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path: root/src/script/cpp_api/s_mainmenu.cpp
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Diffstat (limited to 'src/script/cpp_api/s_mainmenu.cpp')
-rw-r--r--src/script/cpp_api/s_mainmenu.cpp22
1 files changed, 13 insertions, 9 deletions
diff --git a/src/script/cpp_api/s_mainmenu.cpp b/src/script/cpp_api/s_mainmenu.cpp
index ef8cea6c9..17ceff082 100644
--- a/src/script/cpp_api/s_mainmenu.cpp
+++ b/src/script/cpp_api/s_mainmenu.cpp
@@ -21,15 +21,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
-void ScriptApiMainMenu::setMainMenuErrorMessage(std::string errormessage)
+void ScriptApiMainMenu::setMainMenuData(MainMenuDataForScript *data)
{
SCRIPTAPI_PRECHECKHEADER
lua_getglobal(L, "gamedata");
int gamedata_idx = lua_gettop(L);
lua_pushstring(L, "errormessage");
- lua_pushstring(L, errormessage.c_str());
+ if (!data->errormessage.empty()) {
+ lua_pushstring(L, data->errormessage.c_str());
+ } else {
+ lua_pushnil(L);
+ }
lua_settable(L, gamedata_idx);
+ setboolfield(L, gamedata_idx, "reconnect_requested",
+ data->reconnect_requested);
lua_pop(L, 1);
}
@@ -49,11 +55,10 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
// Call it
lua_pushstring(L, text.c_str());
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
-void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string> fields)
+void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
{
SCRIPTAPI_PRECHECKHEADER
@@ -69,8 +74,8 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
// Convert fields to a Lua table
lua_newtable(L);
- std::map<std::string, std::string>::const_iterator it;
- for (it = fields.begin(); it != fields.end(); it++){
+ StringMap::const_iterator it;
+ for (it = fields.begin(); it != fields.end(); ++it) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushstring(L, name.c_str());
@@ -79,7 +84,6 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
}
// Call it
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}