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-rw-r--r--src/script/cpp_api/s_security.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/script/cpp_api/s_security.h b/src/script/cpp_api/s_security.h
index f0eef00bb..059dccef1 100644
--- a/src/script/cpp_api/s_security.h
+++ b/src/script/cpp_api/s_security.h
@@ -41,14 +41,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class ScriptApiSecurity : virtual public ScriptApiBase
{
public:
- int backupGlobals(lua_State *L);
+ int getThread(lua_State *L);
+ // creates an empty Lua environment
+ void createEmptyEnv(lua_State *L);
+ // sets the enviroment to the table thats on top of the stack
+ void setLuaEnv(lua_State *L, int thread);
// Sets up security on the ScriptApi's Lua state
void initializeSecurity();
void initializeSecurityClient();
// Checks if the Lua state has been secured
static bool isSecure(lua_State *L);
// Loads a file as Lua code safely (doesn't allow bytecode).
- static bool safeLoadFile(lua_State *L, const char *path);
+ static bool safeLoadFile(lua_State *L, const char *path, const char *display_name = NULL);
// Checks if mods are allowed to read (and optionally write) to the path
static bool checkPath(lua_State *L, const char *path, bool write_required,
bool *write_allowed=NULL);