diff options
Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r-- | src/script/lua_api/l_env.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 684885341..7ea8b64b5 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -263,7 +263,7 @@ int ModApiEnvMod::l_set_node(lua_State *L) { GET_ENV_PTR; - INodeDefManager *ndef = env->getGameDef()->ndef(); + const NodeDefManager *ndef = env->getGameDef()->ndef(); // parameters v3s16 pos = read_v3s16(L, 1); MapNode n = readnode(L, 2, ndef); @@ -279,7 +279,7 @@ int ModApiEnvMod::l_bulk_set_node(lua_State *L) { GET_ENV_PTR; - INodeDefManager *ndef = env->getGameDef()->ndef(); + const NodeDefManager *ndef = env->getGameDef()->ndef(); // parameters if (!lua_istable(L, 1)) { return 0; @@ -331,7 +331,7 @@ int ModApiEnvMod::l_swap_node(lua_State *L) { GET_ENV_PTR; - INodeDefManager *ndef = env->getGameDef()->ndef(); + const NodeDefManager *ndef = env->getGameDef()->ndef(); // parameters v3s16 pos = read_v3s16(L, 1); MapNode n = readnode(L, 2, ndef); @@ -394,7 +394,7 @@ int ModApiEnvMod::l_get_node_light(lua_State *L) bool is_position_ok; MapNode n = env->getMap().getNodeNoEx(pos, &is_position_ok); if (is_position_ok) { - INodeDefManager *ndef = env->getGameDef()->ndef(); + const NodeDefManager *ndef = env->getGameDef()->ndef(); lua_pushinteger(L, n.getLightBlend(dnr, ndef)); } else { lua_pushnil(L); @@ -410,7 +410,7 @@ int ModApiEnvMod::l_place_node(lua_State *L) ScriptApiItem *scriptIfaceItem = getScriptApi<ScriptApiItem>(L); Server *server = getServer(L); - INodeDefManager *ndef = server->ndef(); + const NodeDefManager *ndef = server->ndef(); IItemDefManager *idef = server->idef(); v3s16 pos = read_v3s16(L, 1); @@ -748,7 +748,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L) return 0; } - INodeDefManager *ndef = getGameDef(L)->ndef(); + const NodeDefManager *ndef = getGameDef(L)->ndef(); v3s16 pos = read_v3s16(L, 1); int radius = luaL_checkinteger(L, 2); std::vector<content_t> filter; @@ -795,7 +795,7 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L) { GET_ENV_PTR; - INodeDefManager *ndef = getServer(L)->ndef(); + const NodeDefManager *ndef = getServer(L)->ndef(); v3s16 minp = read_v3s16(L, 1); v3s16 maxp = read_v3s16(L, 2); sortBoxVerticies(minp, maxp); @@ -867,7 +867,7 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L) GET_ENV_PTR; - INodeDefManager *ndef = getServer(L)->ndef(); + const NodeDefManager *ndef = getServer(L)->ndef(); v3s16 minp = read_v3s16(L, 1); v3s16 maxp = read_v3s16(L, 2); sortBoxVerticies(minp, maxp); @@ -1182,7 +1182,7 @@ int ModApiEnvMod::l_spawn_tree(lua_State *L) treegen::TreeDef tree_def; std::string trunk,leaves,fruit; - INodeDefManager *ndef = env->getGameDef()->ndef(); + const NodeDefManager *ndef = env->getGameDef()->ndef(); if(lua_istable(L, 2)) { |