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-rw-r--r--src/script/cpp_api/s_base.h119
1 files changed, 23 insertions, 96 deletions
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index 8799d3c00..3cb59634b 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -21,67 +21,37 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define S_BASE_H_
#include <iostream>
+#include <string>
+
+extern "C" {
+#include <lua.h>
+}
#include "irrlichttypes.h"
#include "jmutex.h"
#include "jmutexautolock.h"
#include "common/c_types.h"
-#include "debug.h"
-#define LOCK_DEBUG
+#define SCRIPTAPI_LOCK_DEBUG
class Server;
class Environment;
+class GUIEngine;
class ServerActiveObject;
-class LuaABM;
-class InvRef;
-class ModApiBase;
-class ModApiEnvMod;
-class ObjectRef;
-class NodeMetaRef;
-
-
-/* definitions */
-// What scriptapi_run_callbacks does with the return values of callbacks.
-// Regardless of the mode, if only one callback is defined,
-// its return value is the total return value.
-// Modes only affect the case where 0 or >= 2 callbacks are defined.
-enum RunCallbacksMode
-{
- // Returns the return value of the first callback
- // Returns nil if list of callbacks is empty
- RUN_CALLBACKS_MODE_FIRST,
- // Returns the return value of the last callback
- // Returns nil if list of callbacks is empty
- RUN_CALLBACKS_MODE_LAST,
- // If any callback returns a false value, the first such is returned
- // Otherwise, the first callback's return value (trueish) is returned
- // Returns true if list of callbacks is empty
- RUN_CALLBACKS_MODE_AND,
- // Like above, but stops calling callbacks (short circuit)
- // after seeing the first false value
- RUN_CALLBACKS_MODE_AND_SC,
- // If any callback returns a true value, the first such is returned
- // Otherwise, the first callback's return value (falseish) is returned
- // Returns false if list of callbacks is empty
- RUN_CALLBACKS_MODE_OR,
- // Like above, but stops calling callbacks (short circuit)
- // after seeing the first true value
- RUN_CALLBACKS_MODE_OR_SC,
- // Note: "a true value" and "a false value" refer to values that
- // are converted by lua_toboolean to true or false, respectively.
-};
-
class ScriptApiBase {
public:
+ ScriptApiBase();
+ virtual ~ScriptApiBase();
+
+ bool loadMod(const std::string &scriptpath, const std::string &modname);
+ bool loadScript(const std::string &scriptpath);
+
/* object */
void addObjectReference(ServerActiveObject *cobj);
void removeObjectReference(ServerActiveObject *cobj);
- ScriptApiBase();
-
protected:
friend class LuaABM;
friend class InvRef;
@@ -91,78 +61,35 @@ protected:
friend class ModApiEnvMod;
friend class LuaVoxelManip;
-
- inline lua_State* getStack()
+ lua_State* getStack()
{ return m_luastack; }
- bool setStack(lua_State* stack) {
- if (m_luastack == 0) {
- m_luastack = stack;
- return true;
- }
- return false;
- }
-
void realityCheck();
void scriptError(const char *fmt, ...);
void stackDump(std::ostream &o);
- void runCallbacks(int nargs,RunCallbacksMode mode);
- inline Server* getServer() { return m_server; }
+ Server* getServer() { return m_server; }
void setServer(Server* server) { m_server = server; }
Environment* getEnv() { return m_environment; }
void setEnv(Environment* env) { m_environment = env; }
+ GUIEngine* getGuiEngine() { return m_guiengine; }
+ void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; }
+
void objectrefGetOrCreate(ServerActiveObject *cobj);
void objectrefGet(u16 id);
- JMutex m_luastackmutex;
-#ifdef LOCK_DEBUG
+ JMutex m_luastackmutex;
+#ifdef SCRIPTAPI_LOCK_DEBUG
bool m_locked;
#endif
private:
lua_State* m_luastack;
- Server* m_server;
- Environment* m_environment;
-
-
-};
-
-#ifdef LOCK_DEBUG
-class LockChecker {
-public:
- LockChecker(bool* variable) {
- assert(*variable == false);
-
- m_variable = variable;
- *m_variable = true;
- }
- ~LockChecker() {
- *m_variable = false;
- }
-private:
-bool* m_variable;
+ Server* m_server;
+ Environment* m_environment;
+ GUIEngine* m_guiengine;
};
-#define LOCK_CHECK LockChecker(&(this->m_locked))
-#else
-#define LOCK_CHECK while(0)
-#endif
-
-#define LUA_STACK_AUTOLOCK JMutexAutoLock(this->m_luastackmutex)
-
-#define SCRIPTAPI_PRECHECKHEADER \
- LUA_STACK_AUTOLOCK; \
- LOCK_CHECK; \
- realityCheck(); \
- lua_State *L = getStack(); \
- assert(lua_checkstack(L, 20)); \
- StackUnroller stack_unroller(L);
-
-#define PLAYER_TO_SA(p) p->getEnv()->getScriptIface()
-#define ENV_TO_SA(env) env->getScriptIface()
-#define SERVER_TO_SA(srv) srv->getScriptIface()
-
#endif /* S_BASE_H_ */