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path: root/src/script/cpp_api/s_security.cpp
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Diffstat (limited to 'src/script/cpp_api/s_security.cpp')
-rw-r--r--src/script/cpp_api/s_security.cpp21
1 files changed, 4 insertions, 17 deletions
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp
index add7b1658..580042ec2 100644
--- a/src/script/cpp_api/s_security.cpp
+++ b/src/script/cpp_api/s_security.cpp
@@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "cpp_api/s_security.h"
-
+#include "lua_api/l_base.h"
#include "filesys.h"
#include "porting.h"
#include "server.h"
@@ -538,15 +538,8 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path,
if (!removed.empty())
abs_path += DIR_DELIM + removed;
- // Get server from registry
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
- ScriptApiBase *script;
-#if INDIRECT_SCRIPTAPI_RIDX
- script = (ScriptApiBase *) *(void**)(lua_touserdata(L, -1));
-#else
- script = (ScriptApiBase *) lua_touserdata(L, -1);
-#endif
- lua_pop(L, 1);
+ // Get gamedef from registry
+ ScriptApiBase *script = ModApiBase::getScriptApiBase(L);
const IGameDef *gamedef = script->getGameDef();
if (!gamedef)
return false;
@@ -669,13 +662,7 @@ int ScriptApiSecurity::sl_g_load(lua_State *L)
int ScriptApiSecurity::sl_g_loadfile(lua_State *L)
{
#ifndef SERVER
- lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
-#if INDIRECT_SCRIPTAPI_RIDX
- ScriptApiBase *script = (ScriptApiBase *) *(void**)(lua_touserdata(L, -1));
-#else
- ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1);
-#endif
- lua_pop(L, 1);
+ ScriptApiBase *script = ModApiBase::getScriptApiBase(L);
// Client implementation
if (script->getType() == ScriptingType::Client) {