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path: root/src/script/lua_api/l_client.cpp
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Diffstat (limited to 'src/script/lua_api/l_client.cpp')
-rw-r--r--src/script/lua_api/l_client.cpp22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp
index fba182492..e30c05260 100644
--- a/src/script/lua_api/l_client.cpp
+++ b/src/script/lua_api/l_client.cpp
@@ -209,7 +209,7 @@ int ModApiClient::l_gettext(lua_State *L)
return 1;
}
-// get_node(pos)
+// get_node_or_nil(pos)
// pos = {x=num, y=num, z=num}
int ModApiClient::l_get_node_or_nil(lua_State *L)
{
@@ -228,6 +228,7 @@ int ModApiClient::l_get_node_or_nil(lua_State *L)
return 1;
}
+// get_langauge()
int ModApiClient::l_get_language(lua_State *L)
{
#ifdef _WIN32
@@ -244,6 +245,7 @@ int ModApiClient::l_get_language(lua_State *L)
return 2;
}
+// get_wielded_item()
int ModApiClient::l_get_wielded_item(lua_State *L)
{
Client *client = getClient(L);
@@ -266,12 +268,14 @@ int ModApiClient::l_get_meta(lua_State *L)
return 1;
}
+// sound_play(spec, parameters)
int ModApiClient::l_sound_play(lua_State *L)
{
ISoundManager *sound = getClient(L)->getSoundManager();
SimpleSoundSpec spec;
read_soundspec(L, 1, spec);
+
float gain = 1.0f;
float pitch = 1.0f;
bool looped = false;
@@ -293,21 +297,32 @@ int ModApiClient::l_sound_play(lua_State *L)
}
}
- handle = sound->playSound(spec.name, looped, gain * spec.gain, 0.0f, pitch);
+ handle = sound->playSound(spec.name, looped, gain * spec.gain, spec.fade, pitch);
lua_pushinteger(L, handle);
return 1;
}
+// sound_stop(handle)
int ModApiClient::l_sound_stop(lua_State *L)
{
- u32 handle = luaL_checkinteger(L, 1);
+ s32 handle = luaL_checkinteger(L, 1);
getClient(L)->getSoundManager()->stopSound(handle);
return 0;
}
+// sound_fade(handle, step, gain)
+int ModApiClient::l_sound_fade(lua_State *L)
+{
+ s32 handle = luaL_checkinteger(L, 1);
+ float step = readParam<float>(L, 2);
+ float gain = readParam<float>(L, 3);
+ getClient(L)->getSoundManager()->fadeSound(handle, step, gain);
+ return 0;
+}
+
// get_server_info()
int ModApiClient::l_get_server_info(lua_State *L)
{
@@ -426,6 +441,7 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_meta);
API_FCT(sound_play);
API_FCT(sound_stop);
+ API_FCT(sound_fade);
API_FCT(get_server_info);
API_FCT(get_item_def);
API_FCT(get_node_def);