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-rw-r--r--src/script/cpp_api/s_client.h4
-rw-r--r--src/script/cpp_api/s_player.h14
2 files changed, 8 insertions, 10 deletions
diff --git a/src/script/cpp_api/s_client.h b/src/script/cpp_api/s_client.h
index 2369efe3e..9afc66d61 100644
--- a/src/script/cpp_api/s_client.h
+++ b/src/script/cpp_api/s_client.h
@@ -22,8 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define S_CLIENT_H_
#include "cpp_api/s_base.h"
-#include "util/string.h"
#include "mapnode.h"
+#include "util/string.h"
#ifdef _CRT_MSVCP_CURRENT
#include <cstdint>
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class ClientEnvironment;
-class ScriptApiClient: virtual public ScriptApiBase
+class ScriptApiClient : virtual public ScriptApiBase
{
public:
// Calls on_shutdown handlers
diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h
index 86ee1b024..9b4611f9e 100644
--- a/src/script/cpp_api/s_player.h
+++ b/src/script/cpp_api/s_player.h
@@ -26,8 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct ToolCapabilities;
-class ScriptApiPlayer
- : virtual public ScriptApiBase
+class ScriptApiPlayer : virtual public ScriptApiBase
{
public:
virtual ~ScriptApiPlayer();
@@ -36,17 +35,16 @@ public:
void on_dieplayer(ServerActiveObject *player);
bool on_respawnplayer(ServerActiveObject *player);
bool on_prejoinplayer(const std::string &name, const std::string &ip,
- std::string *reason);
+ std::string *reason);
void on_joinplayer(ServerActiveObject *player);
void on_leaveplayer(ServerActiveObject *player, bool timeout);
void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
- bool on_punchplayer(ServerActiveObject *player,
- ServerActiveObject *hitter, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir, s16 damage);
+ bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter,
+ float time_from_last_punch, const ToolCapabilities *toolcap,
+ v3f dir, s16 damage);
s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change);
void on_playerReceiveFields(ServerActiveObject *player,
- const std::string &formname, const StringMap &fields);
+ const std::string &formname, const StringMap &fields);
};
-
#endif /* S_PLAYER_H_ */