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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef S_SECURITY_H
+#define S_SECURITY_H
+
+#include "cpp_api/s_base.h"
+
+
+#define CHECK_SECURE_PATH(L, path) \
+ if (!ScriptApiSecurity::checkPath(L, path)) { \
+ lua_pushstring(L, (std::string("Attempt to access external file ") + \
+ path + " with mod security on.").c_str()); \
+ lua_error(L); \
+ }
+#define CHECK_SECURE_PATH_OPTIONAL(L, path) \
+ if (ScriptApiSecurity::isSecure(L)) { \
+ CHECK_SECURE_PATH(L, path); \
+ }
+
+
+class ScriptApiSecurity : virtual public ScriptApiBase
+{
+public:
+ // Sets up security on the ScriptApi's Lua state
+ void initializeSecurity();
+ // Checks if the Lua state has been secured
+ static bool isSecure(lua_State *L);
+ // Loads a file as Lua code safely (doesn't allow bytecode).
+ static bool safeLoadFile(lua_State *L, const char *path);
+ // Checks if mods are allowed to read and write to the path
+ static bool checkPath(lua_State *L, const char *path);
+
+private:
+ // Syntax: "sl_" <Library name or 'g' (global)> '_' <Function name>
+ // (sl stands for Secure Lua)
+
+ static int sl_g_dofile(lua_State *L);
+ static int sl_g_load(lua_State *L);
+ static int sl_g_loadfile(lua_State *L);
+ static int sl_g_loadstring(lua_State *L);
+ static int sl_g_require(lua_State *L);
+
+ static int sl_io_open(lua_State *L);
+ static int sl_io_input(lua_State *L);
+ static int sl_io_output(lua_State *L);
+ static int sl_io_lines(lua_State *L);
+
+ static int sl_os_rename(lua_State *L);
+ static int sl_os_remove(lua_State *L);
+};
+
+#endif
+