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-rw-r--r--src/script/cpp_api/CMakeLists.txt8
-rw-r--r--src/script/cpp_api/s_async.cpp15
-rw-r--r--src/script/cpp_api/s_base.cpp156
-rw-r--r--src/script/cpp_api/s_base.h39
-rw-r--r--src/script/cpp_api/s_entity.cpp35
-rw-r--r--src/script/cpp_api/s_env.cpp6
-rw-r--r--src/script/cpp_api/s_internal.h1
-rw-r--r--src/script/cpp_api/s_inventory.cpp21
-rw-r--r--src/script/cpp_api/s_item.cpp20
-rw-r--r--src/script/cpp_api/s_mainmenu.cpp22
-rw-r--r--src/script/cpp_api/s_mainmenu.h15
-rw-r--r--src/script/cpp_api/s_node.cpp34
-rw-r--r--src/script/cpp_api/s_node.h5
-rw-r--r--src/script/cpp_api/s_nodemeta.cpp24
-rw-r--r--src/script/cpp_api/s_player.cpp79
-rw-r--r--src/script/cpp_api/s_player.h16
-rw-r--r--src/script/cpp_api/s_security.cpp604
-rw-r--r--src/script/cpp_api/s_security.h70
-rw-r--r--src/script/cpp_api/s_server.cpp16
19 files changed, 990 insertions, 196 deletions
diff --git a/src/script/cpp_api/CMakeLists.txt b/src/script/cpp_api/CMakeLists.txt
index c45020055..be4d0131e 100644
--- a/src/script/cpp_api/CMakeLists.txt
+++ b/src/script/cpp_api/CMakeLists.txt
@@ -1,5 +1,5 @@
-# Used by server and client
set(common_SCRIPT_CPP_API_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/s_async.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_base.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_entity.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
@@ -8,11 +8,11 @@ set(common_SCRIPT_CPP_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/s_security.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_server.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/s_async.cpp
PARENT_SCOPE)
-# Used by client only
-set(minetest_SCRIPT_CPP_API_SRCS
+set(client_SCRIPT_CPP_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/s_mainmenu.cpp
PARENT_SCOPE)
+
diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp
index de1ebc07b..c00b22f98 100644
--- a/src/script/cpp_api/s_async.cpp
+++ b/src/script/cpp_api/s_async.cpp
@@ -155,7 +155,7 @@ void AsyncEngine::step(lua_State *L, int errorhandler)
lua_getfield(L, -1, "async_event_handler");
if (lua_isnil(L, -1)) {
- assert("Async event handler does not exist!" == 0);
+ FATAL_ERROR("Async event handler does not exist!");
}
luaL_checktype(L, -1, LUA_TFUNCTION);
@@ -164,9 +164,7 @@ void AsyncEngine::step(lua_State *L, int errorhandler)
lua_pushlstring(L, jobDone.serializedResult.data(),
jobDone.serializedResult.size());
- if (lua_pcall(L, 2, 0, errorhandler)) {
- script_error(L);
- }
+ PCALL_RESL(L, lua_pcall(L, 2, 0, errorhandler));
}
resultQueueMutex.Unlock();
lua_pop(L, 1); // Pop core
@@ -237,7 +235,7 @@ AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher,
/******************************************************************************/
AsyncWorkerThread::~AsyncWorkerThread()
{
- assert(IsRunning() == false);
+ sanity_check(IsRunning() == false);
}
/******************************************************************************/
@@ -257,7 +255,7 @@ void* AsyncWorkerThread::Thread()
std::string script = getServer()->getBuiltinLuaPath() + DIR_DELIM + "init.lua";
if (!loadScript(script)) {
errorstream
- << "AsyncWorkderThread execution of async base environment failed!"
+ << "AsyncWorkerThread execution of async base environment failed!"
<< std::endl;
abort();
}
@@ -293,8 +291,9 @@ void* AsyncWorkerThread::Thread()
toProcess.serializedParams.data(),
toProcess.serializedParams.size());
- if (lua_pcall(L, 2, 1, m_errorhandler)) {
- scriptError();
+ int result = lua_pcall(L, 2, 1, m_errorhandler);
+ if (result) {
+ PCALL_RES(result);
toProcess.serializedResult = "";
} else {
// Fetch result
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index 1f96373dc..dcfbac4bf 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -19,7 +19,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_base.h"
#include "cpp_api/s_internal.h"
+#include "cpp_api/s_security.h"
#include "lua_api/l_object.h"
+#include "common/c_converter.h"
#include "serverobject.h"
#include "debug.h"
#include "filesys.h"
@@ -45,18 +47,18 @@ class ModNameStorer
private:
lua_State *L;
public:
- ModNameStorer(lua_State *L_, const std::string &modname):
+ ModNameStorer(lua_State *L_, const std::string &mod_name):
L(L_)
{
- // Store current modname in registry
- lua_pushstring(L, modname.c_str());
- lua_setfield(L, LUA_REGISTRYINDEX, "current_modname");
+ // Store current mod name in registry
+ lua_pushstring(L, mod_name.c_str());
+ lua_setfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
}
~ModNameStorer()
{
- // Clear current modname in registry
+ // Clear current mod name from registry
lua_pushnil(L);
- lua_setfield(L, LUA_REGISTRYINDEX, "current_modname");
+ lua_setfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
}
};
@@ -67,12 +69,12 @@ public:
ScriptApiBase::ScriptApiBase()
{
- #ifdef SCRIPTAPI_LOCK_DEBUG
+#ifdef SCRIPTAPI_LOCK_DEBUG
m_locked = false;
- #endif
+#endif
m_luastack = luaL_newstate();
- assert(m_luastack);
+ FATAL_ERROR_IF(!m_luastack, "luaL_newstate() failed");
luaL_openlibs(m_luastack);
@@ -102,6 +104,11 @@ ScriptApiBase::ScriptApiBase()
lua_pushstring(m_luastack, porting::getPlatformName());
lua_setglobal(m_luastack, "PLATFORM");
+ // m_secure gets set to true inside
+ // ScriptApiSecurity::initializeSecurity(), if neccessary.
+ // Default to false otherwise
+ m_secure = false;
+
m_server = NULL;
m_environment = NULL;
m_guiengine = NULL;
@@ -112,88 +119,136 @@ ScriptApiBase::~ScriptApiBase()
lua_close(m_luastack);
}
-bool ScriptApiBase::loadMod(const std::string &scriptpath,
- const std::string &modname)
+bool ScriptApiBase::loadMod(const std::string &script_path,
+ const std::string &mod_name, std::string *error)
{
- ModNameStorer modnamestorer(getStack(), modname);
-
- if (!string_allowed(modname, MODNAME_ALLOWED_CHARS)) {
- errorstream<<"Error loading mod \""<<modname
- <<"\": modname does not follow naming conventions: "
- <<"Only chararacters [a-z0-9_] are allowed."<<std::endl;
- return false;
- }
+ ModNameStorer mod_name_storer(getStack(), mod_name);
- return loadScript(scriptpath);
+ return loadScript(script_path, error);
}
-bool ScriptApiBase::loadScript(const std::string &scriptpath)
+bool ScriptApiBase::loadScript(const std::string &script_path, std::string *error)
{
- verbosestream<<"Loading and running script from "<<scriptpath<<std::endl;
+ verbosestream << "Loading and running script from " << script_path << std::endl;
lua_State *L = getStack();
- int ret = luaL_loadfile(L, scriptpath.c_str()) || lua_pcall(L, 0, 0, m_errorhandler);
- if (ret) {
- errorstream << "========== ERROR FROM LUA ===========" << std::endl;
- errorstream << "Failed to load and run script from " << std::endl;
- errorstream << scriptpath << ":" << std::endl;
- errorstream << std::endl;
- errorstream << lua_tostring(L, -1) << std::endl;
- errorstream << std::endl;
- errorstream << "======= END OF ERROR FROM LUA ========" << std::endl;
+ bool ok;
+ if (m_secure) {
+ ok = ScriptApiSecurity::safeLoadFile(L, script_path.c_str());
+ } else {
+ ok = !luaL_loadfile(L, script_path.c_str());
+ }
+ ok = ok && !lua_pcall(L, 0, 0, m_errorhandler);
+ if (!ok) {
+ std::string error_msg = lua_tostring(L, -1);
+ if (error)
+ *error = error_msg;
+ errorstream << "========== ERROR FROM LUA ===========" << std::endl
+ << "Failed to load and run script from " << std::endl
+ << script_path << ":" << std::endl << std::endl
+ << error_msg << std::endl << std::endl
+ << "======= END OF ERROR FROM LUA ========" << std::endl;
lua_pop(L, 1); // Pop error message from stack
return false;
}
return true;
}
+// Push the list of callbacks (a lua table).
+// Then push nargs arguments.
+// Then call this function, which
+// - runs the callbacks
+// - replaces the table and arguments with the return value,
+// computed depending on mode
+void ScriptApiBase::runCallbacksRaw(int nargs,
+ RunCallbacksMode mode, const char *fxn)
+{
+ lua_State *L = getStack();
+ FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
+
+ // Insert error handler
+ lua_pushcfunction(L, script_error_handler);
+ int errorhandler = lua_gettop(L) - nargs - 1;
+ lua_insert(L, errorhandler);
+
+ // Insert run_callbacks between error handler and table
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "run_callbacks");
+ lua_remove(L, -2);
+ lua_insert(L, errorhandler + 1);
+
+ // Insert mode after table
+ lua_pushnumber(L, (int)mode);
+ lua_insert(L, errorhandler + 3);
+
+ // Stack now looks like this:
+ // ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
+
+ int result = lua_pcall(L, nargs + 2, 1, errorhandler);
+ if (result != 0)
+ scriptError(result, fxn);
+
+ lua_remove(L, -2); // Remove error handler
+}
+
void ScriptApiBase::realityCheck()
{
int top = lua_gettop(m_luastack);
- if(top >= 30){
- dstream<<"Stack is over 30:"<<std::endl;
+ if (top >= 30) {
+ dstream << "Stack is over 30:" << std::endl;
stackDump(dstream);
std::string traceback = script_get_backtrace(m_luastack);
throw LuaError("Stack is over 30 (reality check)\n" + traceback);
}
}
-void ScriptApiBase::scriptError()
+void ScriptApiBase::scriptError(int result, const char *fxn)
{
- throw LuaError(lua_tostring(m_luastack, -1));
+ script_error(getStack(), result, m_last_run_mod.c_str(), fxn);
}
void ScriptApiBase::stackDump(std::ostream &o)
{
- int i;
int top = lua_gettop(m_luastack);
- for (i = 1; i <= top; i++) { /* repeat for each level */
+ for (int i = 1; i <= top; i++) { /* repeat for each level */
int t = lua_type(m_luastack, i);
switch (t) {
-
case LUA_TSTRING: /* strings */
- o<<"\""<<lua_tostring(m_luastack, i)<<"\"";
+ o << "\"" << lua_tostring(m_luastack, i) << "\"";
break;
-
case LUA_TBOOLEAN: /* booleans */
- o<<(lua_toboolean(m_luastack, i) ? "true" : "false");
+ o << (lua_toboolean(m_luastack, i) ? "true" : "false");
break;
-
case LUA_TNUMBER: /* numbers */ {
char buf[10];
snprintf(buf, 10, "%g", lua_tonumber(m_luastack, i));
- o<<buf;
- break; }
-
+ o << buf;
+ break;
+ }
default: /* other values */
- o<<lua_typename(m_luastack, t);
+ o << lua_typename(m_luastack, t);
break;
-
}
- o<<" ";
+ o << " ";
}
- o<<std::endl;
+ o << std::endl;
+}
+
+void ScriptApiBase::setOriginDirect(const char *origin)
+{
+ m_last_run_mod = origin ? origin : "??";
+}
+
+void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
+{
+#ifdef SCRIPTAPI_DEBUG
+ lua_State *L = getStack();
+
+ m_last_run_mod = lua_istable(L, index) ?
+ getstringfield_default(L, index, "mod_origin", "") : "";
+ //printf(">>>> running %s for mod: %s\n", fxn, m_last_run_mod.c_str());
+#endif
}
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
@@ -245,7 +300,7 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
void ScriptApiBase::objectrefGetOrCreate(lua_State *L,
ServerActiveObject *cobj)
{
- if(cobj == NULL || cobj->getId() == 0){
+ if (cobj == NULL || cobj->getId() == 0) {
ObjectRef::create(L, cobj);
} else {
objectrefGet(L, cobj->getId());
@@ -263,4 +318,3 @@ void ScriptApiBase::objectrefGet(lua_State *L, u16 id)
lua_remove(L, -2); // object_refs
lua_remove(L, -2); // core
}
-
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index 4ea3677a9..d653b5bac 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -34,6 +34,25 @@ extern "C" {
#include "common/c_internal.h"
#define SCRIPTAPI_LOCK_DEBUG
+#define SCRIPTAPI_DEBUG
+
+#define SCRIPT_MOD_NAME_FIELD "current_mod_name"
+// MUST be an invalid mod name so that mods can't
+// use that name to bypass security!
+#define BUILTIN_MOD_NAME "*builtin*"
+
+#define PCALL_RES(RES) do { \
+ int result_ = (RES); \
+ if (result_ != 0) { \
+ scriptError(result_, __FUNCTION__); \
+ } \
+} while (0)
+
+#define runCallbacks(nargs, mode) \
+ runCallbacksRaw((nargs), (mode), __FUNCTION__)
+
+#define setOriginFromTable(index) \
+ setOriginFromTableRaw(index, __FUNCTION__)
class Server;
class Environment;
@@ -42,17 +61,26 @@ class ServerActiveObject;
class ScriptApiBase {
public:
-
ScriptApiBase();
virtual ~ScriptApiBase();
- bool loadMod(const std::string &scriptpath, const std::string &modname);
- bool loadScript(const std::string &scriptpath);
+ bool loadMod(const std::string &script_path, const std::string &mod_name,
+ std::string *error=NULL);
+ bool loadScript(const std::string &script_path, std::string *error=NULL);
+
+ void runCallbacksRaw(int nargs,
+ RunCallbacksMode mode, const char *fxn);
/* object */
void addObjectReference(ServerActiveObject *cobj);
void removeObjectReference(ServerActiveObject *cobj);
+ Server* getServer() { return m_server; }
+
+ std::string getOrigin() { return m_last_run_mod; }
+ void setOriginDirect(const char *origin);
+ void setOriginFromTableRaw(int index, const char *fxn);
+
protected:
friend class LuaABM;
friend class InvRef;
@@ -66,10 +94,9 @@ protected:
{ return m_luastack; }
void realityCheck();
- void scriptError();
+ void scriptError(int result, const char *fxn);
void stackDump(std::ostream &o);
- Server* getServer() { return m_server; }
void setServer(Server* server) { m_server = server; }
Environment* getEnv() { return m_environment; }
@@ -82,8 +109,10 @@ protected:
void objectrefGet(lua_State *L, u16 id);
JMutex m_luastackmutex;
+ std::string m_last_run_mod;
// Stack index of Lua error handler
int m_errorhandler;
+ bool m_secure;
#ifdef SCRIPTAPI_LOCK_DEBUG
bool m_locked;
#endif
diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp
index b52bde18a..0d159846a 100644
--- a/src/script/cpp_api/s_entity.cpp
+++ b/src/script/cpp_api/s_entity.cpp
@@ -91,9 +91,9 @@ void ScriptApiEntity::luaentity_Activate(u16 id,
lua_pushvalue(L, object); // self
lua_pushlstring(L, staticdata.c_str(), staticdata.size());
lua_pushinteger(L, dtime_s);
- // Call with 3 arguments, 0 results
- if (lua_pcall(L, 3, 0, m_errorhandler))
- scriptError();
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 3, 0, m_errorhandler));
} else {
lua_pop(L, 1);
}
@@ -136,12 +136,12 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
lua_pop(L, 2); // Pop entity and get_staticdata
return "";
}
-
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
- // Call with 1 arguments, 1 results
- if (lua_pcall(L, 1, 1, m_errorhandler))
- scriptError();
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 1, 1, m_errorhandler));
+
lua_remove(L, object); // Remove object
size_t len = 0;
@@ -209,9 +209,10 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushnumber(L, dtime); // dtime
- // Call with 2 arguments, 0 results
- if (lua_pcall(L, 2, 0, m_errorhandler))
- scriptError();
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler));
+
lua_pop(L, 1); // Pop object
}
@@ -241,9 +242,10 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
lua_pushnumber(L, time_from_last_punch);
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
- // Call with 5 arguments, 0 results
- if (lua_pcall(L, 5, 0, m_errorhandler))
- scriptError();
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler));
+
lua_pop(L, 1); // Pop object
}
@@ -268,9 +270,10 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
objectrefGetOrCreate(L, clicker); // Clicker reference
- // Call with 2 arguments, 0 results
- if (lua_pcall(L, 2, 0, m_errorhandler))
- scriptError();
+
+ setOriginFromTable(object);
+ PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler));
+
lua_pop(L, 1); // Pop object
}
diff --git a/src/script/cpp_api/s_env.cpp b/src/script/cpp_api/s_env.cpp
index c171bbf02..9c733773a 100644
--- a/src/script/cpp_api/s_env.cpp
+++ b/src/script/cpp_api/s_env.cpp
@@ -38,7 +38,7 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
push_v3s16(L, minp);
push_v3s16(L, maxp);
lua_pushnumber(L, blockseed);
- script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiEnv::environment_Step(float dtime)
@@ -52,7 +52,7 @@ void ScriptApiEnv::environment_Step(float dtime)
// Call callbacks
lua_pushnumber(L, dtime);
try {
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getServer()->setAsyncFatalError(e.what());
}
@@ -73,7 +73,7 @@ void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
objectrefGetOrCreate(L, player); // player
lua_pushstring(L,type.c_str()); // event type
try {
- script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getServer()->setAsyncFatalError(e.what());
}
diff --git a/src/script/cpp_api/s_internal.h b/src/script/cpp_api/s_internal.h
index 10ee1a7de..9999a584a 100644
--- a/src/script/cpp_api/s_internal.h
+++ b/src/script/cpp_api/s_internal.h
@@ -61,3 +61,4 @@ bool* m_variable;
StackUnroller stack_unroller(L);
#endif /* S_INTERNAL_H_ */
+
diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp
index 422faf150..019d1ccc0 100644
--- a/src/script/cpp_api/s_inventory.cpp
+++ b/src/script/cpp_api/s_inventory.cpp
@@ -48,8 +48,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
lua_pushinteger(L, to_index + 1); // to_index
lua_pushinteger(L, count); // count
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 7, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 7, 1, m_errorhandler));
if(!lua_isnumber(L, -1))
throw LuaError("allow_move should return a number. name=" + name);
int ret = luaL_checkinteger(L, -1);
@@ -77,8 +76,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_put should return a number. name=" + name);
int ret = luaL_checkinteger(L, -1);
@@ -106,8 +104,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_take should return a number. name=" + name);
int ret = luaL_checkinteger(L, -1);
@@ -139,8 +136,7 @@ void ScriptApiDetached::detached_inventory_OnMove(
lua_pushinteger(L, to_index + 1); // to_index
lua_pushinteger(L, count); // count
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 7, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 7, 0, m_errorhandler));
}
// Report put items
@@ -164,8 +160,7 @@ void ScriptApiDetached::detached_inventory_OnPut(
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler));
}
// Report taken items
@@ -189,8 +184,7 @@ void ScriptApiDetached::detached_inventory_OnTake(
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler));
}
// Retrieves core.detached_inventories[name][callbackname]
@@ -215,6 +209,9 @@ bool ScriptApiDetached::getDetachedInventoryCallback(
lua_pop(L, 1);
return false;
}
+
+ setOriginFromTable(-1);
+
lua_getfield(L, -1, callbackname);
lua_remove(L, -2);
// Should be a function or nil
diff --git a/src/script/cpp_api/s_item.cpp b/src/script/cpp_api/s_item.cpp
index e3a9ac7aa..4d4d416ec 100644
--- a/src/script/cpp_api/s_item.cpp
+++ b/src/script/cpp_api/s_item.cpp
@@ -42,8 +42,7 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item,
LuaItemStack::create(L, item);
objectrefGetOrCreate(L, dropper);
pushFloatPos(L, pos);
- if (lua_pcall(L, 3, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 3, 1, m_errorhandler));
if (!lua_isnil(L, -1)) {
try {
item = read_item(L,-1, getServer());
@@ -68,8 +67,7 @@ bool ScriptApiItem::item_OnPlace(ItemStack &item,
LuaItemStack::create(L, item);
objectrefGetOrCreate(L, placer);
pushPointedThing(pointed);
- if (lua_pcall(L, 3, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 3, 1, m_errorhandler));
if (!lua_isnil(L, -1)) {
try {
item = read_item(L,-1, getServer());
@@ -94,8 +92,7 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
LuaItemStack::create(L, item);
objectrefGetOrCreate(L, user);
pushPointedThing(pointed);
- if (lua_pcall(L, 3, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 3, 1, m_errorhandler));
if(!lua_isnil(L, -1)) {
try {
item = read_item(L,-1, getServer());
@@ -116,7 +113,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
lua_getfield(L, -1, "on_craft");
LuaItemStack::create(L, item);
objectrefGetOrCreate(L, user);
-
+
// Push inventory list
std::vector<ItemStack> items;
for (u32 i = 0; i < old_craft_grid->getSize(); i++) {
@@ -125,8 +122,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
push_items(L, items);
InvRef::create(L, craft_inv);
- if (lua_pcall(L, 4, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 4, 1, m_errorhandler));
if (!lua_isnil(L, -1)) {
try {
item = read_item(L,-1, getServer());
@@ -156,8 +152,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
push_items(L, items);
InvRef::create(L, craft_inv);
- if (lua_pcall(L, 4, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 4, 1, m_errorhandler));
if (!lua_isnil(L, -1)) {
try {
item = read_item(L,-1, getServer());
@@ -198,6 +193,9 @@ bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
lua_remove(L, -2);
luaL_checktype(L, -1, LUA_TTABLE);
}
+
+ setOriginFromTable(-1);
+
lua_getfield(L, -1, callbackname);
lua_remove(L, -2); // Remove item def
// Should be a function or nil
diff --git a/src/script/cpp_api/s_mainmenu.cpp b/src/script/cpp_api/s_mainmenu.cpp
index ef8cea6c9..17ceff082 100644
--- a/src/script/cpp_api/s_mainmenu.cpp
+++ b/src/script/cpp_api/s_mainmenu.cpp
@@ -21,15 +21,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
-void ScriptApiMainMenu::setMainMenuErrorMessage(std::string errormessage)
+void ScriptApiMainMenu::setMainMenuData(MainMenuDataForScript *data)
{
SCRIPTAPI_PRECHECKHEADER
lua_getglobal(L, "gamedata");
int gamedata_idx = lua_gettop(L);
lua_pushstring(L, "errormessage");
- lua_pushstring(L, errormessage.c_str());
+ if (!data->errormessage.empty()) {
+ lua_pushstring(L, data->errormessage.c_str());
+ } else {
+ lua_pushnil(L);
+ }
lua_settable(L, gamedata_idx);
+ setboolfield(L, gamedata_idx, "reconnect_requested",
+ data->reconnect_requested);
lua_pop(L, 1);
}
@@ -49,11 +55,10 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
// Call it
lua_pushstring(L, text.c_str());
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
-void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string> fields)
+void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields)
{
SCRIPTAPI_PRECHECKHEADER
@@ -69,8 +74,8 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
// Convert fields to a Lua table
lua_newtable(L);
- std::map<std::string, std::string>::const_iterator it;
- for (it = fields.begin(); it != fields.end(); it++){
+ StringMap::const_iterator it;
+ for (it = fields.begin(); it != fields.end(); ++it) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushstring(L, name.c_str());
@@ -79,7 +84,6 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
}
// Call it
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
diff --git a/src/script/cpp_api/s_mainmenu.h b/src/script/cpp_api/s_mainmenu.h
index 53dcd37e9..8d5895817 100644
--- a/src/script/cpp_api/s_mainmenu.h
+++ b/src/script/cpp_api/s_mainmenu.h
@@ -21,17 +21,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define S_MAINMENU_H_
#include "cpp_api/s_base.h"
-#include <map>
+#include "util/string.h"
+#include "../guiMainMenu.h"
-class ScriptApiMainMenu
- : virtual public ScriptApiBase
-{
+class ScriptApiMainMenu : virtual public ScriptApiBase {
public:
/**
- * set gamedata.errormessage to inform lua of an error
- * @param errormessage the error message
+ * Hand over MainMenuDataForScript to lua to inform lua of the content
+ * @param data the data
*/
- void setMainMenuErrorMessage(std::string errormessage);
+ void setMainMenuData(MainMenuDataForScript *data);
/**
* process events received from formspec
@@ -43,7 +42,7 @@ public:
* process field data recieved from formspec
* @param fields data in field format
*/
- void handleMainMenuButtons(std::map<std::string, std::string> fields);
+ void handleMainMenuButtons(const StringMap &fields);
};
#endif /* S_MAINMENU_H_ */
diff --git a/src/script/cpp_api/s_node.cpp b/src/script/cpp_api/s_node.cpp
index e3d3fb58b..dac058b13 100644
--- a/src/script/cpp_api/s_node.cpp
+++ b/src/script/cpp_api/s_node.cpp
@@ -106,8 +106,7 @@ bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
pushnode(L, node, ndef);
objectrefGetOrCreate(L, puncher);
pushPointedThing(pointed);
- if (lua_pcall(L, 4, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 4, 0, m_errorhandler));
return true;
}
@@ -126,8 +125,7 @@ bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
push_v3s16(L, p);
pushnode(L, node, ndef);
objectrefGetOrCreate(L, digger);
- if (lua_pcall(L, 3, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 3, 0, m_errorhandler));
return true;
}
@@ -143,8 +141,7 @@ void ScriptApiNode::node_on_construct(v3s16 p, MapNode node)
// Call function
push_v3s16(L, p);
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
@@ -159,8 +156,7 @@ void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
// Call function
push_v3s16(L, p);
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
@@ -176,8 +172,7 @@ void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
// Call function
push_v3s16(L, p);
pushnode(L, node, ndef);
- if (lua_pcall(L, 2, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler));
}
bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
@@ -193,14 +188,13 @@ bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
// Call function
push_v3s16(L, p);
lua_pushnumber(L,dtime);
- if (lua_pcall(L, 2, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 2, 1, m_errorhandler));
return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1) == true;
}
void ScriptApiNode::node_on_receive_fields(v3s16 p,
const std::string &formname,
- const std::map<std::string, std::string> &fields,
+ const StringMap &fields,
ServerActiveObject *sender)
{
SCRIPTAPI_PRECHECKHEADER
@@ -220,8 +214,8 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p,
push_v3s16(L, p); // pos
lua_pushstring(L, formname.c_str()); // formname
lua_newtable(L); // fields
- std::map<std::string, std::string>::const_iterator it;
- for (it = fields.begin(); it != fields.end(); it++){
+ StringMap::const_iterator it;
+ for (it = fields.begin(); it != fields.end(); it++) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushstring(L, name.c_str());
@@ -229,8 +223,7 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p,
lua_settable(L, -3);
}
objectrefGetOrCreate(L, sender); // player
- if (lua_pcall(L, 4, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 4, 0, m_errorhandler));
}
void ScriptApiNode::node_falling_update(v3s16 p)
@@ -239,8 +232,7 @@ void ScriptApiNode::node_falling_update(v3s16 p)
lua_getglobal(L, "nodeupdate");
push_v3s16(L, p);
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
void ScriptApiNode::node_falling_update_single(v3s16 p)
@@ -249,7 +241,5 @@ void ScriptApiNode::node_falling_update_single(v3s16 p)
lua_getglobal(L, "nodeupdate_single");
push_v3s16(L, p);
- if (lua_pcall(L, 1, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler));
}
-
diff --git a/src/script/cpp_api/s_node.h b/src/script/cpp_api/s_node.h
index b3a6c83b5..fe1180cb3 100644
--- a/src/script/cpp_api/s_node.h
+++ b/src/script/cpp_api/s_node.h
@@ -20,11 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef S_NODE_H_
#define S_NODE_H_
-#include <map>
-
#include "irr_v3d.h"
#include "cpp_api/s_base.h"
#include "cpp_api/s_nodemeta.h"
+#include "util/string.h"
struct MapNode;
class ServerActiveObject;
@@ -47,7 +46,7 @@ public:
bool node_on_timer(v3s16 p, MapNode node, f32 dtime);
void node_on_receive_fields(v3s16 p,
const std::string &formname,
- const std::map<std::string, std::string> &fields,
+ const StringMap &fields,
ServerActiveObject *sender);
void node_falling_update(v3s16 p);
void node_falling_update_single(v3s16 p);
diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp
index 01eee337c..638750b0e 100644
--- a/src/script/cpp_api/s_nodemeta.cpp
+++ b/src/script/cpp_api/s_nodemeta.cpp
@@ -54,8 +54,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
lua_pushinteger(L, to_index + 1); // to_index
lua_pushinteger(L, count); // count
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 7, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 7, 1, m_errorhandler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_move should"
" return a number, guilty node: " + nodename);
@@ -89,8 +88,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler));
if(!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_put should"
" return a number, guilty node: " + nodename);
@@ -124,8 +122,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_take should"
" return a number, guilty node: " + nodename);
@@ -162,8 +159,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
lua_pushinteger(L, to_index + 1); // to_index
lua_pushinteger(L, count); // count
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 7, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 7, 0, m_errorhandler));
}
// Report put items
@@ -191,8 +187,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler));
}
// Report taken items
@@ -220,13 +215,14 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
lua_pushinteger(L, index + 1); // index
LuaItemStack::create(L, stack); // stack
objectrefGetOrCreate(L, player); // player
- if (lua_pcall(L, 5, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler));
}
-ScriptApiNodemeta::ScriptApiNodemeta() {
+ScriptApiNodemeta::ScriptApiNodemeta()
+{
}
-ScriptApiNodemeta::~ScriptApiNodemeta() {
+ScriptApiNodemeta::~ScriptApiNodemeta()
+{
}
diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp
index 81bfd4505..ef3c31cfd 100644
--- a/src/script/cpp_api/s_player.cpp
+++ b/src/script/cpp_api/s_player.cpp
@@ -19,6 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_player.h"
#include "cpp_api/s_internal.h"
+#include "common/c_converter.h"
+#include "common/c_content.h"
#include "util/string.h"
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
@@ -30,7 +32,7 @@ void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_newplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
@@ -42,7 +44,47 @@ void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_dieplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
+}
+
+bool ScriptApiPlayer::on_punchplayer(ServerActiveObject *player,
+ ServerActiveObject *hitter,
+ float time_from_last_punch,
+ const ToolCapabilities *toolcap,
+ v3f dir,
+ s16 damage)
+{
+ SCRIPTAPI_PRECHECKHEADER
+ // Get core.registered_on_punchplayers
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_punchplayers");
+ // Call callbacks
+ objectrefGetOrCreate(L, player);
+ objectrefGetOrCreate(L, hitter);
+ lua_pushnumber(L, time_from_last_punch);
+ push_tool_capabilities(L, *toolcap);
+ push_v3f(L, dir);
+ lua_pushnumber(L, damage);
+ runCallbacks(6, RUN_CALLBACKS_MODE_OR);
+ return lua_toboolean(L, -1);
+}
+
+s16 ScriptApiPlayer::on_player_hpchange(ServerActiveObject *player,
+ s16 hp_change)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_player_hpchange
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_player_hpchange");
+ lua_remove(L, -2);
+
+ objectrefGetOrCreate(L, player);
+ lua_pushnumber(L, hp_change);
+ PCALL_RES(lua_pcall(L, 2, 1, m_errorhandler));
+ hp_change = lua_tointeger(L, -1);
+ lua_pop(L, -1);
+ return hp_change;
}
bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
@@ -54,12 +96,15 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_respawnplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_OR);
+ runCallbacks(1, RUN_CALLBACKS_MODE_OR);
bool positioning_handled_by_some = lua_toboolean(L, -1);
return positioning_handled_by_some;
}
-bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason)
+bool ScriptApiPlayer::on_prejoinplayer(
+ const std::string &name,
+ const std::string &ip,
+ std::string *reason)
{
SCRIPTAPI_PRECHECKHEADER
@@ -68,9 +113,9 @@ bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::st
lua_getfield(L, -1, "registered_on_prejoinplayers");
lua_pushstring(L, name.c_str());
lua_pushstring(L, ip.c_str());
- script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR);
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR);
if (lua_isstring(L, -1)) {
- reason.assign(lua_tostring(L, -1));
+ reason->assign(lua_tostring(L, -1));
return true;
}
return false;
@@ -85,7 +130,7 @@ void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_joinplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
@@ -97,7 +142,7 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
lua_getfield(L, -1, "registered_on_leaveplayers");
// Call callbacks
objectrefGetOrCreate(L, player);
- script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
@@ -113,12 +158,12 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
lua_newtable(L);
lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
lua_setfield(L, -2, "type");
- script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
}
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
const std::string &formname,
- const std::map<std::string, std::string> &fields)
+ const StringMap &fields)
{
SCRIPTAPI_PRECHECKHEADER
@@ -132,17 +177,19 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
lua_pushstring(L, formname.c_str());
// param 3
lua_newtable(L);
- for(std::map<std::string, std::string>::const_iterator
- i = fields.begin(); i != fields.end(); i++){
- const std::string &name = i->first;
- const std::string &value = i->second;
+ StringMap::const_iterator it;
+ for (it = fields.begin(); it != fields.end(); ++it) {
+ const std::string &name = it->first;
+ const std::string &value = it->second;
lua_pushstring(L, name.c_str());
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
- script_run_callbacks(L, 3, RUN_CALLBACKS_MODE_OR_SC);
+ runCallbacks(3, RUN_CALLBACKS_MODE_OR_SC);
}
-ScriptApiPlayer::~ScriptApiPlayer() {
+
+ScriptApiPlayer::~ScriptApiPlayer()
+{
}
diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h
index c77d397c4..2e4dc2222 100644
--- a/src/script/cpp_api/s_player.h
+++ b/src/script/cpp_api/s_player.h
@@ -20,10 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef S_PLAYER_H_
#define S_PLAYER_H_
-#include <map>
-
#include "cpp_api/s_base.h"
+#include "irr_v3d.h"
+#include "util/string.h"
+struct ToolCapabilities;
class ScriptApiPlayer
: virtual public ScriptApiBase
@@ -34,14 +35,17 @@ public:
void on_newplayer(ServerActiveObject *player);
void on_dieplayer(ServerActiveObject *player);
bool on_respawnplayer(ServerActiveObject *player);
- bool on_prejoinplayer(std::string name, std::string ip, std::string &reason);
+ bool on_prejoinplayer(const std::string &name, const std::string &ip,
+ std::string *reason);
void on_joinplayer(ServerActiveObject *player);
void on_leaveplayer(ServerActiveObject *player);
void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
-
+ bool on_punchplayer(ServerActiveObject *player,
+ ServerActiveObject *hitter, float time_from_last_punch,
+ const ToolCapabilities *toolcap, v3f dir, s16 damage);
+ s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change);
void on_playerReceiveFields(ServerActiveObject *player,
- const std::string &formname,
- const std::map<std::string, std::string> &fields);
+ const std::string &formname, const StringMap &fields);
};
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp
new file mode 100644
index 000000000..6a6d40307
--- /dev/null
+++ b/src/script/cpp_api/s_security.cpp
@@ -0,0 +1,604 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "cpp_api/s_security.h"
+
+#include "filesys.h"
+#include "porting.h"
+#include "server.h"
+#include "settings.h"
+
+#include <cerrno>
+#include <string>
+#include <iostream>
+
+
+#define SECURE_API(lib, name) \
+ lua_pushcfunction(L, sl_##lib##_##name); \
+ lua_setfield(L, -2, #name);
+
+
+static inline void copy_safe(lua_State *L, const char *list[], unsigned len, int from=-2, int to=-1)
+{
+ if (from < 0) from = lua_gettop(L) + from + 1;
+ if (to < 0) to = lua_gettop(L) + to + 1;
+ for (unsigned i = 0; i < (len / sizeof(list[0])); i++) {
+ lua_getfield(L, from, list[i]);
+ lua_setfield(L, to, list[i]);
+ }
+}
+
+// Pushes the original version of a library function on the stack, from the old version
+static inline void push_original(lua_State *L, const char *lib, const char *func)
+{
+ lua_getfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ lua_getfield(L, -1, lib);
+ lua_remove(L, -2); // Remove globals_backup
+ lua_getfield(L, -1, func);
+ lua_remove(L, -2); // Remove lib
+}
+
+
+void ScriptApiSecurity::initializeSecurity()
+{
+ static const char *whitelist[] = {
+ "assert",
+ "core",
+ "collectgarbage",
+ "DIR_DELIM",
+ "error",
+ "getfenv",
+ "getmetatable",
+ "ipairs",
+ "next",
+ "pairs",
+ "pcall",
+ "print",
+ "rawequal",
+ "rawget",
+ "rawset",
+ "select",
+ "setfenv",
+ "setmetatable",
+ "tonumber",
+ "tostring",
+ "type",
+ "unpack",
+ "_VERSION",
+ "xpcall",
+ // Completely safe libraries
+ "coroutine",
+ "string",
+ "table",
+ "math",
+ };
+ static const char *io_whitelist[] = {
+ "close",
+ "flush",
+ "read",
+ "type",
+ "write",
+ };
+ static const char *os_whitelist[] = {
+ "clock",
+ "date",
+ "difftime",
+ "exit",
+ "getenv",
+ "setlocale",
+ "time",
+ "tmpname",
+ };
+ static const char *debug_whitelist[] = {
+ "gethook",
+ "traceback",
+ "getinfo",
+ "getmetatable",
+ "setupvalue",
+ "setmetatable",
+ "upvalueid",
+ "upvaluejoin",
+ "sethook",
+ "debug",
+ "getupvalue",
+ "setlocal",
+ };
+ static const char *package_whitelist[] = {
+ "config",
+ "cpath",
+ "path",
+ "searchpath",
+ };
+ static const char *jit_whitelist[] = {
+ "arch",
+ "flush",
+ "off",
+ "on",
+ "opt",
+ "os",
+ "status",
+ "version",
+ "version_num",
+ };
+
+ m_secure = true;
+
+ lua_State *L = getStack();
+
+ // Backup globals to the registry
+ lua_getglobal(L, "_G");
+ lua_setfield(L, LUA_REGISTRYINDEX, "globals_backup");
+
+ // Replace the global environment with an empty one
+#if LUA_VERSION_NUM <= 501
+ int is_main = lua_pushthread(L); // Push the main thread
+ FATAL_ERROR_IF(!is_main, "Security: ScriptApi's Lua state "
+ "isn't the main Lua thread!");
+#endif
+ lua_newtable(L); // Create new environment
+ lua_pushvalue(L, -1);
+ lua_setfield(L, -2, "_G"); // Set _G of new environment
+#if LUA_VERSION_NUM >= 502 // Lua >= 5.2
+ // Set the global environment
+ lua_rawseti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS);
+#else // Lua <= 5.1
+ // Set the environment of the main thread
+ FATAL_ERROR_IF(!lua_setfenv(L, -2), "Security: Unable to set "
+ "environment of the main Lua thread!");
+ lua_pop(L, 1); // Pop thread
+#endif
+
+ // Get old globals
+ lua_getfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ int old_globals = lua_gettop(L);
+
+
+ // Copy safe base functions
+ lua_getglobal(L, "_G");
+ copy_safe(L, whitelist, sizeof(whitelist));
+
+ // And replace unsafe ones
+ SECURE_API(g, dofile);
+ SECURE_API(g, load);
+ SECURE_API(g, loadfile);
+ SECURE_API(g, loadstring);
+ SECURE_API(g, require);
+ lua_pop(L, 1);
+
+
+ // Copy safe IO functions
+ lua_getfield(L, old_globals, "io");
+ lua_newtable(L);
+ copy_safe(L, io_whitelist, sizeof(io_whitelist));
+
+ // And replace unsafe ones
+ SECURE_API(io, open);
+ SECURE_API(io, input);
+ SECURE_API(io, output);
+ SECURE_API(io, lines);
+
+ lua_setglobal(L, "io");
+ lua_pop(L, 1); // Pop old IO
+
+
+ // Copy safe OS functions
+ lua_getfield(L, old_globals, "os");
+ lua_newtable(L);
+ copy_safe(L, os_whitelist, sizeof(os_whitelist));
+
+ // And replace unsafe ones
+ SECURE_API(os, remove);
+ SECURE_API(os, rename);
+
+ lua_setglobal(L, "os");
+ lua_pop(L, 1); // Pop old OS
+
+
+ // Copy safe debug functions
+ lua_getfield(L, old_globals, "debug");
+ lua_newtable(L);
+ copy_safe(L, debug_whitelist, sizeof(debug_whitelist));
+ lua_setglobal(L, "debug");
+ lua_pop(L, 1); // Pop old debug
+
+
+ // Copy safe package fields
+ lua_getfield(L, old_globals, "package");
+ lua_newtable(L);
+ copy_safe(L, package_whitelist, sizeof(package_whitelist));
+ lua_setglobal(L, "package");
+ lua_pop(L, 1); // Pop old package
+
+
+ // Copy safe jit functions, if they exist
+ lua_getfield(L, -1, "jit");
+ if (!lua_isnil(L, -1)) {
+ lua_newtable(L);
+ copy_safe(L, jit_whitelist, sizeof(jit_whitelist));
+ lua_setglobal(L, "jit");
+ }
+ lua_pop(L, 1); // Pop old jit
+
+ lua_pop(L, 1); // Pop globals_backup
+}
+
+
+bool ScriptApiSecurity::isSecure(lua_State *L)
+{
+ lua_getfield(L, LUA_REGISTRYINDEX, "globals_backup");
+ bool secure = !lua_isnil(L, -1);
+ lua_pop(L, 1);
+ return secure;
+}
+
+
+#define CHECK_FILE_ERR(ret, fp) \
+ if (ret) { \
+ if (fp) std::fclose(fp); \
+ lua_pushfstring(L, "%s: %s", path, strerror(errno)); \
+ return false; \
+ }
+
+
+bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path)
+{
+ FILE *fp;
+ char *chunk_name;
+ if (path == NULL) {
+ fp = stdin;
+ chunk_name = const_cast<char *>("=stdin");
+ } else {
+ fp = fopen(path, "rb");
+ if (!fp) {
+ lua_pushfstring(L, "%s: %s", path, strerror(errno));
+ return false;
+ }
+ chunk_name = new char[strlen(path) + 2];
+ chunk_name[0] = '@';
+ chunk_name[1] = '\0';
+ strcat(chunk_name, path);
+ }
+
+ size_t start = 0;
+ int c = std::getc(fp);
+ if (c == '#') {
+ // Skip the first line
+ while ((c = std::getc(fp)) != EOF && c != '\n');
+ if (c == '\n') c = std::getc(fp);
+ start = std::ftell(fp);
+ }
+
+ if (c == LUA_SIGNATURE[0]) {
+ lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
+ return false;
+ }
+
+ // Read the file
+ int ret = std::fseek(fp, 0, SEEK_END);
+ CHECK_FILE_ERR(ret, fp);
+ if (ret) {
+ std::fclose(fp);
+ lua_pushfstring(L, "%s: %s", path, strerror(errno));
+ return false;
+ }
+ size_t size = std::ftell(fp) - start;
+ char *code = new char[size];
+ ret = std::fseek(fp, start, SEEK_SET);
+ CHECK_FILE_ERR(ret, fp);
+ if (ret) {
+ std::fclose(fp);
+ lua_pushfstring(L, "%s: %s", path, strerror(errno));
+ return false;
+ }
+ size_t num_read = std::fread(code, 1, size, fp);
+ if (path) {
+ std::fclose(fp);
+ }
+ if (num_read != size) {
+ lua_pushliteral(L, "Error reading file to load.");
+ return false;
+ }
+
+ if (luaL_loadbuffer(L, code, size, chunk_name)) {
+ return false;
+ }
+
+ if (path) {
+ delete [] chunk_name;
+ }
+ return true;
+}
+
+
+bool ScriptApiSecurity::checkPath(lua_State *L, const char *path)
+{
+ std::string str; // Transient
+
+ std::string norel_path = fs::RemoveRelativePathComponents(path);
+ std::string abs_path = fs::AbsolutePath(norel_path);
+
+ if (!abs_path.empty()) {
+ // Don't allow accessing the settings file
+ str = fs::AbsolutePath(g_settings_path);
+ if (str == abs_path) return false;
+ }
+
+ // If we couldn't find the absolute path (path doesn't exist) then
+ // try removing the last components until it works (to allow
+ // non-existent files/folders for mkdir).
+ std::string cur_path = norel_path;
+ std::string removed;
+ while (abs_path.empty() && !cur_path.empty()) {
+ std::string tmp_rmed;
+ cur_path = fs::RemoveLastPathComponent(cur_path, &tmp_rmed);
+ removed = tmp_rmed + (removed.empty() ? "" : DIR_DELIM + removed);
+ abs_path = fs::AbsolutePath(cur_path);
+ }
+ if (abs_path.empty()) return false;
+ // Add the removed parts back so that you can't, eg, create a
+ // directory in worldmods if worldmods doesn't exist.
+ if (!removed.empty()) abs_path += DIR_DELIM + removed;
+
+ // Get server from registry
+ lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
+ ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1);
+ lua_pop(L, 1);
+ const Server *server = script->getServer();
+
+ if (!server) return false;
+
+ // Get mod name
+ lua_getfield(L, LUA_REGISTRYINDEX, SCRIPT_MOD_NAME_FIELD);
+ if (lua_isstring(L, -1)) {
+ std::string mod_name = lua_tostring(L, -1);
+
+ // Builtin can access anything
+ if (mod_name == BUILTIN_MOD_NAME) {
+ return true;
+ }
+
+ // Allow paths in mod path
+ const ModSpec *mod = server->getModSpec(mod_name);
+ if (mod) {
+ str = fs::AbsolutePath(mod->path);
+ if (!str.empty() && fs::PathStartsWith(abs_path, str)) {
+ return true;
+ }
+ }
+ }
+ lua_pop(L, 1); // Pop mod name
+
+ str = fs::AbsolutePath(server->getWorldPath());
+ if (str.empty()) return false;
+ // Don't allow access to world mods. We add to the absolute path
+ // of the world instead of getting the absolute paths directly
+ // because that won't work if they don't exist.
+ if (fs::PathStartsWith(abs_path, str + DIR_DELIM + "worldmods") ||
+ fs::PathStartsWith(abs_path, str + DIR_DELIM + "game")) {
+ return false;
+ }
+ // Allow all other paths in world path
+ if (fs::PathStartsWith(abs_path, str)) {
+ return true;
+ }
+
+ // Default to disallowing
+ return false;
+}
+
+
+int ScriptApiSecurity::sl_g_dofile(lua_State *L)
+{
+ int nret = sl_g_loadfile(L);
+ if (nret != 1) {
+ lua_error(L);
+ // code after this function isn't executed
+ }
+ int top_precall = lua_gettop(L);
+ lua_call(L, 0, LUA_MULTRET);
+ // Return number of arguments returned by the function,
+ // adjusting for the function being poped.
+ return lua_gettop(L) - (top_precall - 1);
+}
+
+
+int ScriptApiSecurity::sl_g_load(lua_State *L)
+{
+ size_t len;
+ const char *buf;
+ std::string code;
+ const char *chunk_name = "=(load)";
+
+ luaL_checktype(L, 1, LUA_TFUNCTION);
+ if (!lua_isnone(L, 2)) {
+ luaL_checktype(L, 2, LUA_TSTRING);
+ chunk_name = lua_tostring(L, 2);
+ }
+
+ while (true) {
+ lua_pushvalue(L, 1);
+ lua_call(L, 0, 1);
+ int t = lua_type(L, -1);
+ if (t == LUA_TNIL) {
+ break;
+ } else if (t != LUA_TSTRING) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "Loader didn't return a string");
+ return 2;
+ }
+ buf = lua_tolstring(L, -1, &len);
+ code += std::string(buf, len);
+ lua_pop(L, 1); // Pop return value
+ }
+ if (code[0] == LUA_SIGNATURE[0]) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
+ return 2;
+ }
+ if (luaL_loadbuffer(L, code.data(), code.size(), chunk_name)) {
+ lua_pushnil(L);
+ lua_insert(L, lua_gettop(L) - 1);
+ return 2;
+ }
+ return 1;
+}
+
+
+int ScriptApiSecurity::sl_g_loadfile(lua_State *L)
+{
+ const char *path = NULL;
+
+ if (lua_isstring(L, 1)) {
+ path = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path);
+ }
+
+ if (!safeLoadFile(L, path)) {
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ return 2;
+ }
+
+ return 1;
+}
+
+
+int ScriptApiSecurity::sl_g_loadstring(lua_State *L)
+{
+ const char *chunk_name = "=(load)";
+
+ luaL_checktype(L, 1, LUA_TSTRING);
+ if (!lua_isnone(L, 2)) {
+ luaL_checktype(L, 2, LUA_TSTRING);
+ chunk_name = lua_tostring(L, 2);
+ }
+
+ size_t size;
+ const char *code = lua_tolstring(L, 1, &size);
+
+ if (size > 0 && code[0] == LUA_SIGNATURE[0]) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "Bytecode prohibited when mod security is enabled.");
+ return 2;
+ }
+ if (luaL_loadbuffer(L, code, size, chunk_name)) {
+ lua_pushnil(L);
+ lua_insert(L, lua_gettop(L) - 1);
+ return 2;
+ }
+ return 1;
+}
+
+
+int ScriptApiSecurity::sl_g_require(lua_State *L)
+{
+ lua_pushliteral(L, "require() is disabled when mod security is on.");
+ return lua_error(L);
+}
+
+
+int ScriptApiSecurity::sl_io_open(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TSTRING);
+ const char *path = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path);
+
+ push_original(L, "io", "open");
+ lua_pushvalue(L, 1);
+ lua_pushvalue(L, 2);
+ lua_call(L, 2, 2);
+ return 2;
+}
+
+
+int ScriptApiSecurity::sl_io_input(lua_State *L)
+{
+ if (lua_isstring(L, 1)) {
+ const char *path = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path);
+ }
+
+ push_original(L, "io", "input");
+ lua_pushvalue(L, 1);
+ lua_call(L, 1, 1);
+ return 1;
+}
+
+
+int ScriptApiSecurity::sl_io_output(lua_State *L)
+{
+ if (lua_isstring(L, 1)) {
+ const char *path = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path);
+ }
+
+ push_original(L, "io", "output");
+ lua_pushvalue(L, 1);
+ lua_call(L, 1, 1);
+ return 1;
+}
+
+
+int ScriptApiSecurity::sl_io_lines(lua_State *L)
+{
+ if (lua_isstring(L, 1)) {
+ const char *path = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path);
+ }
+
+ push_original(L, "io", "lines");
+ lua_pushvalue(L, 1);
+ int top_precall = lua_gettop(L);
+ lua_call(L, 1, LUA_MULTRET);
+ // Return number of arguments returned by the function,
+ // adjusting for the function being poped.
+ return lua_gettop(L) - (top_precall - 1);
+}
+
+
+int ScriptApiSecurity::sl_os_rename(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TSTRING);
+ const char *path1 = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path1);
+
+ luaL_checktype(L, 2, LUA_TSTRING);
+ const char *path2 = lua_tostring(L, 2);
+ CHECK_SECURE_PATH(L, path2);
+
+ push_original(L, "os", "rename");
+ lua_pushvalue(L, 1);
+ lua_pushvalue(L, 2);
+ lua_call(L, 2, 2);
+ return 2;
+}
+
+
+int ScriptApiSecurity::sl_os_remove(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TSTRING);
+ const char *path = lua_tostring(L, 1);
+ CHECK_SECURE_PATH(L, path);
+
+ push_original(L, "os", "remove");
+ lua_pushvalue(L, 1);
+ lua_call(L, 1, 2);
+ return 2;
+}
+
diff --git a/src/script/cpp_api/s_security.h b/src/script/cpp_api/s_security.h
new file mode 100644
index 000000000..4a4389cf5
--- /dev/null
+++ b/src/script/cpp_api/s_security.h
@@ -0,0 +1,70 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef S_SECURITY_H
+#define S_SECURITY_H
+
+#include "cpp_api/s_base.h"
+
+
+#define CHECK_SECURE_PATH(L, path) \
+ if (!ScriptApiSecurity::checkPath(L, path)) { \
+ lua_pushstring(L, (std::string("Attempt to access external file ") + \
+ path + " with mod security on.").c_str()); \
+ lua_error(L); \
+ }
+#define CHECK_SECURE_PATH_OPTIONAL(L, path) \
+ if (ScriptApiSecurity::isSecure(L)) { \
+ CHECK_SECURE_PATH(L, path); \
+ }
+
+
+class ScriptApiSecurity : virtual public ScriptApiBase
+{
+public:
+ // Sets up security on the ScriptApi's Lua state
+ void initializeSecurity();
+ // Checks if the Lua state has been secured
+ static bool isSecure(lua_State *L);
+ // Loads a file as Lua code safely (doesn't allow bytecode).
+ static bool safeLoadFile(lua_State *L, const char *path);
+ // Checks if mods are allowed to read and write to the path
+ static bool checkPath(lua_State *L, const char *path);
+
+private:
+ // Syntax: "sl_" <Library name or 'g' (global)> '_' <Function name>
+ // (sl stands for Secure Lua)
+
+ static int sl_g_dofile(lua_State *L);
+ static int sl_g_load(lua_State *L);
+ static int sl_g_loadfile(lua_State *L);
+ static int sl_g_loadstring(lua_State *L);
+ static int sl_g_require(lua_State *L);
+
+ static int sl_io_open(lua_State *L);
+ static int sl_io_input(lua_State *L);
+ static int sl_io_output(lua_State *L);
+ static int sl_io_lines(lua_State *L);
+
+ static int sl_os_rename(lua_State *L);
+ static int sl_os_remove(lua_State *L);
+};
+
+#endif
+
diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp
index 21fe164aa..ec2f9c0af 100644
--- a/src/script/cpp_api/s_server.cpp
+++ b/src/script/cpp_api/s_server.cpp
@@ -32,8 +32,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
if (lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError("Authentication handler missing get_auth");
lua_pushstring(L, playername.c_str());
- if (lua_pcall(L, 1, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 1, 1, m_errorhandler));
lua_remove(L, -2); // Remove auth handler
// nil = login not allowed
@@ -68,6 +67,9 @@ void ScriptApiServer::getAuthHandler()
lua_pop(L, 1);
lua_getfield(L, -1, "builtin_auth_handler");
}
+
+ setOriginFromTable(-1);
+
lua_remove(L, -2); // Remove core
if (lua_type(L, -1) != LUA_TTABLE)
throw LuaError("Authentication handler table not valid");
@@ -104,8 +106,7 @@ void ScriptApiServer::createAuth(const std::string &playername,
throw LuaError("Authentication handler missing create_auth");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
- if (lua_pcall(L, 2, 0, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler));
}
bool ScriptApiServer::setPassword(const std::string &playername,
@@ -120,8 +121,7 @@ bool ScriptApiServer::setPassword(const std::string &playername,
throw LuaError("Authentication handler missing set_password");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
- if (lua_pcall(L, 2, 1, m_errorhandler))
- scriptError();
+ PCALL_RES(lua_pcall(L, 2, 1, m_errorhandler));
return lua_toboolean(L, -1);
}
@@ -136,7 +136,7 @@ bool ScriptApiServer::on_chat_message(const std::string &name,
// Call callbacks
lua_pushstring(L, name.c_str());
lua_pushstring(L, message.c_str());
- script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR_SC);
+ runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
bool ate = lua_toboolean(L, -1);
return ate;
}
@@ -149,6 +149,6 @@ void ScriptApiServer::on_shutdown()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
// Call callbacks
- script_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);
+ runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
}