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path: root/src/script/lua_api/l_env.cpp
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Diffstat (limited to 'src/script/lua_api/l_env.cpp')
-rw-r--r--src/script/lua_api/l_env.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index 2445803d7..505faa09d 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -406,19 +406,6 @@ int ModApiEnvMod::l_add_item(lua_State *L)
script_error(L);
lua_remove(L, errorhandler); // Remove error handler
return 1;
- /*lua_pushvalue(L, 1);
- lua_pushstring(L, "__builtin:item");
- lua_pushstring(L, item.getItemString().c_str());
- return l_add_entity(L);*/
- /*// Do it
- ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
- int objectid = env->addActiveObject(obj);
- // If failed to add, return nothing (reads as nil)
- if(objectid == 0)
- return 0;
- // Return ObjectRef
- objectrefGetOrCreate(L, obj);
- return 1;*/
}
// get_player_by_name(name)