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Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r--src/script/lua_api/l_env.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 684885341..7ea8b64b5 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -263,7 +263,7 @@ int ModApiEnvMod::l_set_node(lua_State *L)
{
GET_ENV_PTR;
- INodeDefManager *ndef = env->getGameDef()->ndef();
+ const NodeDefManager *ndef = env->getGameDef()->ndef();
// parameters
v3s16 pos = read_v3s16(L, 1);
MapNode n = readnode(L, 2, ndef);
@@ -279,7 +279,7 @@ int ModApiEnvMod::l_bulk_set_node(lua_State *L)
{
GET_ENV_PTR;
- INodeDefManager *ndef = env->getGameDef()->ndef();
+ const NodeDefManager *ndef = env->getGameDef()->ndef();
// parameters
if (!lua_istable(L, 1)) {
return 0;
@@ -331,7 +331,7 @@ int ModApiEnvMod::l_swap_node(lua_State *L)
{
GET_ENV_PTR;
- INodeDefManager *ndef = env->getGameDef()->ndef();
+ const NodeDefManager *ndef = env->getGameDef()->ndef();
// parameters
v3s16 pos = read_v3s16(L, 1);
MapNode n = readnode(L, 2, ndef);
@@ -394,7 +394,7 @@ int ModApiEnvMod::l_get_node_light(lua_State *L)
bool is_position_ok;
MapNode n = env->getMap().getNodeNoEx(pos, &is_position_ok);
if (is_position_ok) {
- INodeDefManager *ndef = env->getGameDef()->ndef();
+ const NodeDefManager *ndef = env->getGameDef()->ndef();
lua_pushinteger(L, n.getLightBlend(dnr, ndef));
} else {
lua_pushnil(L);
@@ -410,7 +410,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
ScriptApiItem *scriptIfaceItem = getScriptApi<ScriptApiItem>(L);
Server *server = getServer(L);
- INodeDefManager *ndef = server->ndef();
+ const NodeDefManager *ndef = server->ndef();
IItemDefManager *idef = server->idef();
v3s16 pos = read_v3s16(L, 1);
@@ -748,7 +748,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
return 0;
}
- INodeDefManager *ndef = getGameDef(L)->ndef();
+ const NodeDefManager *ndef = getGameDef(L)->ndef();
v3s16 pos = read_v3s16(L, 1);
int radius = luaL_checkinteger(L, 2);
std::vector<content_t> filter;
@@ -795,7 +795,7 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
{
GET_ENV_PTR;
- INodeDefManager *ndef = getServer(L)->ndef();
+ const NodeDefManager *ndef = getServer(L)->ndef();
v3s16 minp = read_v3s16(L, 1);
v3s16 maxp = read_v3s16(L, 2);
sortBoxVerticies(minp, maxp);
@@ -867,7 +867,7 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
GET_ENV_PTR;
- INodeDefManager *ndef = getServer(L)->ndef();
+ const NodeDefManager *ndef = getServer(L)->ndef();
v3s16 minp = read_v3s16(L, 1);
v3s16 maxp = read_v3s16(L, 2);
sortBoxVerticies(minp, maxp);
@@ -1182,7 +1182,7 @@ int ModApiEnvMod::l_spawn_tree(lua_State *L)
treegen::TreeDef tree_def;
std::string trunk,leaves,fruit;
- INodeDefManager *ndef = env->getGameDef()->ndef();
+ const NodeDefManager *ndef = env->getGameDef()->ndef();
if(lua_istable(L, 2))
{