua_tonumber(L, -1);
lua_pop(L, 1);
lua_getfield(L, index, "z");
- pos.Z = luaL_checknumber(L, -1);
+ CHECK_POS_COORD("z");
+ pos.Z = lua_tonumber(L, -1);
lua_pop(L, 1);
return pos;
}
+void push_ARGB8(lua_State *L, video::SColor color)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, color.getAlpha());
+ lua_setfield(L, -2, "a");
+ lua_pushnumber(L, color.getRed());
+ lua_setfield(L, -2, "r");
+ lua_pushnumber(L, color.getGreen());
+ lua_setfield(L, -2, "g");
+ lua_pushnumber(L, color.getBlue());
+ lua_setfield(L, -2, "b");
+}
+
void pushFloatPos(lua_State *L, v3f p)
{
p /= BS;
@@ -153,13 +231,31 @@ v3s16 check_v3s16(lua_State *L, int index)
return floatToInt(pf, 1.0);
}
-video::SColor readARGB8(lua_State *L, int index)
+bool read_color(lua_State *L, int index, video::SColor *color)
+{
+ if (lua_istable(L, index)) {
+ *color = read_ARGB8(L, index);
+ } else if (lua_isnumber(L, index)) {
+ color->set(lua_tonumber(L, index));
+ } else if (lua_isstring(L, index)) {
+ video::SColor parsed_color;
+ if (!parseColorString(lua_tostring(L, index), parsed_color, true))
+ return false;
+
+ *color = parsed_color;
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+video::SColor read_ARGB8(lua_State *L, int index)
{
video::SColor color(0);
- luaL_checktype(L, index, LUA_TTABLE);
+ CHECK_TYPE(index, "ARGB color", LUA_TTABLE);
lua_getfield(L, index, "a");
- if(lua_isnumber(L, -1))
- color.setAlpha(lua_tonumber(L, -1));
+ color.setAlpha(lua_isnumber(L, -1) ? lua_tonumber(L, -1) : 0xFF);
lua_pop(L, 1);
lua_getfield(L, index, "r");
color.setRed(lua_tonumber(L, -1));
@@ -199,6 +295,23 @@ aabb3f read_aabb3f(lua_State *L, int index, f32 scale)
return box;
}
+void push_aabb3f(lua_State *L, aabb3f box)
+{
+ lua_newtable(L);
+ lua_pushnumber(L, box.MinEdge.X);
+ lua_rawseti(L, -2, 1);
+ lua_pushnumber(L, box.MinEdge.Y);
+ lua_rawseti(L, -2, 2);
+ lua_pushnumber(L, box.MinEdge.Z);
+ lua_rawseti(L, -2, 3);
+ lua_pushnumber(L, box.MaxEdge.X);
+ lua_rawseti(L, -2, 4);
+ lua_pushnumber(L, box.MaxEdge.Y);
+ lua_rawseti(L, -2, 5);
+ lua_pushnumber(L, box.MaxEdge.Z);
+ lua_rawseti(L, -2, 6);
+}
+
std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
{
std::vector<aabb3f> boxes;
@@ -227,24 +340,28 @@ std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
return boxes;
}
-bool read_stringlist(lua_State *L, int index, std::vector<const char *> &result)
+size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
+ size_t num_strings = 0;
+
if (lua_istable(L, index)) {
lua_pushnil(L);
while (lua_next(L, index)) {
- if (lua_isstring(L, -1))
- result.push_back(lua_tostring(L, -1));
+ if (lua_isstring(L, -1)) {
+ result->push_back(lua_tostring(L, -1));
+ num_strings++;
+ }
lua_pop(L, 1);
}
} else if (lua_isstring(L, index)) {
- result.push_back(lua_tostring(L, index));
- } else {
- return false;
+ result->push_back(lua_tostring(L, index));
+ num_strings++;
}
- return true;
+
+ return num_strings;
}
/*
@@ -281,6 +398,45 @@ bool getintfield(lua_State *L, int table,
return got;
}
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, u8 &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isnumber(L, -1)){
+ result = lua_tonumber(L, -1);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, u16 &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isnumber(L, -1)){
+ result = lua_tonumber(L, -1);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, u32 &result)
+{
+ lua_getfield(L, table, fieldname);
+ bool got = false;
+ if(lua_isnumber(L, -1)){
+ result = lua_tonumber(L, -1);
+ got = true;
+ }
+ lua_pop(L, 1);
+ return got;
+}
+
bool getfloatfield(lua_State *L, int table,
const char *fieldname, float &result)
{
@@ -307,24 +463,26 @@ bool getboolfield(lua_State *L, int table,
return got;
}
-bool getstringlistfield(lua_State *L, int table, const char *fieldname,
- std::vector<const char *> &result)
+size_t getstringlistfield(lua_State *L, int table, const char *fieldname,
+ std::vector<std::string> *result)
{
lua_getfield(L, table, fieldname);
- bool got = read_stringlist(L, -1, result);
+ size_t num_strings_read = read_stringlist(L, -1, result);
lua_pop(L, 1);
- return got;
+ return num_strings_read;
}
std::string checkstringfield(lua_State *L, int table,
const char *fieldname)
{
lua_getfield(L, table, fieldname);
- std::string s = luaL_checkstring(L, -1);
+ CHECK_TYPE(-1, std::string("field \"") + fieldname + '"', LUA_TSTRING);
+ size_t len;
+ const char *s = lua_tolstring(L, -1, &len);
lua_pop(L, 1);
- return s;
+ return std::string(s, len);
}
std::string getstringfield_default(lua_State *L, int table,
@@ -387,3 +545,95 @@ void setboolfield(lua_State *L, int table,
}
+////
+//// Array table slices
+////
+
+size_t write_array_slice_float(
+ lua_State *L,
+ int table_index,
+ float *data,
+ v3u16 data_size,
+ v3u16 slice_offset,
+ v3u16 slice_size)
+{
+ v3u16 pmin, pmax(data_size);
+
+ if (slice_offset.X > 0) {
+ slice_offset.X--;
+ pmin.X = slice_offset.X;
+ pmax.X = MYMIN(slice_offset.X + slice_size.X, data_size.X);
+ }
+
+ if (slice_offset.Y > 0) {
+ slice_offset.Y--;
+ pmin.Y = slice_offset.Y;
+ pmax.Y = MYMIN(slice_offset.Y + slice_size.Y, data_size.Y);
+ }
+
+ if (slice_offset.Z > 0) {
+ slice_offset.Z--;
+ pmin.Z = slice_offset.Z;
+ pmax.Z = MYMIN(slice_offset.Z + slice_size.Z, data_size.Z);
+ }
+
+ const u32 ystride = data_size.X;
+ const u32 zstride = data_size.X * data_size.Y;
+
+ u32 elem_index = 1;
+ for (u32 z = pmin.Z; z != pmax.Z; z++)
+ for (u32 y = pmin.Y; y != pmax.Y; y++)
+ for (u32 x = pmin.X; x != pmax.X; x++) {
+ u32 i = z * zstride + y * ystride + x;
+ lua_pushnumber(L, data[i]);
+ lua_rawseti(L, table_index, elem_index);
+ elem_index++;
+ }
+
+ return elem_index - 1;
+}
+
+
+size_t write_array_slice_u16(
+ lua_State *L,
+ int table_index,
+ u16 *data,
+ v3u16 data_size,
+ v3u16 slice_offset,
+ v3u16 slice_size)
+{
+ v3u16 pmin, pmax(data_size);
+
+ if (slice_offset.X > 0) {
+ slice_offset.X--;
+ pmin.X = slice_offset.X;
+ pmax.X = MYMIN(slice_offset.X + slice_size.X, data_size.X);
+ }
+
+ if (slice_offset.Y > 0) {
+ slice_offset.Y--;
+ pmin.Y = slice_offset.Y;
+ pmax.Y = MYMIN(slice_offset.Y + slice_size.Y, data_size.Y);
+ }
+
+ if (slice_offset.Z > 0) {
+ slice_offset.Z--;
+ pmin.Z = slice_offset.Z;
+ pmax.Z = MYMIN(slice_offset.Z + slice_size.Z, data_size.Z);
+ }
+
+ const u32 ystride = data_size.X;
+ const u32 zstride = data_size.X * data_size.Y;
+
+ u32 elem_index = 1;
+ for (u32 z = pmin.Z; z != pmax.Z; z++)
+ for (u32 y = pmin.Y; y != pmax.Y; y++)
+ for (u32 x = pmin.X; x != pmax.X; x++) {
+ u32 i = z * zstride + y * ystride + x;
+ lua_pushinteger(L, data[i]);
+ lua_rawseti(L, table_index, elem_index);
+ elem_index++;
+ }
+
+ return elem_index - 1;
+}
diff --git a/src/script/common/c_converter.h b/src/script/common/c_converter.h
index 3b7eb6f7d..18a045d2a 100644
--- a/src/script/common/c_converter.h
+++ b/src/script/common/c_converter.h
@@ -48,11 +48,17 @@ int getintfield_default (lua_State *L, int table,
bool getstringfield(lua_State *L, int table,
const char *fieldname, std::string &result);
-bool getstringlistfield(lua_State *L, int table,
+size_t getstringlistfield(lua_State *L, int table,
const char *fieldname,
- std::vector<const char *> &result);
+ std::vector<std::string> *result);
bool getintfield(lua_State *L, int table,
const char *fieldname, int &result);
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, u8 &result);
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, u16 &result);
+bool getintfield(lua_State *L, int table,
+ const char *fieldname, u32 &result);
void read_groups(lua_State *L, int index,
std::map<std::string, int> &result);
bool getboolfield(lua_State *L, int table,
@@ -70,8 +76,9 @@ void setfloatfield(lua_State *L, int table,
void setboolfield(lua_State *L, int table,
const char *fieldname, bool value);
-
v3f checkFloatPos (lua_State *L, int index);
+v2f check_v2f (lua_State *L, int index);
+v2s16 check_v2s16 (lua_State *L, int index);
v3f check_v3f (lua_State *L, int index);
v3s16 check_v3s16 (lua_State *L, int index);
@@ -79,23 +86,32 @@ v3f read_v3f (lua_State *L, int index);
v2f read_v2f (lua_State *L, int index);
v2s16 read_v2s16 (lua_State *L, int index);
v2s32 read_v2s32 (lua_State *L, int index);
-video::SColor readARGB8 (lua_State *L, int index);
+video::SColor read_ARGB8 (lua_State *L, int index);
+bool read_color (lua_State *L, int index,
+ video::SColor *color);
+
aabb3f read_aabb3f (lua_State *L, int index, f32 scale);
v3s16 read_v3s16 (lua_State *L, int index);
std::vector<aabb3f> read_aabb3f_vector (lua_State *L, int index, f32 scale);
-bool read_stringlist (lua_State *L, int index,
- std::vector<const char *> &result);
+size_t read_stringlist (lua_State *L, int index,
+ std::vector<std::string> *result);
+void push_v2s16 (lua_State *L, v2s16 p);
+void push_v2s32 (lua_State *L, v2s32 p);
void push_v3s16 (lua_State *L, v3s16 p);
+void push_aabb3f (lua_State *L, aabb3f box);
+void push_ARGB8 (lua_State *L, video::SColor color);
void pushFloatPos (lua_State *L, v3f p);
void push_v3f (lua_State *L, v3f p);
void push_v2f (lua_State *L, v2f p);
+void warn_if_field_exists(lua_State *L, int table,
+ const char *fieldname,
+ const std::string &message);
-
-void warn_if_field_exists (lua_State *L,
- int table,
- const char *fieldname,
- const std::string &message);
+size_t write_array_slice_float(lua_State *L, int table_index, float *data,
+ v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
+size_t write_array_slice_u16(lua_State *L, int table_index, u16 *data,
+ v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
#endif /* C_CONVERTER_H_ */
diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp
index f811dd5d3..2a10ce0f2 100644
--- a/src/script/common/c_internal.cpp
+++ b/src/script/common/c_internal.cpp
@@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_internal.h"
#include "debug.h"
#include "log.h"
-#include "main.h"
#include "settings.h"
std::string script_get_backtrace(lua_State *L)
@@ -64,19 +63,65 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f)
return f(L); // Call wrapped function and return result.
} catch (const char *s) { // Catch and convert exceptions.
lua_pushstring(L, s);
- } catch (std::exception& e) {
+ } catch (std::exception &e) {
lua_pushstring(L, e.what());
- } catch (...) {
- lua_pushliteral(L, "caught (...)");
}
return lua_error(L); // Rethrow as a Lua error.
}
-void script_error(lua_State *L)
+/*
+ * Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without
+ * hacking Lua internals). For LUA_ERRMEM, this is because memory errors will
+ * not execute the the error handler, and by the time lua_pcall returns the
+ * execution stack will have already been unwound. For LUA_ERRERR, there was
+ * another error while trying to generate a backtrace from a LUA_ERRRUN. It is
+ * presumed there is an error with the internal Lua state and thus not possible
+ * to gather a coherent backtrace. Realistically, the best we can do here is
+ * print which C function performed the failing pcall.
+ */
+void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn)
{
- const char *s = lua_tostring(L, -1);
- std::string str(s ? s : "");
- throw LuaError(str);
+ if (pcall_result == 0)
+ return;
+
+ const char *err_type;
+ switch (pcall_result) {
+ case LUA_ERRRUN:
+ err_type = "Runtime";
+ break;
+ case LUA_ERRMEM:
+ err_type = "OOM";
+ break;
+ case LUA_ERRERR:
+ err_type = "Double fault";
+ break;
+ default:
+ err_type = "Unknown";
+ }
+
+ if (!mod)
+ mod = "??";
+
+ if (!fxn)
+ fxn = "??";
+
+ const char *err_descr = lua_tostring(L, -1);
+ if (!err_descr)
+ err_descr = "<no description>";
+
+ char buf[256];
+ snprintf(buf, sizeof(buf), "%s error from mod '%s' in callback %s(): ",
+ err_type, mod, fxn);
+
+ std::string err_msg(buf);
+ err_msg += err_descr;
+
+ if (pcall_result == LUA_ERRMEM) {
+ err_msg += "\nCurrent Lua memory usage: "
+ + itos(lua_gc(L, LUA_GCCOUNT, 0) >> 10) + " MB";
+ }
+
+ throw LuaError(err_msg);
}
// Push the list of callbacks (a lua table).
@@ -85,9 +130,10 @@ void script_error(lua_State *L)
// - runs the callbacks
// - replaces the table and arguments with the return value,
// computed depending on mode
-void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode)
+void script_run_callbacks_f(lua_State *L, int nargs,
+ RunCallbacksMode mode, const char *fxn)
{
- assert(lua_gettop(L) >= nargs + 1);
+ FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
// Insert error handler
lua_pushcfunction(L, script_error_handler);
@@ -107,14 +153,14 @@ void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode)
// Stack now looks like this:
// ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
- if (lua_pcall(L, nargs + 2, 1, errorhandler)) {
- script_error(L);
- }
+ int result = lua_pcall(L, nargs + 2, 1, errorhandler);
+ if (result != 0)
+ script_error(L, result, NULL, fxn);
lua_remove(L, -2); // Remove error handler
}
-void log_deprecated(lua_State *L, std::string message)
+void log_deprecated(lua_State *L, const std::string &message)
{
static bool configured = false;
static bool dolog = false;
@@ -125,8 +171,7 @@ void log_deprecated(lua_State *L, std::string message)
std::string value = g_settings->get("deprecated_lua_api_handling");
if (value == "log") {
dolog = true;
- }
- if (value == "error") {
+ } else if (value == "error") {
dolog = true;
doerror = true;
}
@@ -134,11 +179,10 @@ void log_deprecated(lua_State *L, std::string message)
if (doerror) {
if (L != NULL) {
- script_error(L);
+ script_error(L, LUA_ERRRUN, NULL, NULL);
} else {
- /* As of april 2014 assert is not optimized to nop in release builds
- * therefore this is correct. */
- assert("Can't do a scripterror for this deprecated message, so exit completely!");
+ FATAL_ERROR("Can't do a scripterror for this deprecated message, "
+ "so exit completely!");
}
}
diff --git a/src/script/common/c_internal.h b/src/script/common/c_internal.h
index eb9181b09..ecb514c8f 100644
--- a/src/script/common/c_internal.h
+++ b/src/script/common/c_internal.h
@@ -34,6 +34,16 @@ extern "C" {
#include "common/c_types.h"
+#define PCALL_RESL(L, RES) do { \
+ int result_ = (RES); \
+ if (result_ != 0) { \
+ script_error((L), result_, NULL, __FUNCTION__); \
+ } \
+} while (0)
+
+#define script_run_callbacks(L, nargs, mode) \
+ script_run_callbacks_f((L), (nargs), (mode), __FUNCTION__)
+
// What script_run_callbacks does with the return values of callbacks.
// Regardless of the mode, if only one callback is defined,
// its return value is the total return value.
@@ -67,8 +77,9 @@ enum RunCallbacksMode
std::string script_get_backtrace(lua_State *L);
int script_error_handler(lua_State *L);
int script_exception_wrapper(lua_State *L, lua_CFunction f);
-void script_error(lua_State *L);
-void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode);
-void log_deprecated(lua_State *L, std::string message);
+void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);
+void script_run_callbacks_f(lua_State *L, int nargs,
+ RunCallbacksMode mode, const char *fxn);
+void log_deprecated(lua_State *L, const std::string &message);
#endif /* C_INTERNAL_H_ */