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Diffstat (limited to 'src/script/cpp_api/s_async.cpp')
-rw-r--r--src/script/cpp_api/s_async.cpp33
1 files changed, 13 insertions, 20 deletions
diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp
index 1fb84fab6..722359066 100644
--- a/src/script/cpp_api/s_async.cpp
+++ b/src/script/cpp_api/s_async.cpp
@@ -46,26 +46,26 @@ AsyncEngine::~AsyncEngine()
// Request all threads to stop
for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
- it != workerThreads.end(); it++) {
+ it != workerThreads.end(); ++it) {
(*it)->stop();
}
// Wake up all threads
for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
- it != workerThreads.end(); it++) {
+ it != workerThreads.end(); ++it) {
jobQueueCounter.post();
}
// Wait for threads to finish
for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
- it != workerThreads.end(); it++) {
+ it != workerThreads.end(); ++it) {
(*it)->wait();
}
// Force kill all threads
for (std::vector<AsyncWorkerThread *>::iterator it = workerThreads.begin();
- it != workerThreads.end(); it++) {
+ it != workerThreads.end(); ++it) {
delete *it;
}
@@ -76,14 +76,9 @@ AsyncEngine::~AsyncEngine()
}
/******************************************************************************/
-bool AsyncEngine::registerFunction(const char* name, lua_CFunction func)
+void AsyncEngine::registerStateInitializer(StateInitializer func)
{
- if (initDone) {
- return false;
- }
-
- functionList[name] = func;
- return true;
+ stateInitializers.push_back(func);
}
/******************************************************************************/
@@ -100,7 +95,8 @@ void AsyncEngine::initialize(unsigned int numEngines)
}
/******************************************************************************/
-unsigned int AsyncEngine::queueAsyncJob(std::string func, std::string params)
+unsigned int AsyncEngine::queueAsyncJob(const std::string &func,
+ const std::string &params)
{
jobQueueMutex.lock();
LuaJobInfo toAdd;
@@ -124,7 +120,6 @@ LuaJobInfo AsyncEngine::getJob()
jobQueueMutex.lock();
LuaJobInfo retval;
- retval.valid = false;
if (!jobQueue.empty()) {
retval = jobQueue.front();
@@ -137,7 +132,7 @@ LuaJobInfo AsyncEngine::getJob()
}
/******************************************************************************/
-void AsyncEngine::putJobResult(LuaJobInfo result)
+void AsyncEngine::putJobResult(const LuaJobInfo &result)
{
resultQueueMutex.lock();
resultQueue.push_back(result);
@@ -204,11 +199,9 @@ void AsyncEngine::pushFinishedJobs(lua_State* L) {
/******************************************************************************/
void AsyncEngine::prepareEnvironment(lua_State* L, int top)
{
- for (UNORDERED_MAP<std::string, lua_CFunction>::iterator it = functionList.begin();
- it != functionList.end(); it++) {
- lua_pushstring(L, it->first.c_str());
- lua_pushcfunction(L, it->second);
- lua_settable(L, top);
+ for (std::vector<StateInitializer>::iterator it = stateInitializers.begin();
+ it != stateInitializers.end(); it++) {
+ (*it)(L, top);
}
}
@@ -264,7 +257,7 @@ void* AsyncWorkerThread::run()
// Wait for job
LuaJobInfo toProcess = jobDispatcher->getJob();
- if (toProcess.valid == false || stopRequested()) {
+ if (!toProcess.valid || stopRequested()) {
continue;
}