diff options
Diffstat (limited to 'src/script/lua_api/l_env.h')
-rw-r--r-- | src/script/lua_api/l_env.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h index 8bf599b0c..420866d5d 100644 --- a/src/script/lua_api/l_env.h +++ b/src/script/lua_api/l_env.h @@ -25,134 +25,134 @@ with this program; if not, write to the Free Software Foundation, Inc., class ModApiEnvMod : public ModApiBase { private: - // minetest.set_node(pos, node) + // set_node(pos, node) // pos = {x=num, y=num, z=num} static int l_set_node(lua_State *L); static int l_add_node(lua_State *L); - // minetest.remove_node(pos) + // remove_node(pos) // pos = {x=num, y=num, z=num} static int l_remove_node(lua_State *L); - // minetest.swap_node(pos, node) + // swap_node(pos, node) // pos = {x=num, y=num, z=num} static int l_swap_node(lua_State *L); - // minetest.get_node(pos) + // get_node(pos) // pos = {x=num, y=num, z=num} static int l_get_node(lua_State *L); - // minetest.get_node_or_nil(pos) + // get_node_or_nil(pos) // pos = {x=num, y=num, z=num} static int l_get_node_or_nil(lua_State *L); - // minetest.get_node_light(pos, timeofday) + // get_node_light(pos, timeofday) // pos = {x=num, y=num, z=num} // timeofday: nil = current time, 0 = night, 0.5 = day static int l_get_node_light(lua_State *L); - // minetest.place_node(pos, node) + // place_node(pos, node) // pos = {x=num, y=num, z=num} static int l_place_node(lua_State *L); - // minetest.dig_node(pos) + // dig_node(pos) // pos = {x=num, y=num, z=num} static int l_dig_node(lua_State *L); - // minetest.punch_node(pos) + // punch_node(pos) // pos = {x=num, y=num, z=num} static int l_punch_node(lua_State *L); - // minetest.get_node_max_level(pos) + // get_node_max_level(pos) // pos = {x=num, y=num, z=num} static int l_get_node_max_level(lua_State *L); - // minetest.get_node_level(pos) + // get_node_level(pos) // pos = {x=num, y=num, z=num} static int l_get_node_level(lua_State *L); - // minetest.set_node_level(pos) + // set_node_level(pos) // pos = {x=num, y=num, z=num} static int l_set_node_level(lua_State *L); - // minetest.add_node_level(pos) + // add_node_level(pos) // pos = {x=num, y=num, z=num} static int l_add_node_level(lua_State *L); - // minetest.get_meta(pos) + // get_meta(pos) static int l_get_meta(lua_State *L); - // minetest.get_node_timer(pos) + // get_node_timer(pos) static int l_get_node_timer(lua_State *L); - // minetest.add_entity(pos, entityname) -> ObjectRef or nil + // add_entity(pos, entityname) -> ObjectRef or nil // pos = {x=num, y=num, z=num} static int l_add_entity(lua_State *L); - // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil + // add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil // pos = {x=num, y=num, z=num} static int l_add_item(lua_State *L); - // minetest.get_player_by_name(name) + // get_player_by_name(name) static int l_get_player_by_name(lua_State *L); - // minetest.get_objects_inside_radius(pos, radius) + // get_objects_inside_radius(pos, radius) static int l_get_objects_inside_radius(lua_State *L); - // minetest.set_timeofday(val) + // set_timeofday(val) // val = 0...1 static int l_set_timeofday(lua_State *L); - // minetest.get_timeofday() -> 0...1 + // get_timeofday() -> 0...1 static int l_get_timeofday(lua_State *L); - // minetest.get_gametime() + // get_gametime() static int l_get_gametime(lua_State *L); - // minetest.find_node_near(pos, radius, nodenames) -> pos or nil + // find_node_near(pos, radius, nodenames) -> pos or nil // nodenames: eg. {"ignore", "group:tree"} or "default:dirt" static int l_find_node_near(lua_State *L); - // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions + // find_nodes_in_area(minp, maxp, nodenames) -> list of positions // nodenames: eg. {"ignore", "group:tree"} or "default:dirt" static int l_find_nodes_in_area(lua_State *L); - // minetest.get_perlin(seeddiff, octaves, persistence, scale) + // get_perlin(seeddiff, octaves, persistence, scale) // returns world-specific PerlinNoise static int l_get_perlin(lua_State *L); - // minetest.get_perlin_map(noiseparams, size) + // get_perlin_map(noiseparams, size) // returns world-specific PerlinNoiseMap static int l_get_perlin_map(lua_State *L); - // minetest.get_voxel_manip() + // get_voxel_manip() // returns world-specific voxel manipulator static int l_get_voxel_manip(lua_State *L); - // minetest.clear_objects() + // clear_objects() // clear all objects in the environment static int l_clear_objects(lua_State *L); - // minetest.spawn_tree(pos, treedef) + // spawn_tree(pos, treedef) static int l_spawn_tree(lua_State *L); - // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false + // line_of_sight(pos1, pos2, stepsize) -> true/false static int l_line_of_sight(lua_State *L); - // minetest.find_path(pos1, pos2, searchdistance, + // find_path(pos1, pos2, searchdistance, // max_jump, max_drop, algorithm) -> table containing path static int l_find_path(lua_State *L); - // minetest.transforming_liquid_add(pos) + // transforming_liquid_add(pos) static int l_transforming_liquid_add(lua_State *L); - // minetest.forceload_block(blockpos) + // forceload_block(blockpos) // forceloads a block static int l_forceload_block(lua_State *L); - // minetest.forceload_free_block(blockpos) + // forceload_free_block(blockpos) // stops forceloading a position static int l_forceload_free_block(lua_State *L); |