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Diffstat (limited to 'src/script/cpp_api/s_security.h')
-rw-r--r-- | src/script/cpp_api/s_security.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_security.h b/src/script/cpp_api/s_security.h new file mode 100644 index 000000000..4a4389cf5 --- /dev/null +++ b/src/script/cpp_api/s_security.h @@ -0,0 +1,70 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef S_SECURITY_H +#define S_SECURITY_H + +#include "cpp_api/s_base.h" + + +#define CHECK_SECURE_PATH(L, path) \ + if (!ScriptApiSecurity::checkPath(L, path)) { \ + lua_pushstring(L, (std::string("Attempt to access external file ") + \ + path + " with mod security on.").c_str()); \ + lua_error(L); \ + } +#define CHECK_SECURE_PATH_OPTIONAL(L, path) \ + if (ScriptApiSecurity::isSecure(L)) { \ + CHECK_SECURE_PATH(L, path); \ + } + + +class ScriptApiSecurity : virtual public ScriptApiBase +{ +public: + // Sets up security on the ScriptApi's Lua state + void initializeSecurity(); + // Checks if the Lua state has been secured + static bool isSecure(lua_State *L); + // Loads a file as Lua code safely (doesn't allow bytecode). + static bool safeLoadFile(lua_State *L, const char *path); + // Checks if mods are allowed to read and write to the path + static bool checkPath(lua_State *L, const char *path); + +private: + // Syntax: "sl_" <Library name or 'g' (global)> '_' <Function name> + // (sl stands for Secure Lua) + + static int sl_g_dofile(lua_State *L); + static int sl_g_load(lua_State *L); + static int sl_g_loadfile(lua_State *L); + static int sl_g_loadstring(lua_State *L); + static int sl_g_require(lua_State *L); + + static int sl_io_open(lua_State *L); + static int sl_io_input(lua_State *L); + static int sl_io_output(lua_State *L); + static int sl_io_lines(lua_State *L); + + static int sl_os_rename(lua_State *L); + static int sl_os_remove(lua_State *L); +}; + +#endif + |