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path: root/src/script/lua_api/l_env.cpp
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Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r--src/script/lua_api/l_env.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index cabca124d..b8a8a5ce1 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -780,8 +780,8 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
#ifndef SERVER
// Client API limitations
- if (getClient(L))
- radius = getClient(L)->CSMClampRadius(pos, radius);
+ if (Client *client = getClient(L))
+ radius = client->CSMClampRadius(pos, radius);
#endif
for (int d = start_radius; d <= radius; d++) {
@@ -811,9 +811,9 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
const NodeDefManager *ndef = env->getGameDef()->ndef();
#ifndef SERVER
- if (getClient(L)) {
- minp = getClient(L)->CSMClampPos(minp);
- maxp = getClient(L)->CSMClampPos(maxp);
+ if (Client *client = getClient(L)) {
+ minp = client->CSMClampPos(minp);
+ maxp = client->CSMClampPos(maxp);
}
#endif
@@ -887,9 +887,9 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
const NodeDefManager *ndef = env->getGameDef()->ndef();
#ifndef SERVER
- if (getClient(L)) {
- minp = getClient(L)->CSMClampPos(minp);
- maxp = getClient(L)->CSMClampPos(maxp);
+ if (Client *client = getClient(L)) {
+ minp = client->CSMClampPos(minp);
+ maxp = client->CSMClampPos(maxp);
}
#endif