diff options
Diffstat (limited to 'src/script/cpp_api')
-rw-r--r-- | src/script/cpp_api/s_player.cpp | 146 | ||||
-rw-r--r-- | src/script/cpp_api/s_player.h | 45 |
2 files changed, 191 insertions, 0 deletions
diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp index cc2b96d5e..8c01f9b1f 100644 --- a/src/script/cpp_api/s_player.cpp +++ b/src/script/cpp_api/s_player.cpp @@ -22,6 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common/c_converter.h" #include "common/c_content.h" #include "debug.h" +#include "inventorymanager.h" +#include "lua_api/l_inventory.h" +#include "lua_api/l_item.h" #include "util/string.h" void ScriptApiPlayer::on_newplayer(ServerActiveObject *player) @@ -225,3 +228,146 @@ void ScriptApiPlayer::on_auth_failure(const std::string &name, const std::string lua_pushstring(L, ip.c_str()); runCallbacks(2, RUN_CALLBACKS_MODE_FIRST); } + +void ScriptApiPlayer::pushMoveArguments( + const InventoryLocation &loc, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player) +{ + lua_State *L = getStack(); + objectrefGetOrCreate(L, player); // player + lua_pushstring(L, "move"); // action + InvRef::create(L, loc); // inventory + lua_newtable(L); + { + // Table containing the action information + lua_pushstring(L, from_list.c_str()); + lua_setfield(L, -2, "from_list"); + lua_pushstring(L, to_list.c_str()); + lua_setfield(L, -2, "to_list"); + + lua_pushinteger(L, from_index + 1); + lua_setfield(L, -2, "from_index"); + lua_pushinteger(L, to_index + 1); + lua_setfield(L, -2, "to_index"); + + lua_pushinteger(L, count); + lua_setfield(L, -2, "count"); + } +} + +void ScriptApiPlayer::pushPutTakeArguments( + const char *method, const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player) +{ + lua_State *L = getStack(); + objectrefGetOrCreate(L, player); // player + lua_pushstring(L, method); // action + InvRef::create(L, loc); // inventory + lua_newtable(L); + { + // Table containing the action information + lua_pushstring(L, listname.c_str()); + lua_setfield(L, -2, "listname"); + + lua_pushinteger(L, index + 1); + lua_setfield(L, -2, "index"); + + LuaItemStack::create(L, stack); + lua_setfield(L, -2, "stack"); + } +} + +// Return number of accepted items to be moved +int ScriptApiPlayer::player_inventory_AllowMove( + const InventoryLocation &loc, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_allow_player_inventory_actions"); + pushMoveArguments(loc, from_list, from_index, to_list, to_index, count, player); + runCallbacks(4, RUN_CALLBACKS_MODE_OR_SC); + + return lua_type(L, -1) == LUA_TNUMBER ? lua_tonumber(L, -1) : count; +} + +// Return number of accepted items to be put +int ScriptApiPlayer::player_inventory_AllowPut( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_allow_player_inventory_actions"); + pushPutTakeArguments("put", loc, listname, index, stack, player); + runCallbacks(4, RUN_CALLBACKS_MODE_OR_SC); + + return lua_type(L, -1) == LUA_TNUMBER ? lua_tonumber(L, -1) : stack.count; +} + +// Return number of accepted items to be taken +int ScriptApiPlayer::player_inventory_AllowTake( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_allow_player_inventory_actions"); + pushPutTakeArguments("take", loc, listname, index, stack, player); + runCallbacks(4, RUN_CALLBACKS_MODE_OR_SC); + + return lua_type(L, -1) == LUA_TNUMBER ? lua_tonumber(L, -1) : stack.count; +} + +// Report moved items +void ScriptApiPlayer::player_inventory_OnMove( + const InventoryLocation &loc, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_on_player_inventory_actions"); + pushMoveArguments(loc, from_list, from_index, to_list, to_index, count, player); + runCallbacks(4, RUN_CALLBACKS_MODE_FIRST); +} + +// Report put items +void ScriptApiPlayer::player_inventory_OnPut( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_on_player_inventory_actions"); + pushPutTakeArguments("put", loc, listname, index, stack, player); + runCallbacks(4, RUN_CALLBACKS_MODE_FIRST); +} + +// Report taken items +void ScriptApiPlayer::player_inventory_OnTake( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player) +{ + SCRIPTAPI_PRECHECKHEADER + + lua_getglobal(L, "core"); + lua_getfield(L, -1, "registered_on_player_inventory_actions"); + pushPutTakeArguments("take", loc, listname, index, stack, player); + runCallbacks(4, RUN_CALLBACKS_MODE_FIRST); +} diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h index 59e1505ae..d60dfcaf4 100644 --- a/src/script/cpp_api/s_player.h +++ b/src/script/cpp_api/s_player.h @@ -23,6 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irr_v3d.h" #include "util/string.h" +struct InventoryLocation; +struct ItemStack; struct ToolCapabilities; struct PlayerHPChangeReason; @@ -48,4 +50,47 @@ public: void on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields); void on_auth_failure(const std::string &name, const std::string &ip); + + // Player inventory callbacks + // Return number of accepted items to be moved + int player_inventory_AllowMove( + const InventoryLocation &loc, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player); + // Return number of accepted items to be put + int player_inventory_AllowPut( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player); + // Return number of accepted items to be taken + int player_inventory_AllowTake( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player); + // Report moved items + void player_inventory_OnMove( + const InventoryLocation &loc, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player); + // Report put items + void player_inventory_OnPut( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player); + // Report taken items + void player_inventory_OnTake( + const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player); +private: + void pushPutTakeArguments( + const char *method, const InventoryLocation &loc, + const std::string &listname, int index, const ItemStack &stack, + ServerActiveObject *player); + void pushMoveArguments(const InventoryLocation &loc, + const std::string &from_list, int from_index, + const std::string &to_list, int to_index, + int count, ServerActiveObject *player); }; |